Player Matchup

Janus
Janus
KidHoppa
Janus
Level 98
God Stats
15W - 18L
1,616 SR
Queue Stats
140W - 118L
1,574 Elo+
Party 1
Neith
Neith
LogoKai
Neith
Level 26
God Stats
53W - 39L
1,627 SR
Queue Stats
53W - 42L
1,540 Elo+
Party 1
Geb
Geb
Mega_Vol_Tron_81
Geb
Level 88
God Stats
7W - 8L
1,500 SR
Queue Stats
111W - 79L
1,633 Elo+
Party 1
Olorun
Olorun
Most Skurttt
Olorun
Level 39
God Stats
59W - 70L
1,537 SR
Queue Stats
179W - 181L
1,508 Elo+
Solo
Set
Set
Omniterasu
Set
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 122L
1,566 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,564 Elo+

VS

Team Averages
Level 90
1,489 SR
1,513 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GarmerGodX
Cu Chulainn
Level 100
God Stats
32W - 44L
1,515 SR
Queue Stats
530W - 521L
1,511 Elo+
Party 3
Ra
Ra
TheRockEatsKids
Ra
Level 88
God Stats
0W - 1L
1,532 SR
Queue Stats
21W - 26L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
samurai_of_ice_
Danzaburou
Level 29
God Stats
34W - 27L
1,584 SR
Queue Stats
150W - 136L
1,531 Elo+
Party 3
Susano
Susano
ziZombieHunter
Susano
Level 111
God Stats
3W - 3L
1,311 SR
Queue Stats
548W - 427L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KidHoppa
Janus
12
2 / 0 / 2
6,756
614
5,756
4,688
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
LogoKai
Neith
12
0 / 1 / 2
6,077
552
3,518
5,414
1,686
Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 1
5,386
490
1,933
5,796
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
2 / 0 / 0
5,887
535
1,803
3,256
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

11
3 / 2 / 0
6,426
584
5,104
6,649
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 3
4,995
454
2,957
5,719
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
GarmerGodX
Cu Chulainn
11
0 / 0 / 0
5,962
542
3,312
6,163
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 1
5,761
524
3,917
7,864
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
samurai_of_ice_
Danzaburou
12
1 / 0 / 0
6,429
584
1,092
4,085
1,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 1 / 1
6,030
548
3,348
5,868
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
4
4
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Cu Chulainn
GarmerGodX
Cu Chulainn
0
0
0
0
W
Janus
KidHoppa
Janus
2
0
2
3
W
Neith
LogoKai
Neith
0
1
2
1
W
0
1
1
0.5
W
Olorun
2
0
0
2
W
3
2
0
1.5
L
1
5
1
0.3
L
Danzaburou
samurai_of_ice_
Danzaburou
1
0
0
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
14,626
25,803
Taken
29,699
8,484
Mitigated
12,494
12,461
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,957
1,223
196
1,503
5,719
2,183
0
2,749
2,886
13,316
3,052
L
Cu Chulainn
GarmerGodX
Cu Chulainn
3,312
361
0
2,738
6,163
4,454
0
218
5,945
0
33,711
W
Janus
KidHoppa
Janus
5,756
556
0
1,431
4,688
1,241
504
1,405
3,215
45,811
0
W
Neith
LogoKai
Neith
3,518
2,299
0
3,278
5,414
1,686
135
310
4,954
0
32,861
W
1,933
301
0
1,647
5,796
2,197
0
1,730
4,017
13,383
0
W
Olorun
1,803
1,037
283
2,610
3,256
1,053
0
950
2,278
37,324
0
W
5,104
1,713
0
3,212
6,649
2,307
0
1,952
4,590
0
33,595
L
3,917
312
79
2,047
7,864
2,794
0
4,560
3,002
30,342
0
L
Danzaburou
samurai_of_ice_
Danzaburou
1,092
86
0
1,906
4,085
1,223
0
701
3,384
0
38,472
L
3,348
811
0
2,844
5,868
1,840
0
794
4,990
0
31,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
29,177
324
Minions Killed
339
0
Camps Cleared
0
1,054,478
Distance Traveled
1,049,108
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,995
454
30
3
0
214,163
0
L
Cu Chulainn
5,962
542
74
7
0
203,278
0
W
Janus
6,756
614
92
8
0
241,057
1
W
Neith
6,077
552
67
6
0
176,396
2
W
Geb
5,386
490
23
2
0
211,834
5
W
Olorun
5,887
535
64
6
0
182,440
2
W
Set
6,426
584
78
7
0
242,751
2
L
Ra
5,761
524
76
7
0
191,153
3
L
Danzaburou
6,429
584
85
8
0
197,278
0
L
Susano
6,030
548
74
7
0
243,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role