Player Matchup

Ah Puch
Ah Puch
GEREMY_WALLACE
Ah Puch
Level 120
God Stats
7W - 8L
1,608 SR
Queue Stats
355W - 360L
1,476 Elo+
Party 2
Cernunnos
Cernunnos
I-Maatiix-I
Cernunnos
Level 67
God Stats
3W - 6L
1,430 SR
Queue Stats
148W - 158L
1,460 Elo+
Party 2
Arachne
Arachne
K-_ing-TeFarmeo
Arachne
Level 67
God Stats
51W - 40L
1,529 SR
Queue Stats
272W - 276L
1,457 Elo+
Party 2
Cerberus
Cerberus
XzeedL
Cerberus
Level 29
God Stats
2W - 3L
1,135 SR
Queue Stats
16W - 34L
1,275 Elo+
Party 3
Skadi
Skadi
iHarpie 2k13
Skadi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,325 Elo+
Party 3
Team Averages
Level 74
1,440 SR
1,399 Elo+

VS

Team Averages
Level 83
1,545 SR
1,514 Elo+
Ymir
Ymir
AidaneLOTP
Ymir
Level 29
God Stats
10W - 13L
1,549 SR
Queue Stats
24W - 29L
1,439 Elo+
Party 1
Bellona
Bellona
KillTheCore
Bellona
Level 77
God Stats
8W - 3L
1,592 SR
Queue Stats
266W - 242L
1,442 Elo+
Solo
Da Ji
Da Ji
benjielite
Da Ji
Level 127
God Stats
7W - 6L
1,354 SR
Queue Stats
233W - 261L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
jarjarsnoop
Nu Wa
Level 95
God Stats
65W - 59L
1,665 SR
Queue Stats
111W - 116L
1,576 Elo+
Party 1
Medusa
Medusa
kevin9-0
Medusa
Level 88
God Stats
34W - 29L
1,566 SR
Queue Stats
94W - 110L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,919
592
3,257
3,434
1,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
I-Maatiix-I
Cernunnos
9
0 / 2 / 0
5,324
532
2,906
7,624
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,733
573
1,907
5,885
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
XzeedL
Cerberus
8
1 / 2 / 2
5,189
519
1,402
7,190
2,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 1
4,927
493
3,076
5,361
1,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,999
600
2,894
7,208
4,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
KillTheCore
Bellona
11
2 / 0 / 0
6,211
621
5,266
4,899
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
10
3 / 1 / 2
6,000
600
3,982
7,721
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 4
5,775
578
2,353
1,914
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
kevin9-0
Medusa
9
1 / 1 / 3
5,149
515
5,098
3,602
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
10
10
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
2
2
1
1.25
L
Cernunnos
I-Maatiix-I
Cernunnos
0
2
0
0
L
1
1
2
2
W
Bellona
KillTheCore
Bellona
2
0
0
2
L
Cerberus
XzeedL
Cerberus
1
2
2
1
W
Da Ji
3
1
2
4
L
0
3
1
0.17
W
1
0
4
3
W
Medusa
kevin9-0
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,548
Damage
19,593
29,494
Taken
25,344
9,505
Mitigated
13,104
9,617
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,894
558
0
2,158
7,208
4,830
0
2,273
4,935
10,912
0
L
3,257
0
0
328
3,434
1,105
0
1,064
2,370
34,623
0
L
Cernunnos
I-Maatiix-I
Cernunnos
2,906
1,677
0
3,297
7,624
2,316
0
278
7,033
0
28,187
L
1,907
1,199
0
1,953
5,885
2,499
0
569
5,316
0
32,558
W
Bellona
KillTheCore
Bellona
5,266
2,154
0
726
4,899
3,856
803
0
4,899
0
31,649
L
Cerberus
XzeedL
Cerberus
1,402
128
0
2,447
7,190
2,214
26
1,942
5,248
12,843
0
W
Da Ji
3,982
978
0
2,447
7,721
2,652
0
436
7,285
0
28,242
L
3,076
1,122
357
1,235
5,361
1,371
63
1,394
3,967
0
24,643
W
2,353
475
99
222
1,914
541
0
1,044
870
27,525
0
W
Medusa
kevin9-0
Medusa
5,098
1,240
369
369
3,602
1,225
0
906
2,696
0
27,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
29,134
264
Minions Killed
265
0
Camps Cleared
0
934,998
Distance Traveled
988,972
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,999
600
21
2
0
184,162
3
L
Ah Puch
5,919
592
69
7
0
187,945
1
L
Cernunnos
5,324
532
59
6
0
162,651
1
L
Arachne
5,733
573
65
7
0
219,316
1
W
Bellona
6,211
621
77
8
0
203,142
0
L
Cerberus
5,189
519
21
2
0
188,736
3
W
Da Ji
6,000
600
63
6
0
226,901
6
L
Skadi
4,927
493
50
5
0
176,350
2
W
Nu Wa
5,775
578
55
6
0
190,929
6
W
Medusa
5,149
515
49
5
0
183,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role