Player Matchup

Discordia
Discordia
GREENXC
Discordia
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 131L
1,440 Elo+
Solo
Neith
Neith
Gordonius8065
Neith
Level 18
God Stats
6W - 5L
1,518 SR
Queue Stats
103W - 102L
1,422 Elo+
Solo
Nox
Nox
Mr Garvel
Nox
Level 17
God Stats
2W - 0L
1,694 SR
Queue Stats
26W - 22L
1,543 Elo+
Party 1
Hades
Hades
SrMephiles
Hades
Level 17
God Stats
24W - 9L
1,833 SR
Queue Stats
26W - 14L
1,650 Elo+
Party 1
Jing Wei
Jing Wei
TimeLion5923116
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,609 SR
1,511 Elo+

VS

Team Averages
Level 20
1,632 SR
1,455 Elo+
Ra
Ra
DEADPOOL 776574
Ra
Level 27
God Stats
14W - 16L
1,414 SR
Queue Stats
55W - 62L
1,336 Elo+
Party 2
Neith
Neith
PrinceV3
Neith
Level 18
God Stats
9W - 4L
1,642 SR
Queue Stats
9W - 6L
1,598 Elo+
Solo
Guan Yu
Guan Yu
RiversTV
Guan Yu
Level 12
God Stats
3W - 2L
1,833 SR
Queue Stats
51W - 56L
1,588 Elo+
Solo
Amaterasu
Amaterasu
TwinBlade237
Amaterasu
Level 26
God Stats
7W - 5L
1,551 SR
Queue Stats
44W - 44L
1,334 Elo+
Party 2
He Bo
He Bo
XxCAITLINxX2002
He Bo
Level 17
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GREENXC
Discordia
18
4 / 0 / 28
11,615
1,056
14,487
3,261
1,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 1 / 27
12,226
1,111
17,831
9,247
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 1 / 26
12,567
1,142
17,186
7,790
3,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
19
12 / 1 / 24
12,339
1,122
23,453
12,501
8,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
19
8 / 1 / 21
12,029
1,094
15,184
8,468
3,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 2
10,081
916
9,730
27,011
12,580
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
PrinceV3
Neith
16
1 / 6 / 1
10,104
919
8,438
14,367
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
RiversTV
Guan Yu
16
0 / 6 / 1
9,344
849
3,289
17,620
13,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
TwinBlade237
Amaterasu
15
0 / 10 / 1
9,144
831
6,023
21,437
9,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 9 / 1
9,693
881
9,462
15,247
4,790
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
10
46
Kills
4
4
Deaths
46
126
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
15
2
0.13
W
Discordia
GREENXC
Discordia
4
0
28
18
W
11
1
27
24.5
W
11
1
26
24
L
Neith
PrinceV3
Neith
1
6
1
0.25
L
Guan Yu
RiversTV
Guan Yu
0
6
1
0.08
W
Hades
12
1
24
24
W
Jing Wei
8
1
21
18.5
L
Amaterasu
TwinBlade237
Amaterasu
0
10
1
0.05
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,141
Damage
36,942
41,267
Taken
95,682
20,822
Mitigated
46,944
8,571
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,730
1,164
2,482
1,620
27,011
12,580
0
16,180
10,831
35,108
0
W
Discordia
GREENXC
Discordia
14,487
1,823
138
404
3,261
1,313
0
2,227
1,034
30,603
0
W
17,831
9,330
1,041
3,141
9,247
4,438
0
4,324
4,923
0
40,862
W
17,186
1,633
0
117
7,790
3,397
0
4,323
3,467
45,651
0
L
Neith
PrinceV3
Neith
8,438
5,159
0
438
14,367
6,124
0
6,839
7,528
0
44,741
L
Guan Yu
RiversTV
Guan Yu
3,289
506
2,358
1,908
17,620
13,634
0
9,606
8,014
0
16,563
W
Hades
23,453
1,969
101
1,955
12,501
8,071
0
4,673
7,828
37,485
0
W
Jing Wei
15,184
12,861
0
1,674
8,468
3,603
0
3,692
4,776
0
25,653
L
Amaterasu
TwinBlade237
Amaterasu
6,023
3,120
0
765
21,437
9,816
0
13,741
7,696
47
15,982
L
9,462
354
212
1,047
15,247
4,790
0
8,760
6,487
19,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,776
Gold Earned
48,366
230
Minions Killed
200
6
Camps Cleared
4
984,366
Distance Traveled
881,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,081
916
48
4
0
150,513
0
W
Discordia
11,615
1,056
44
4
0
203,862
0
W
Neith
12,226
1,111
56
5
1
185,070
0
W
Nox
12,567
1,142
77
7
2
198,185
0
L
Neith
10,104
919
92
8
1
173,748
0
L
Guan Yu
9,344
849
16
1
0
207,960
0
W
Hades
12,339
1,122
30
3
0
182,251
0
W
Jing Wei
12,029
1,094
23
2
3
214,998
0
L
Amaterasu
9,144
831
16
1
2
175,651
0
L
He Bo
9,693
881
28
3
1
173,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role