Player Matchup

Scylla
Scylla
Crnlifzz
Scylla
Level 28
God Stats
10W - 9L
1,585 SR
Queue Stats
142W - 132L
1,597 Elo+
Party 1
Bellona
Bellona
Kakashi393
Bellona
Level 24
God Stats
19W - 12L
1,779 SR
Queue Stats
154W - 125L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
PrinceHurts
Cthulhu
Level 127
God Stats
27W - 19L
1,648 SR
Queue Stats
475W - 424L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
SupremeTemp
Heimdallr
Level 25
God Stats
1W - 2L
1,502 SR
Queue Stats
186W - 173L
1,602 Elo+
Party 1
Erlang Shen
Erlang Shen
natetuck
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 156L
1,592 Elo+
Party 1
Team Averages
Level 46
1,603 SR
1,616 Elo+

VS

Team Averages
Level 23
1,463 SR
1,633 Elo+
Danzaburou
Danzaburou
DocThiccestBoy
Danzaburou
Level 14
God Stats
14W - 5L
1,252 SR
Queue Stats
173W - 95L
1,689 Elo+
Solo
Fenrir
Fenrir
FunkyP3nguin
Fenrir
Level 28
God Stats
2W - 3L
1,384 SR
Queue Stats
99W - 74L
1,718 Elo+
Solo
Cerberus
Cerberus
Gyhermeauxs
Cerberus
Level 31
God Stats
4W - 2L
1,618 SR
Queue Stats
99W - 74L
1,579 Elo+
Solo
Ra
Ra
M2ARV
Ra
Level 29
God Stats
13W - 17L
1,561 SR
Queue Stats
109W - 83L
1,679 Elo+
Solo
Ravana
Ravana
wrapGod69
Ravana
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crnlifzz
Scylla
10
0 / 7 / 0
6,520
343
3,145
10,653
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kakashi393
Bellona
13
1 / 9 / 0
8,676
457
9,240
21,476
15,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PrinceHurts
Cthulhu
12
2 / 6 / 0
8,243
434
15,350
22,524
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
SupremeTemp
Heimdallr
10
0 / 11 / 0
6,786
357
3,334
16,705
4,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
natetuck
Erlang Shen
12
1 / 9 / 0
7,778
409
4,112
19,261
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DocThiccestBoy
Danzaburou
20
16 / 0 / 8
13,936
733
24,299
19,355
8,001
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
17
4 / 2 / 9
11,301
595
12,137
16,571
12,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Gyhermeauxs
Cerberus
16
6 / 1 / 17
11,200
589
10,111
13,447
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
20
7 / 1 / 7
12,707
669
11,549
7,026
3,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
wrapGod69
Ravana
18
9 / 0 / 14
12,172
641
13,990
9,829
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
97
4
Kills
42
42
Deaths
4
0
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
Crnlifzz
Scylla
0
7
0
0
W
Danzaburou
DocThiccestBoy
Danzaburou
16
0
8
20
W
Fenrir
4
2
9
4.25
W
Cerberus
Gyhermeauxs
Cerberus
6
1
17
14.5
L
Bellona
Kakashi393
Bellona
1
9
0
0.11
W
Ra
7
1
7
10.5
L
Cthulhu
PrinceHurts
Cthulhu
2
6
0
0.33
L
Heimdallr
SupremeTemp
Heimdallr
0
11
0
0
L
Erlang Shen
natetuck
Erlang Shen
1
9
0
0.11
W
Ravana
wrapGod69
Ravana
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
72,086
90,619
Taken
66,228
45,150
Mitigated
39,052
13,887
Healing
38,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Crnlifzz
Scylla
3,145
89
0
1,411
10,653
2,960
0
3,581
7,072
27,196
0
W
Danzaburou
DocThiccestBoy
Danzaburou
24,299
10,713
0
14,778
19,355
8,001
2,885
4,018
15,337
0
136,193
W
Fenrir
12,137
3,518
0
9,482
16,571
12,072
2,309
2,153
14,418
0
61,914
W
Cerberus
Gyhermeauxs
Cerberus
10,111
1,312
0
4,116
13,447
11,151
112
6,240
7,207
33,997
0
L
Bellona
Kakashi393
Bellona
9,240
4,258
0
4,545
21,476
15,937
608
1,866
19,610
0
53,968
W
Ra
11,549
1,240
3,318
2,755
7,026
3,093
1,911
2,047
4,979
113,089
0
L
Cthulhu
PrinceHurts
Cthulhu
15,350
911
60
3,884
22,524
13,957
0
7,215
15,309
49,005
0
L
Heimdallr
SupremeTemp
Heimdallr
3,334
1,637
0
2,437
16,705
4,576
0
1,931
14,774
0
34,429
L
Erlang Shen
natetuck
Erlang Shen
4,112
2,037
0
1,550
19,261
7,720
0
7,067
12,194
0
49,805
W
Ravana
wrapGod69
Ravana
13,990
4,204
0
4,232
9,829
4,735
1,373
4,037
5,792
0
86,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
61,316
363
Minions Killed
666
0
Camps Cleared
0
1,628,785
Distance Traveled
1,909,695
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,520
343
48
3
0
306,731
1
W
Danzaburou
13,936
733
167
9
0
344,417
4
W
Fenrir
11,301
595
107
6
0
358,043
6
W
Cerberus
11,200
589
61
3
0
384,088
4
L
Bellona
8,676
457
115
6
0
297,583
1
W
Ra
12,707
669
196
10
0
385,154
4
L
Cthulhu
8,243
434
60
3
0
369,675
2
L
Heimdallr
6,786
357
56
3
0
310,055
1
L
Erlang Shen
7,778
409
84
4
0
344,741
0
W
Ravana
12,172
641
135
7
0
437,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role