Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Twilight_Purity
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
YouMadPleb
Danzaburou
Level 57
God Stats
19W - 15L
1,690 SR
Queue Stats
463W - 500L
1,332 Elo+
Party 1
Scylla
Scylla
alteara_hug
Scylla
Level 24
God Stats
14W - 13L
1,543 SR
Queue Stats
137W - 165L
1,392 Elo+
Party 1
Awilix
Awilix
iiiEmpathy_TTv
Awilix
Level 63
God Stats
23W - 30L
1,381 SR
Queue Stats
505W - 531L
1,367 Elo+
Party 1
Team Averages
Level 37
1,523 SR
1,429 Elo+

VS

Team Averages
Level 38
1,547 SR
1,458 Elo+
Danzaburou
Danzaburou
CarlitozJr
Danzaburou
Level 45
God Stats
37W - 36L
1,499 SR
Queue Stats
141W - 162L
1,453 Elo+
Solo
Janus
Janus
K2daC1819
Janus
Level 29
God Stats
11W - 12L
1,509 SR
Queue Stats
84W - 89L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
ThePerkyPanda
Ao Kuang
Level 49
God Stats
42W - 42L
1,491 SR
Queue Stats
324W - 324L
1,453 Elo+
Solo
Cupid
Cupid
War2UMatey
Cupid
Level 28
God Stats
14W - 10L
1,633 SR
Queue Stats
72W - 70L
1,457 Elo+
Party 2
Tyr
Tyr
XylothD
Tyr
Level 37
God Stats
2W - 2L
1,604 SR
Queue Stats
94W - 94L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 1 / 1
7,300
521
6,135
8,565
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 2 / 3
6,303
450
4,035
7,392
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
YouMadPleb
Danzaburou
12
4 / 1 / 6
7,234
517
7,689
10,709
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
1 / 2 / 3
6,734
481
3,034
6,324
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
12 / 2 / 2
8,232
588
11,072
10,143
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarlitozJr
Danzaburou
11
4 / 5 / 0
6,984
499
6,093
9,915
3,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
K2daC1819
Janus
11
0 / 5 / 2
6,770
484
3,420
7,540
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ThePerkyPanda
Ao Kuang
12
4 / 2 / 0
7,482
534
5,774
9,799
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
10
0 / 5 / 2
6,285
449
6,000
9,478
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
11
0 / 3 / 0
6,295
450
5,658
11,245
5,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
8
8
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
1
2.5
L
Danzaburou
CarlitozJr
Danzaburou
4
5
0
0.8
L
Janus
K2daC1819
Janus
0
5
2
0.2
L
Ao Kuang
ThePerkyPanda
Ao Kuang
4
2
0
2
W
1
2
3
1.25
L
Cupid
0
5
2
0.2
L
Tyr
0
3
0
0
W
Danzaburou
YouMadPleb
Danzaburou
4
1
6
7
W
Scylla
1
2
3
1.25
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,965
Damage
26,945
43,133
Taken
47,977
19,114
Mitigated
17,321
18,551
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,135
2,245
0
2,584
8,565
4,702
2,790
1,102
7,463
0
36,859
L
Danzaburou
CarlitozJr
Danzaburou
6,093
2,728
0
1,976
9,915
3,160
927
2,725
7,190
0
35,456
L
Janus
K2daC1819
Janus
3,420
0
0
1,442
7,540
2,119
447
1,611
5,733
32,350
0
L
Ao Kuang
ThePerkyPanda
Ao Kuang
5,774
682
0
1,992
9,799
3,388
9
264
9,509
38,994
0
W
4,035
749
523
2,983
7,392
4,968
501
479
6,873
17,280
1,969
L
Cupid
6,000
2,519
850
1,545
9,478
3,185
256
1,606
7,832
0
25,340
L
Tyr
5,658
1,846
195
3,979
11,245
5,469
602
441
10,764
0
29,803
W
Danzaburou
YouMadPleb
Danzaburou
7,689
3,071
207
5,107
10,709
3,990
1,153
3,482
7,113
0
36,228
W
Scylla
3,034
538
207
2,582
6,324
2,026
92
3,133
3,043
26,083
0
W
11,072
5,554
0
4,358
10,143
3,428
0
676
9,447
0
34,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
33,816
292
Minions Killed
298
0
Camps Cleared
0
1,386,976
Distance Traveled
1,279,615
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,300
521
86
6
0
298,539
2
L
Danzaburou
6,984
499
57
4
0
242,773
1
L
Janus
6,770
484
70
5
0
253,248
0
L
Ao Kuang
7,482
534
71
5
0
294,772
2
W
Fafnir
6,303
450
48
3
0
258,053
6
L
Cupid
6,285
449
48
3
0
245,475
5
L
Tyr
6,295
450
52
4
0
243,347
1
W
Danzaburou
7,234
517
48
3
0
250,723
0
W
Scylla
6,734
481
55
4
0
256,492
1
W
Awilix
8,232
588
55
4
0
323,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role