Player Matchup

Tsukuyomi
Tsukuyomi
Dac95
Tsukuyomi
Level 17
God Stats
2W - 2L
1,379 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1
Ganesha
Ganesha
Derajthe420est
Ganesha
Level 18
God Stats
9W - 11L
1,445 SR
Queue Stats
477W - 501L
1,450 Elo+
Party 1
Hercules
Hercules
Fearthebelt
Hercules
Level 67
God Stats
10W - 8L
1,884 SR
Queue Stats
140W - 137L
1,485 Elo+
Party 1
Discordia
Discordia
Halja
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 1
Rama
Rama
Monstrosityy
Rama
Level 27
God Stats
33W - 28L
1,463 SR
Queue Stats
116W - 120L
1,484 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,447 Elo+

VS

Team Averages
Level 23
1,600 SR
1,463 Elo+
Fafnir
Fafnir
Buggzz
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Thoth
Thoth
DeathJR302
Thoth
Level 27
God Stats
7W - 16L
1,505 SR
Queue Stats
407W - 462L
1,421 Elo+
Solo
Fenrir
Fenrir
ExRes05
Fenrir
Level 28
God Stats
6W - 2L
1,753 SR
Queue Stats
155W - 152L
1,580 Elo+
Solo
Mulan
Mulan
ItzCRlMSON
Mulan
Level 15
God Stats
2W - 3L
1,819 SR
Queue Stats
50W - 69L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
ItzJoshVR
Jing Wei
Level 16
God Stats
25W - 23L
1,424 SR
Queue Stats
115W - 140L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dac95
Tsukuyomi
14
7 / 2 / 3
9,226
543
7,150
9,153
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 14
9,363
551
3,659
7,150
4,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Fearthebelt
Hercules
17
7 / 3 / 1
10,258
603
8,467
15,003
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Halja
Discordia
13
2 / 3 / 4
8,108
477
5,340
7,598
2,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 1 / 5
9,922
584
18,910
10,090
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Buggzz
Fafnir
10
0 / 4 / 2
7,271
428
2,921
11,954
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
13
1 / 5 / 4
8,219
483
4,442
10,123
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ExRes05
Fenrir
14
5 / 6 / 1
8,538
502
9,494
13,507
9,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
14
3 / 6 / 1
8,475
499
8,637
12,967
10,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
ItzJoshVR
Jing Wei
12
0 / 6 / 1
7,122
419
3,563
9,881
3,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
27
Kills
9
10
Deaths
27
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Buggzz
Fafnir
0
4
2
0.25
W
Tsukuyomi
Dac95
Tsukuyomi
7
2
3
4.25
L
Thoth
1
5
4
0.6
W
0
1
14
7
L
Fenrir
ExRes05
Fenrir
5
6
1
0.92
W
Hercules
Fearthebelt
Hercules
7
3
1
2.5
W
Discordia
Halja
Discordia
2
3
4
1.33
L
Mulan
3
6
1
0.58
L
Jing Wei
ItzJoshVR
Jing Wei
0
6
1
0.08
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
29,057
48,994
Taken
58,432
26,142
Mitigated
35,982
19,344
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Buggzz
Fafnir
2,921
635
0
2,297
11,954
9,889
0
2,741
9,213
6,495
0
W
Tsukuyomi
Dac95
Tsukuyomi
7,150
1,137
0
4,308
9,153
3,535
0
539
8,561
0
52,412
L
Thoth
4,442
310
0
1,062
10,123
3,184
138
1,637
8,411
42,467
0
W
3,659
211
0
1,855
7,150
4,338
360
1,281
5,766
29,999
0
L
Fenrir
ExRes05
Fenrir
9,494
3,693
0
1,325
13,507
9,546
0
1,884
11,573
0
61,572
W
Hercules
Fearthebelt
Hercules
8,467
3,718
0
4,540
15,003
12,371
286
302
14,205
0
45,783
W
Discordia
Halja
Discordia
5,340
882
0
2,643
7,598
2,183
192
1,733
5,693
38,474
0
L
Mulan
8,637
1,641
0
1,301
12,967
10,154
650
990
11,591
0
44,238
L
Jing Wei
ItzJoshVR
Jing Wei
3,563
1,123
0
0
9,881
3,209
114
1,747
8,134
0
46,698
W
18,910
15,954
0
5,998
10,090
3,715
2,372
3,058
6,906
0
57,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
39,625
393
Minions Killed
391
0
Camps Cleared
0
1,688,862
Distance Traveled
1,490,025
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,271
428
9
1
0
313,799
3
W
Tsukuyomi
9,226
543
93
5
0
344,322
5
L
Thoth
8,219
483
95
6
0
268,294
1
W
Ganesha
9,363
551
7
0
0
377,063
3
L
Fenrir
8,538
502
94
6
0
316,101
0
W
Hercules
10,258
603
103
6
0
332,274
0
W
Discordia
8,108
477
64
4
0
318,164
6
L
Mulan
8,475
499
88
5
0
286,657
0
L
Jing Wei
7,122
419
105
6
0
305,174
1
W
Rama
9,922
584
126
7
0
317,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role