Player Matchup

Chaac
Chaac
GabBlack
Chaac
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Ra
Ra
JavierMF_96
Ra
Level 18
God Stats
5W - 8L
1,418 SR
Queue Stats
168W - 179L
1,564 Elo+
Solo
Da Ji
Da Ji
Panndoreh
Da Ji
Level 14
God Stats
12W - 23L
1,311 SR
Queue Stats
136W - 164L
1,321 Elo+
Party 2
Scylla
Scylla
Shemsey
Scylla
Level 17
God Stats
12W - 17L
1,500 SR
Queue Stats
739W - 736L
1,331 Elo+
Party 2
Ymir
Ymir
jonezzz
Ymir
Level 7
God Stats
6W - 3L
1,758 SR
Queue Stats
32W - 33L
1,082 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,359 Elo+

VS

Team Averages
Level 21
1,421 SR
1,429 Elo+
Hades
Hades
Skyperok
Hades
Level 22
God Stats
2W - 3L
1,375 SR
Queue Stats
15W - 18L
1,469 Elo+
Party 1
Hel
Hel
Woterski
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,476 Elo+
Party 1
Hera
Hera
pocik11
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,480 Elo+
Party 3
Cu Chulainn
Cu Chulainn
seiza2
Cu Chulainn
Level 18
God Stats
5W - 5L
1,449 SR
Queue Stats
20W - 31L
1,257 Elo+
Solo
Yemoja
Yemoja
Чиббис
Yemoja
Level 8
God Stats
1W - 1L
1,279 SR
Queue Stats
7W - 5L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GabBlack
Chaac
19
3 / 11 / 14
12,885
1,074
12,660
26,416
15,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
13 / 1 / 3
15,820
1,318
32,134
16,043
7,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Panndoreh
Da Ji
18
1 / 10 / 9
11,172
931
6,461
19,188
7,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Shemsey
Scylla
18
1 / 8 / 11
11,436
953
16,420
20,036
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
jonezzz
Ymir
19
0 / 11 / 14
11,779
982
11,160
27,062
22,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Skyperok
Hades
19
12 / 3 / 13
12,748
1,062
24,935
15,937
12,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 3 / 28
12,874
1,073
13,291
14,039
6,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
pocik11
Hera
20
15 / 4 / 16
13,973
1,164
37,441
11,001
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
seiza2
Cu Chulainn
20
6 / 4 / 24
12,753
1,063
12,135
25,883
21,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
20
2 / 4 / 29
13,670
1,139
15,697
18,346
18,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
151
18
Kills
41
41
Deaths
18
51
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Chaac
GabBlack
Chaac
3
11
14
0.91
L
13
1
3
14.5
L
Da Ji
Panndoreh
Da Ji
1
10
9
0.55
L
Scylla
Shemsey
Scylla
1
8
11
0.81
W
Hades
Skyperok
Hades
12
3
13
6.17
W
6
3
28
6.67
L
Ymir
jonezzz
Ymir
0
11
14
0.64
W
Hera
pocik11
Hera
15
4
16
5.75
W
Cu Chulainn
seiza2
Cu Chulainn
6
4
24
4.5
W
Yemoja
2
4
29
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,835
Damage
103,499
108,745
Taken
85,206
59,942
Mitigated
63,183
15,553
Healing
30,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GabBlack
Chaac
12,660
2,256
0
4,189
26,416
15,760
0
22,582
3,834
0
24,667
L
32,134
2,338
4,888
2,955
16,043
7,235
0
13,128
2,915
98,877
0
L
Da Ji
Panndoreh
Da Ji
6,461
1,648
0
1,208
19,188
7,018
0
16,123
3,065
0
16,830
L
Scylla
Shemsey
Scylla
16,420
2,252
0
653
20,036
7,900
0
16,808
3,228
28,998
0
W
Hades
Skyperok
Hades
24,935
722
306
4,134
15,937
12,160
0
11,370
4,465
48,957
0
W
13,291
2,816
7,481
5,144
14,039
6,604
0
9,526
4,349
31,151
0
L
Ymir
jonezzz
Ymir
11,160
2,824
0
1,660
27,062
22,029
0
22,723
4,339
23,516
0
W
Hera
pocik11
Hera
37,441
8,798
567
1,450
11,001
4,381
0
8,444
2,445
57,048
0
W
Cu Chulainn
seiza2
Cu Chulainn
12,135
2,345
0
7,199
25,883
21,998
0
15,894
9,629
0
32,383
W
Yemoja
15,697
2,633
2,446
1,488
18,346
18,040
0
13,456
4,604
34,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,092
Gold Earned
66,018
207
Minions Killed
244
6
Camps Cleared
3
1,118,663
Distance Traveled
1,093,309
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,885
1,074
14
1
0
219,562
0
L
Ra
15,820
1,318
130
11
0
259,215
0
L
Da Ji
11,172
931
18
2
1
207,964
0
L
Scylla
11,436
953
22
2
1
214,486
0
W
Hades
12,748
1,062
65
5
0
209,358
0
W
Hel
12,874
1,073
57
5
1
215,627
0
L
Ymir
11,779
982
23
2
4
217,436
2
W
Hera
13,973
1,164
61
5
1
210,696
0
W
Cu Chulainn
12,753
1,063
33
3
1
232,927
0
W
Yemoja
13,670
1,139
28
2
0
224,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role