Player Matchup

Horus
Horus
Ethanemerald
Horus
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 40L
1,607 Elo+
Party 3
Bacchus
Bacchus
Hock942
Bacchus
Level 129
God Stats
3W - 4L
1,396 SR
Queue Stats
156W - 164L
1,558 Elo+
Party 3
Hou Yi
Hou Yi
MerrDerr
Hou Yi
Level 148
God Stats
3W - 4L
1,668 SR
Queue Stats
243W - 232L
1,523 Elo+
Party 1
Chang'e
Chang'e
TooManyCarbs
Chang'e
Level 103
God Stats
23W - 15L
1,678 SR
Queue Stats
206W - 195L
1,548 Elo+
Party 1
Thor
Thor
rainandtea
Thor
Level 144
God Stats
21W - 35L
1,328 SR
Queue Stats
410W - 362L
1,552 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,558 Elo+

VS

Team Averages
Level 100
1,504 SR
1,615 Elo+
Thor
Thor
Apacey
Thor
Level 89
God Stats
3W - 6L
1,512 SR
Queue Stats
272W - 252L
1,629 Elo+
Party 2
Scylla
Scylla
BrentlyS
Scylla
Level 98
God Stats
4W - 6L
1,784 SR
Queue Stats
160W - 126L
1,631 Elo+
Party 2
Achilles
Achilles
Estebalva103
Achilles
Level 120
God Stats
0W - 5L
1,292 SR
Queue Stats
90W - 80L
1,547 Elo+
Solo
Ymir
Ymir
dominichy
Ymir
Level 88
God Stats
0W - 1L
1,267 SR
Queue Stats
17W - 11L
1,640 Elo+
Party 2
Rama
Rama
secrest24
Rama
Level 105
God Stats
19W - 16L
1,667 SR
Queue Stats
166W - 151L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
9,474
790
1,905
13,494
11,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Hock942
Bacchus
15
1 / 0 / 16
8,853
738
9,573
11,698
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
MerrDerr
Hou Yi
16
6 / 2 / 7
10,517
876
10,059
7,707
2,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
TooManyCarbs
Chang'e
15
2 / 3 / 8
8,751
729
7,897
10,813
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 7
10,808
901
13,035
7,712
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Apacey
Thor
16
6 / 3 / 2
9,838
820
8,094
9,532
4,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
BrentlyS
Scylla
15
1 / 2 / 4
8,077
673
13,104
5,922
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Estebalva103
Achilles
13
0 / 3 / 3
7,353
613
6,747
11,888
9,776
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
1 / 4 / 3
7,614
635
5,165
12,062
5,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
14
1 / 6 / 1
7,597
633
5,599
9,624
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
18
Kills
9
9
Deaths
18
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
Apacey
Thor
6
3
2
2.33
L
Scylla
BrentlyS
Scylla
1
2
4
1.5
L
Achilles
Estebalva103
Achilles
0
3
3
0.5
W
2
2
12
4
W
Bacchus
Hock942
Bacchus
1
0
16
9
W
Hou Yi
MerrDerr
Hou Yi
6
2
7
4.75
W
Chang'e
TooManyCarbs
Chang'e
2
3
8
2
L
Ymir
1
4
3
0.63
W
7
2
7
5.25
L
Rama
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,469
Damage
38,709
51,424
Taken
49,028
36,099
Mitigated
25,481
19,859
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Apacey
Thor
8,094
1,021
0
305
9,532
4,168
0
3,353
6,062
0
34,167
L
Scylla
BrentlyS
Scylla
13,104
942
0
1,150
5,922
1,956
0
2,125
3,747
34,103
0
L
Achilles
Estebalva103
Achilles
6,747
909
0
1,370
11,888
9,776
0
4,527
7,236
0
20,988
W
1,905
1,451
5,517
3,477
13,494
11,083
96
5,199
7,877
0
5,439
W
Bacchus
Hock942
Bacchus
9,573
522
0
2,836
11,698
14,061
194
3,012
8,452
29,565
0
W
Hou Yi
MerrDerr
Hou Yi
10,059
5,219
0
1,593
7,707
2,774
2,071
1,595
5,910
0
35,852
W
Chang'e
TooManyCarbs
Chang'e
7,897
257
3,604
2,812
10,813
4,337
369
5,247
5,180
25,118
0
L
Ymir
5,165
218
0
640
12,062
5,842
0
3,381
8,535
18,285
0
W
13,035
2,767
0
20
7,712
3,844
416
1,884
5,736
0
33,268
L
Rama
5,599
4,697
0
1,119
9,624
3,739
0
3,785
5,689
0
24,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
40,479
246
Minions Killed
251
2
Camps Cleared
12
1,202,633
Distance Traveled
1,055,852
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,838
820
67
6
4
230,872
1
L
Scylla
8,077
673
63
5
3
234,988
2
L
Achilles
7,353
613
35
3
0
199,459
3
W
Horus
9,474
790
12
1
0
256,026
0
W
Bacchus
8,853
738
48
4
0
258,354
2
W
Hou Yi
10,517
876
74
6
0
223,390
2
W
Chang'e
8,751
729
48
4
1
235,697
3
L
Ymir
7,614
635
38
3
4
205,120
0
W
Thor
10,808
901
64
5
1
229,166
2
L
Rama
7,597
633
48
4
1
185,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role