Player Matchup

Chernobog
Chernobog
GREATNESS1
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,811 Elo+
Solo
Danzaburou
Danzaburou
Morphhheus
Danzaburou
Level 26
God Stats
46W - 24L
1,676 SR
Queue Stats
205W - 182L
1,571 Elo+
Solo
Agni
Agni
SylvesterCat826
Agni
Level 18
God Stats
2W - 4L
1,605 SR
Queue Stats
29W - 22L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
TweetyBird8324
Kukulkan
Level 17
God Stats
2W - 4L
1,599 SR
Queue Stats
20W - 20L
1,598 Elo+
Party 2
Hades
Hades
tiltballz
Hades
Level 30
God Stats
11W - 13L
1,539 SR
Queue Stats
91W - 82L
1,558 Elo+
Solo
Team Averages
Level 20
1,584 SR
1,640 Elo+

VS

Team Averages
Level 15
1,508 SR
1,604 Elo+
Vulcan
Vulcan
ConvictMusic864
Vulcan
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 89L
1,642 Elo+
Solo
Neith
Neith
MrAllStar HD
Neith
Level 17
God Stats
1W - 2L
1,539 SR
Queue Stats
30W - 19L
1,689 Elo+
Solo
Hun Batz
Hun Batz
NB-AlYa-GOD
Hun Batz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,647 Elo+
Party 1
Chaac
Chaac
NB_Levil
Chaac
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 69L
1,589 Elo+
Party 1
Cerberus
Cerberus
SassquatchLives
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GREATNESS1
Chernobog
9
0 / 10 / 1
6,438
379
2,063
12,950
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Morphhheus
Danzaburou
16
3 / 6 / 2
10,046
591
7,425
11,350
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 7 / 1
9,022
531
8,836
9,614
3,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
13
0 / 4 / 1
7,748
456
2,575
9,110
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
tiltballz
Hades
13
1 / 2 / 2
8,253
485
10,282
13,550
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 5
9,288
546
11,249
6,628
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 3 / 4
9,806
577
11,626
12,094
4,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
NB-AlYa-GOD
Hun Batz
14
3 / 2 / 9
8,596
506
6,184
11,214
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
NB_Levil
Chaac
14
6 / 2 / 7
8,695
511
9,568
12,384
8,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
5
0 / 3 / 4
5,760
339
476
4,596
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
29
29
Deaths
11
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
Chernobog
GREATNESS1
Chernobog
0
10
1
0.05
L
Danzaburou
Morphhheus
Danzaburou
3
6
2
0.67
W
10
3
4
4
W
Hun Batz
NB-AlYa-GOD
Hun Batz
3
2
9
3.75
W
Chaac
NB_Levil
Chaac
6
2
7
4.75
W
Cerberus
0
3
4
0.67
L
4
7
1
0.64
L
Kukulkan
0
4
1
0.13
L
Hades
tiltballz
Hades
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
39,103
56,574
Taken
46,916
23,118
Mitigated
20,885
12,586
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,249
1,874
0
1,347
6,628
2,439
186
4,444
2,184
57,300
0
L
Chernobog
GREATNESS1
Chernobog
2,063
890
0
560
12,950
3,693
40
3,861
8,628
0
17,415
L
Danzaburou
Morphhheus
Danzaburou
7,425
5,328
0
1,237
11,350
4,650
1,894
767
10,527
0
71,209
W
11,626
5,838
0
4,689
12,094
4,301
766
2,406
9,688
0
49,133
W
Hun Batz
NB-AlYa-GOD
Hun Batz
6,184
1,620
0
3,848
11,214
4,006
0
4,878
6,336
0
49,871
W
Chaac
NB_Levil
Chaac
9,568
1,176
0
6,161
12,384
8,302
399
8,336
4,048
0
35,425
W
Cerberus
476
128
0
500
4,596
1,837
0
1,629
2,967
5,112
0
L
8,836
475
405
1,879
9,614
3,749
1,191
2,300
7,043
38,586
0
L
Kukulkan
2,575
228
0
1,627
9,110
3,262
377
3,076
5,787
46,332
0
L
Hades
tiltballz
Hades
10,282
624
0
6,878
13,550
7,764
288
1,073
12,168
53,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
42,145
427
Minions Killed
343
0
Camps Cleared
0
1,497,228
Distance Traveled
1,420,283
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,288
546
104
6
0
344,643
4
L
Chernobog
6,438
379
28
2
0
323,934
1
L
Danzaburou
10,046
591
131
8
0
275,040
6
W
Neith
9,806
577
85
5
0
295,477
0
W
Hun Batz
8,596
506
94
6
0
338,009
1
W
Chaac
8,695
511
48
3
0
322,689
0
W
Cerberus
5,760
339
12
1
0
119,465
0
L
Agni
9,022
531
77
5
0
321,989
1
L
Kukulkan
7,748
456
94
6
0
298,974
0
L
Hades
8,253
485
97
6
0
277,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role