Player Matchup

Cthulhu
Cthulhu
Aidenokea
Cthulhu
Level 160
God Stats
5W - 6L
1,610 SR
Queue Stats
292W - 237L
1,616 Elo+
Party 1
Guan Yu
Guan Yu
BEASTWARLOCK
Guan Yu
Level 139
God Stats
5W - 10L
1,309 SR
Queue Stats
72W - 70L
1,544 Elo+
Party 1
Anhur
Anhur
DextrousMars29
Anhur
Level 133
God Stats
13W - 13L
1,676 SR
Queue Stats
562W - 545L
1,577 Elo+
Solo
Eset
Eset
Loolyloopy
Eset
Level 105
God Stats
2W - 0L
1,153 SR
Queue Stats
214W - 205L
1,585 Elo+
Solo
Susano
Susano
xxxMegaxManxxx
Susano
Level 160
God Stats
6W - 14L
1,231 SR
Queue Stats
291W - 261L
1,500 Elo+
Party 1
Team Averages
Level 139
1,396 SR
1,564 Elo+

VS

Team Averages
Level 129
1,667 SR
1,604 Elo+
Anhur
Anhur
AssassinRJxxx
Anhur
Level 85
God Stats
2W - 1L
1,670 SR
Queue Stats
120W - 86L
1,637 Elo+
Solo
Ravana
Ravana
Burgagle
Ravana
Level 159
God Stats
2W - 3L
1,641 SR
Queue Stats
433W - 426L
1,643 Elo+
Party 2
Merlin
Merlin
DeonteTV
Merlin
Level 125
God Stats
16W - 7L
1,709 SR
Queue Stats
152W - 152L
1,616 Elo+
Solo
Hercules
Hercules
OkNepo
Hercules
Level 156
God Stats
5W - 5L
1,815 SR
Queue Stats
210W - 208L
1,622 Elo+
Party 2
Geb
Geb
Yernansotrox
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aidenokea
Cthulhu
11
3 / 1 / 7
7,473
575
5,661
7,400
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
BEASTWARLOCK
Guan Yu
13
0 / 0 / 5
7,479
575
5,754
8,918
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 2
7,966
613
6,470
8,202
2,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 4
6,664
513
4,188
8,096
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 0 / 6
7,792
599
4,927
9,259
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,226
556
4,018
8,813
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Burgagle
Ravana
13
0 / 2 / 0
7,983
614
4,816
6,949
2,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
DeonteTV
Merlin
12
1 / 2 / 0
6,964
536
7,297
5,571
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
OkNepo
Hercules
11
2 / 2 / 2
6,506
500
4,239
8,725
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 3
6,194
476
3,035
10,569
4,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
5
5
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aidenokea
Cthulhu
3
1
7
6.5
L
2
3
2
1
W
Guan Yu
BEASTWARLOCK
Guan Yu
0
0
5
2.5
L
Ravana
Burgagle
Ravana
0
2
0
0
L
Merlin
DeonteTV
Merlin
1
2
0
0.5
W
5
3
2
2
W
1
1
4
3
L
Hercules
OkNepo
Hercules
2
2
2
1.5
L
0
3
3
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
23,405
41,875
Taken
40,627
20,189
Mitigated
14,306
15,697
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aidenokea
Cthulhu
5,661
456
332
1,388
7,400
3,995
114
2,239
5,059
23,134
0
L
4,018
1,463
0
3,073
8,813
1,938
0
1,343
7,445
0
42,136
W
Guan Yu
BEASTWARLOCK
Guan Yu
5,754
1,322
414
3,703
8,918
8,194
596
0
8,918
0
39,603
L
Ravana
Burgagle
Ravana
4,816
2,093
0
2,314
6,949
2,585
0
309
6,340
0
44,337
L
Merlin
DeonteTV
Merlin
7,297
619
0
1,027
5,571
1,753
0
2,279
3,292
47,111
0
W
6,470
2,598
0
1,983
8,202
2,054
560
1,758
6,354
0
42,859
W
4,188
522
813
2,998
8,096
2,380
400
4,138
3,620
36,681
0
L
Hercules
OkNepo
Hercules
4,239
1,287
0
3,494
8,725
3,352
0
2,174
6,526
0
30,703
L
3,035
471
0
2,830
10,569
4,678
0
3,744
6,800
12,404
0
W
4,927
1,797
0
4,066
9,259
3,566
0
1,591
7,592
0
50,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,374
Gold Earned
34,873
389
Minions Killed
373
0
Camps Cleared
0
1,347,967
Distance Traveled
1,251,144
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,473
575
28
2
0
280,174
9
L
Anhur
7,226
556
90
7
0
238,327
4
W
Guan Yu
7,479
575
96
7
0
252,396
0
L
Ravana
7,983
614
104
8
0
242,369
3
L
Merlin
6,964
536
111
9
0
242,896
4
W
Anhur
7,966
613
91
7
0
258,892
3
W
Eset
6,664
513
75
6
0
262,238
5
L
Hercules
6,506
500
55
4
0
277,229
0
L
Geb
6,194
476
13
1
0
250,323
5
W
Susano
7,792
599
99
8
0
294,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role