Player Matchup

Chang'e
Chang'e
Aleee9807
Chang'e
Level 68
God Stats
7W - 10L
1,090 SR
Queue Stats
289W - 353L
1,401 Elo+
Solo
Kali
Kali
Ma11Guru
Kali
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 98L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
Shaggy_clay12
Kukulkan
Level 15
God Stats
5W - 6L
1,460 SR
Queue Stats
15W - 57L
1,188 Elo+
Party 2
Da Ji
Da Ji
UltimateAlvArO
Da Ji
Level 122
God Stats
22W - 20L
1,416 SR
Queue Stats
499W - 577L
1,344 Elo+
Solo
Danzaburou
Danzaburou
ashbashbgash
Danzaburou
Level 53
God Stats
1W - 3L
1,208 SR
Queue Stats
19W - 23L
1,314 Elo+
Solo
Team Averages
Level 65
1,335 SR
1,303 Elo+

VS

Team Averages
Level 46
1,610 SR
1,302 Elo+
Chaac
Chaac
Camichi07
Chaac
Level 63
God Stats
24W - 17L
1,512 SR
Queue Stats
191W - 205L
1,311 Elo+
Party 1
Zhong Kui
Zhong Kui
JellBoy6643
Zhong Kui
Level 68
God Stats
3W - 2L
1,797 SR
Queue Stats
117W - 126L
1,410 Elo+
Solo
Jing Wei
Jing Wei
spraynnpray
Jing Wei
Level 38
God Stats
26W - 32L
1,302 SR
Queue Stats
31W - 52L
1,171 Elo+
Party 1
Guan Yu
Guan Yu
tellosqui
Guan Yu
Level 49
God Stats
18W - 27L
1,734 SR
Queue Stats
103W - 110L
1,332 Elo+
Party 1
Skadi
Skadi
veruzaII
Skadi
Level 14
God Stats
16W - 16L
1,705 SR
Queue Stats
33W - 46L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aleee9807
Chang'e
15
1 / 4 / 7
9,234
420
6,599
16,958
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
12
0 / 13 / 1
7,698
350
418
13,132
3,592
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Shaggy_clay12
Kukulkan
15
1 / 7 / 3
9,109
414
1,698
12,782
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 5 / 6
11,669
530
17,859
21,082
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ashbashbgash
Danzaburou
17
5 / 6 / 3
11,263
512
8,676
16,975
6,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Camichi07
Chaac
15
4 / 5 / 7
11,108
505
11,601
18,257
14,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
JellBoy6643
Zhong Kui
19
15 / 2 / 3
13,457
612
21,027
11,997
9,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
spraynnpray
Jing Wei
16
1 / 3 / 3
10,736
488
4,019
12,400
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
tellosqui
Guan Yu
18
6 / 3 / 2
12,329
560
9,850
14,463
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
veruzaII
Skadi
18
6 / 6 / 3
12,099
550
10,271
15,439
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
17
Kills
32
35
Deaths
19
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aleee9807
Chang'e
1
4
7
1.13
W
Chaac
Camichi07
Chaac
4
5
7
1.5
W
Zhong Kui
JellBoy6643
Zhong Kui
15
2
3
8.25
L
Kali
0
13
1
0.04
L
Kukulkan
Shaggy_clay12
Kukulkan
1
7
3
0.36
L
10
5
6
2.6
L
Danzaburou
ashbashbgash
Danzaburou
5
6
3
1.08
W
Jing Wei
spraynnpray
Jing Wei
1
3
3
0.83
W
Guan Yu
tellosqui
Guan Yu
6
3
2
2.33
W
Skadi
veruzaII
Skadi
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,250
Damage
56,768
80,929
Taken
72,556
29,549
Mitigated
43,881
17,124
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aleee9807
Chang'e
6,599
800
1,268
5,504
16,958
6,109
0
3,917
13,041
40,770
0
W
Chaac
Camichi07
Chaac
11,601
1,543
0
6,694
18,257
14,593
463
5,923
11,957
0
47,782
W
Zhong Kui
JellBoy6643
Zhong Kui
21,027
2,230
171
6,590
11,997
9,088
3,527
1,545
10,266
73,618
0
L
Kali
418
250
0
498
13,132
3,592
0
2,370
10,762
0
11,806
L
Kukulkan
Shaggy_clay12
Kukulkan
1,698
419
0
0
12,782
4,570
386
5,261
7,521
33,118
0
L
17,859
6,893
0
5,352
21,082
8,490
0
2,693
18,389
0
60,722
L
Danzaburou
ashbashbgash
Danzaburou
8,676
2,649
0
4,502
16,975
6,788
0
6,786
10,189
0
46,062
W
Jing Wei
spraynnpray
Jing Wei
4,019
2,678
0
2,242
12,400
3,813
2,500
1,641
10,511
0
58,680
W
Guan Yu
tellosqui
Guan Yu
9,850
4,919
661
5,279
14,463
8,033
2,110
1,807
12,572
0
78,577
W
Skadi
veruzaII
Skadi
10,271
6,419
0
1,256
15,439
8,354
486
771
14,628
0
106,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,973
Gold Earned
59,729
312
Minions Killed
531
0
Camps Cleared
0
1,826,906
Distance Traveled
2,009,818
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,234
420
63
3
0
351,541
6
W
Chaac
11,108
505
61
3
0
386,924
0
W
Zhong Kui
13,457
612
112
5
0
378,116
0
L
Kali
7,698
350
19
1
0
307,962
3
L
Kukulkan
9,109
414
73
3
0
386,622
0
L
Da Ji
11,669
530
89
4
0
387,038
0
L
Danzaburou
11,263
512
68
3
0
393,743
7
W
Jing Wei
10,736
488
106
5
0
455,885
0
W
Guan Yu
12,329
560
129
6
0
399,888
1
W
Skadi
12,099
550
123
6
0
389,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role