Player Matchup

Jormungandr
Jormungandr
BalckKryptic
Jormungandr
Level 21
God Stats
1W - 5L
1,038 SR
Queue Stats
12W - 37L
1,106 Elo+
Party 1
Tyr
Tyr
PezEspada
Tyr
Level 13
God Stats
6W - 3L
1,827 SR
Queue Stats
39W - 33L
1,602 Elo+
Party 2
Ra
Ra
SpeedChakra
Ra
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 31L
1,655 Elo+
Party 2
Neith
Neith
kxngcuz
Neith
Level 25
God Stats
10W - 17L
1,256 SR
Queue Stats
17W - 41L
1,146 Elo+
Party 1
Hun Batz
Hun Batz
pezglobogamer
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,707 Elo+
Party 2
Team Averages
Level 15
1,424 SR
1,443 Elo+

VS

Team Averages
Level 21
1,497 SR
1,476 Elo+
Neith
Neith
Dazent777
Neith
Level 22
God Stats
23W - 23L
1,524 SR
Queue Stats
102W - 129L
1,392 Elo+
Solo
Da Ji
Da Ji
DepressoEspersso
Da Ji
Level 26
God Stats
1W - 2L
1,471 SR
Queue Stats
31W - 29L
1,570 Elo+
Solo
Nemesis
Nemesis
NinjaTGC
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Tiamat
Tiamat
Xinderin
Tiamat
Level 18
God Stats
1W - 2L
1,866 SR
Queue Stats
1W - 4L
1,728 Elo+
Solo
Persephone
Persephone
xIsAaCMaDoFFx
Persephone
Level 26
God Stats
9W - 11L
1,122 SR
Queue Stats
188W - 190L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BalckKryptic
Jormungandr
3
0 / 0 / 0
6,975
291
0
0
0
19
7 / 5 / 11
13,100
546
14,528
26,604
31,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 6 / 7
15,356
640
26,632
17,952
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
kxngcuz
Neith
19
1 / 6 / 4
12,353
515
10,008
12,438
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
pezglobogamer
Hun Batz
20
7 / 6 / 8
13,975
582
11,453
19,312
10,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dazent777
Neith
18
2 / 5 / 6
11,756
490
8,603
17,055
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 8 / 3
13,516
563
16,477
18,580
13,759
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
NinjaTGC
Nemesis
17
1 / 7 / 7
11,114
463
6,668
16,076
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Xinderin
Tiamat
18
5 / 3 / 7
12,272
511
11,964
12,145
18,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
xIsAaCMaDoFFx
Persephone
18
3 / 10 / 5
11,488
479
9,415
16,609
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
33
Kills
23
23
Deaths
33
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BalckKryptic
Jormungandr
0
0
0
0
L
Neith
Dazent777
Neith
2
5
6
1
L
12
8
3
1.69
L
Nemesis
NinjaTGC
Nemesis
1
7
7
0.64
W
7
5
11
2.5
W
18
6
7
3.58
L
Tiamat
Xinderin
Tiamat
5
3
7
2.83
W
Neith
kxngcuz
Neith
1
6
4
0.5
W
Hun Batz
pezglobogamer
Hun Batz
7
6
8
1.83
L
Persephone
xIsAaCMaDoFFx
Persephone
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,621
Damage
53,127
76,306
Taken
80,465
56,876
Mitigated
52,709
22,349
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BalckKryptic
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Dazent777
Neith
8,603
4,421
0
3,985
17,055
7,062
2,198
2,365
14,626
0
75,199
L
16,477
3,558
0
1,501
18,580
13,759
972
5,873
12,446
0
71,679
L
Nemesis
NinjaTGC
Nemesis
6,668
2,148
0
659
16,076
7,500
1,835
5,348
10,562
0
35,600
W
14,528
1,921
0
7,151
26,604
31,762
567
6,220
20,210
0
70,819
W
26,632
2,123
3,210
5,361
17,952
9,157
3,388
5,610
12,074
95,634
0
L
Tiamat
Xinderin
Tiamat
11,964
2,460
0
2,301
12,145
18,407
1,943
5,088
6,833
40,073
0
W
Neith
kxngcuz
Neith
10,008
4,676
0
2,207
12,438
5,512
6,263
3,350
9,034
0
80,414
W
Hun Batz
pezglobogamer
Hun Batz
11,453
3,221
0
4,420
19,312
10,445
1,640
5,619
13,609
0
101,925
L
Persephone
xIsAaCMaDoFFx
Persephone
9,415
1,374
0
2,462
16,609
5,981
554
6,910
9,362
54,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,759
Gold Earned
60,146
591
Minions Killed
469
0
Camps Cleared
0
1,695,650
Distance Traveled
1,966,096
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,975
291
0
0
0
0
0
L
Neith
11,756
490
147
6
0
385,250
0
L
Da Ji
13,516
563
103
4
0
407,803
1
L
Nemesis
11,114
463
76
3
0
388,363
0
W
Tyr
13,100
546
107
4
0
448,764
2
W
Ra
15,356
640
170
7
0
405,667
2
L
Tiamat
12,272
511
56
2
0
406,576
6
W
Neith
12,353
515
156
7
0
398,817
0
W
Hun Batz
13,975
582
158
7
0
442,402
1
L
Persephone
11,488
479
87
4
0
378,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role