Player Matchup

Tiamat
Tiamat
DarkLF01
Tiamat
Level 58
God Stats
24W - 17L
1,507 SR
Queue Stats
438W - 398L
1,502 Elo+
Solo
Bellona
Bellona
Leonel Reis3702
Bellona
Level 47
God Stats
12W - 13L
1,500 SR
Queue Stats
433W - 464L
1,469 Elo+
Party 1
Neith
Neith
LuanLucasBR
Neith
Level 52
God Stats
6W - 6L
1,582 SR
Queue Stats
138W - 186L
1,400 Elo+
Party 1
Pele
Pele
X_-GuiiZera-_X
Pele
Level 65
God Stats
33W - 27L
1,410 SR
Queue Stats
284W - 300L
1,438 Elo+
Solo
Poseidon
Poseidon
cydia87
Poseidon
Level 89
God Stats
2W - 2L
1,285 SR
Queue Stats
126W - 137L
1,520 Elo+
Solo
Team Averages
Level 62
1,457 SR
1,466 Elo+

VS

Team Averages
Level 100
1,584 SR
1,584 Elo+
Ah Puch
Ah Puch
LeUpRem3500
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Tincho720
Tyr
Level 106
God Stats
5W - 10L
1,682 SR
Queue Stats
284W - 246L
1,597 Elo+
Party 2
Hou Yi
Hou Yi
ViniciusTripleXx
Hou Yi
Level 83
God Stats
13W - 16L
1,398 SR
Queue Stats
117W - 129L
1,446 Elo+
Solo
Cerberus
Cerberus
preson666
Cerberus
Level 140
God Stats
5W - 5L
1,642 SR
Queue Stats
73W - 30L
1,718 Elo+
Party 2
Fenrir
Fenrir
zaron777
Fenrir
Level 29
God Stats
3W - 4L
1,698 SR
Queue Stats
307W - 229L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkLF01
Tiamat
18
2 / 3 / 8
11,393
518
11,909
10,039
12,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
2 / 2 / 5
9,509
432
3,875
10,551
9,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
1 / 2 / 2
9,982
454
5,070
8,805
3,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 7 / 4
12,101
550
17,947
17,590
10,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
cydia87
Poseidon
17
3 / 4 / 2
11,465
521
8,998
8,989
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LeUpRem3500
Ah Puch
11
1 / 3 / 2
8,044
366
3,167
4,880
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 2 / 4
11,875
540
11,183
21,764
20,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 3 / 3
10,324
469
4,303
11,811
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
preson666
Cerberus
16
5 / 3 / 3
10,858
494
8,311
16,443
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
zaron777
Fenrir
18
4 / 7 / 4
11,127
506
8,491
20,631
10,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
17
Kills
17
18
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DarkLF01
Tiamat
2
3
8
2
L
Ah Puch
LeUpRem3500
Ah Puch
1
3
2
0.67
W
2
2
5
2.25
W
1
2
2
1
L
6
2
4
4
L
1
3
3
0.83
W
9
7
4
1.57
W
Poseidon
cydia87
Poseidon
3
4
2
1
L
Cerberus
preson666
Cerberus
5
3
3
2.17
L
Fenrir
zaron777
Fenrir
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,799
Damage
35,455
55,974
Taken
75,529
39,390
Mitigated
51,937
11,760
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DarkLF01
Tiamat
11,909
1,828
0
4,788
10,039
12,773
558
2,393
7,541
64,453
0
L
Ah Puch
LeUpRem3500
Ah Puch
3,167
161
0
842
4,880
1,726
0
1,350
3,476
26,158
0
W
3,875
461
424
2,089
10,551
9,590
517
3,294
7,125
1,825
33,026
W
5,070
1,692
0
2,932
8,805
3,562
1,178
920
7,885
0
63,895
L
11,183
2,352
0
5,706
21,764
20,012
0
7,409
13,426
0
80,929
L
4,303
1,366
0
2,279
11,811
4,628
1,070
3,189
8,444
0
69,506
W
17,947
5,297
0
786
17,590
10,733
26
2,602
14,912
0
88,365
W
Poseidon
cydia87
Poseidon
8,998
830
0
741
8,989
2,732
2,765
1,914
7,033
69,913
0
L
Cerberus
preson666
Cerberus
8,311
179
0
3,135
16,443
14,742
0
3,679
12,484
46,710
0
L
Fenrir
zaron777
Fenrir
8,491
2,398
0
3,467
20,631
10,829
26
3,933
16,383
0
94,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,450
Gold Earned
52,228
591
Minions Killed
594
0
Camps Cleared
0
2,028,832
Distance Traveled
1,811,777
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,393
518
160
7
0
426,664
6
L
Ah Puch
8,044
366
52
2
0
169,281
0
W
Bellona
9,509
432
65
3
0
387,195
2
W
Neith
9,982
454
111
5
0
398,940
3
L
Tyr
11,875
540
164
7
0
426,768
4
L
Hou Yi
10,324
469
155
7
0
379,349
4
W
Pele
12,101
550
119
5
0
440,615
9
W
Poseidon
11,465
521
136
6
0
375,418
7
L
Cerberus
10,858
494
87
4
0
428,383
4
L
Fenrir
11,127
506
136
6
0
407,996
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role