Player Matchup

Nemesis
Nemesis
Choppy_1985
Nemesis
Level 29
God Stats
5W - 9L
1,665 SR
Queue Stats
59W - 75L
1,483 Elo+
Solo
Ymir
Ymir
GravitiesMadness
Ymir
Level 17
God Stats
2W - 2L
1,270 SR
Queue Stats
33W - 33L
1,423 Elo+
Party 1
Neith
Neith
TipicalNERD
Neith
Level 28
God Stats
5W - 8L
1,453 SR
Queue Stats
167W - 183L
1,449 Elo+
Solo
Persephone
Persephone
kovaiu
Persephone
Level 21
God Stats
39W - 25L
1,598 SR
Queue Stats
172W - 132L
1,547 Elo+
Party 1
Bellona
Bellona
xbeybee
Bellona
Level 17
God Stats
1W - 0L
1,203 SR
Queue Stats
11W - 5L
1,745 Elo+
Solo
Team Averages
Level 22
1,438 SR
1,529 Elo+

VS

Team Averages
Level 22
1,489 SR
1,513 Elo+
Set
Set
Darrr1
Set
Level 48
God Stats
14W - 14L
1,531 SR
Queue Stats
187W - 179L
1,435 Elo+
Party 2
Cerberus
Cerberus
LIL z 543
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,409 Elo+
Party 2
Hou Yi
Hou Yi
Miss Tats
Hou Yi
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
19W - 11L
1,691 Elo+
Solo
Fenrir
Fenrir
Satchelsammy
Fenrir
Level 11
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
thewinnerbeast4
Anubis
Level 17
God Stats
10W - 5L
1,793 SR
Queue Stats
29W - 23L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Choppy_1985
Nemesis
10
4 / 1 / 2
6,247
568
3,654
7,196
1,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

8
1 / 4 / 4
5,176
471
3,801
7,472
4,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 2 / 3
5,802
527
5,969
5,636
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
kovaiu
Persephone
11
4 / 1 / 4
6,580
598
4,918
3,280
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xbeybee
Bellona
11
5 / 1 / 3
6,756
614
6,245
4,657
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Darrr1
Set
9
2 / 1 / 1
5,468
497
2,035
5,692
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LIL z 543
Cerberus
7
1 / 4 / 3
5,492
499
2,223
8,812
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Miss Tats
Hou Yi
11
5 / 1 / 2
6,490
590
6,249
6,971
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
6
0 / 5 / 1
4,245
386
1,204
5,992
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
4,833
439
2,510
6,229
2,531
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
9
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Choppy_1985
Nemesis
4
1
2
5
L
Set
Darrr1
Set
2
1
1
2.5
W
1
4
4
0.75
L
Cerberus
LIL z 543
Cerberus
1
4
3
0.63
L
Hou Yi
Miss Tats
Hou Yi
5
1
2
6
L
Fenrir
0
5
1
0.1
W
2
2
3
1.75
W
Persephone
kovaiu
Persephone
4
1
4
6
L
0
5
0
0
W
Bellona
xbeybee
Bellona
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
14,221
28,241
Taken
33,696
11,952
Mitigated
11,602
9,279
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Choppy_1985
Nemesis
3,654
1,205
0
4,154
7,196
1,987
262
543
6,653
0
23,455
L
Set
Darrr1
Set
2,035
813
0
2,191
5,692
1,561
0
709
4,881
0
22,025
W
3,801
1,234
0
1,766
7,472
4,775
70
1,433
6,039
12,737
0
L
Cerberus
LIL z 543
Cerberus
2,223
167
0
933
8,812
3,749
0
3,264
5,488
9,131
0
L
Hou Yi
Miss Tats
Hou Yi
6,249
3,874
0
2,445
6,971
2,182
99
1,696
5,167
0
36,053
L
Fenrir
1,204
234
0
398
5,992
1,579
0
44
5,948
0
6,604
W
5,969
2,877
0
1,012
5,636
1,306
0
1,352
4,284
0
24,913
W
Persephone
kovaiu
Persephone
4,918
540
0
971
3,280
1,060
276
705
2,574
32,470
0
L
2,510
130
0
908
6,229
2,531
602
2,518
3,493
23,163
0
W
Bellona
xbeybee
Bellona
6,245
2,254
0
1,376
4,657
2,824
710
699
3,958
0
26,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
26,528
221
Minions Killed
207
0
Camps Cleared
0
1,045,986
Distance Traveled
975,057
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,247
568
52
5
0
221,403
5
L
Set
5,468
497
56
5
0
228,206
1
W
Ymir
5,176
471
17
2
0
203,059
0
L
Cerberus
5,492
499
20
2
0
200,958
0
L
Hou Yi
6,490
590
73
7
0
187,339
0
L
Fenrir
4,245
386
23
2
0
200,847
0
W
Neith
5,802
527
42
4
0
185,259
0
W
Persephone
6,580
598
54
5
0
220,146
1
L
Anubis
4,833
439
35
3
0
157,707
0
W
Bellona
6,756
614
56
5
0
216,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role