Player Matchup

Anubis
Anubis
Alcariuz
Anubis
Level 28
God Stats
4W - 1L
1,624 SR
Queue Stats
25W - 23L
1,485 Elo+
Party 2
Mercury
Mercury
BaseadoDeGirafa
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BirdGodTS
Hachiman
Level 33
God Stats
1W - 0L
1,736 SR
Queue Stats
4W - 1L
1,666 Elo+
Party 2
Sun Wukong
Sun Wukong
jjktie
Sun Wukong
Level 16
God Stats
8W - 4L
1,557 SR
Queue Stats
20W - 14L
1,458 Elo+
Solo
Nu Wa
Nu Wa
ÍsisTS
Nu Wa
Level 29
God Stats
1W - 0L
1,763 SR
Queue Stats
3W - 0L
1,666 Elo+
Party 2
Team Averages
Level 26
1,636 SR
1,555 Elo+

VS

Team Averages
Level 10
1,501 SR
1,369 Elo+
Kukulkan
Kukulkan
ElSasuk
Kukulkan
Level 3
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,289 Elo+
Solo
Yemoja
Yemoja
HansZ22
Yemoja
Level 13
God Stats
3W - 2L
1,807 SR
Queue Stats
5W - 6L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
LEWOLF13
Hun Batz
Level 9
God Stats
1W - 2L
1,416 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 1
Bellona
Bellona
akaFrogz
Bellona
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 46L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
digobuen0
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alcariuz
Anubis
13
14 / 2 / 6
8,855
590
16,270
7,822
3,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 11
7,713
514
4,990
12,998
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
BirdGodTS
Hachiman
11
4 / 4 / 7
7,267
484
5,119
8,633
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
jjktie
Sun Wukong
15
9 / 0 / 7
9,308
621
10,003
10,004
7,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
ÍsisTS
Nu Wa
11
3 / 2 / 13
7,391
493
7,857
7,004
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElSasuk
Kukulkan
8
1 / 8 / 6
5,935
396
3,962
8,535
2,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
HansZ22
Yemoja
10
1 / 5 / 6
7,029
469
5,332
10,964
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
LEWOLF13
Hun Batz
11
4 / 8 / 4
7,482
499
3,922
12,608
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
akaFrogz
Bellona
13
6 / 6 / 3
7,862
524
9,408
12,532
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
digobuen0
Heimdallr
9
1 / 7 / 5
6,444
430
5,853
11,828
3,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
34
Kills
13
13
Deaths
34
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alcariuz
Anubis
14
2
6
8.5
W
4
5
11
1.9
W
Hachiman
BirdGodTS
Hachiman
4
4
7
1.88
L
Kukulkan
ElSasuk
Kukulkan
1
8
6
0.5
L
Yemoja
HansZ22
Yemoja
1
5
6
0.8
L
Hun Batz
LEWOLF13
Hun Batz
4
8
4
0.75
L
Bellona
akaFrogz
Bellona
6
6
3
1.25
L
Heimdallr
digobuen0
Heimdallr
1
7
5
0.5
W
Sun Wukong
jjktie
Sun Wukong
9
0
7
12.5
W
Nu Wa
ÍsisTS
Nu Wa
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,239
Damage
28,477
46,461
Taken
56,467
20,275
Mitigated
23,338
16,407
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alcariuz
Anubis
16,270
973
0
4,360
7,822
3,743
814
2,097
5,725
36,101
0
W
4,990
1,973
0
5,583
12,998
4,198
0
3,008
9,990
0
35,624
W
Hachiman
BirdGodTS
Hachiman
5,119
2,605
483
2,362
8,633
2,236
642
1,828
6,805
0
23,069
L
Kukulkan
ElSasuk
Kukulkan
3,962
704
0
0
8,535
2,504
0
3,565
4,970
15,534
0
L
Yemoja
HansZ22
Yemoja
5,332
1,657
960
1,072
10,964
4,961
137
5,989
4,975
18,573
0
L
Hun Batz
LEWOLF13
Hun Batz
3,922
1,614
0
3,031
12,608
3,464
0
4,696
7,912
0
28,892
L
Bellona
akaFrogz
Bellona
9,408
1,870
0
1,223
12,532
8,459
136
3,745
8,787
0
37,299
L
Heimdallr
digobuen0
Heimdallr
5,853
3,938
0
1,226
11,828
3,950
655
6,132
5,696
0
30,922
W
Sun Wukong
jjktie
Sun Wukong
10,003
1,886
0
1,961
10,004
7,636
152
165
9,839
0
55,197
W
Nu Wa
ÍsisTS
Nu Wa
7,857
1,705
0
1,658
7,004
2,462
1,141
2,196
4,808
19,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
34,752
284
Minions Killed
232
0
Camps Cleared
0
1,305,629
Distance Traveled
1,225,189
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,855
590
43
3
0
232,293
1
W
Mercury
7,713
514
62
4
0
267,680
0
W
Hachiman
7,267
484
39
3
0
263,584
1
L
Kukulkan
5,935
396
31
2
0
234,625
2
L
Yemoja
7,029
469
24
2
0
246,412
2
L
Hun Batz
7,482
499
52
3
0
255,552
2
L
Bellona
7,862
524
68
5
0
252,784
2
L
Heimdallr
6,444
430
57
4
0
235,816
1
W
Sun Wukong
9,308
621
115
8
0
305,640
1
W
Nu Wa
7,391
493
25
2
0
236,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role