Player Matchup

Mulan
Mulan
DevineGoPewPew
Mulan
Level 160
God Stats
40W - 16L
1,668 SR
Queue Stats
992W - 318L
1,882 Elo+
Party 1
Chang'e
Chang'e
GrouchyGoblin
Chang'e
Level 28
God Stats
129W - 16L
1,985 SR
Queue Stats
248W - 64L
1,863 Elo+
Party 1
Anubis
Anubis
MetalDreams
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1,423W - 512L
1,860 Elo+
Party 1
Team Averages
Level 92
1,718 SR
1,869 Elo+

VS

Team Averages
Level 8
1,473 SR
1,531 Elo+
Olorun
Olorun
Naturefox7987
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
RevengeofShawn
Ymir
Level 17
God Stats
1W - 3L
1,420 SR
Queue Stats
60W - 45L
1,592 Elo+
Solo
Ullr
Ullr
TwiZtedSD1
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
10,144
725
10,188
14,086
11,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
13
2 / 0 / 11
9,895
707
5,005
5,520
3,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
12
5 / 1 / 7
9,870
705
7,927
6,536
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,215
587
6,661
12,700
4,299
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 4 / 0
8,024
573
4,577
13,167
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 5 / 0
9,349
668
3,446
9,113
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
3
3
Deaths
15
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Chang'e
2
0
11
7.5
W
Anubis
5
1
7
8.5
L
0
6
2
0.17
L
1
4
0
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
14,684
26,142
Taken
34,980
17,398
Mitigated
13,920
10,818
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,188
2,814
0
1,460
14,086
11,768
474
6,308
7,778
0
31,086
W
Chang'e
5,005
439
3,411
3,166
5,520
3,030
734
2,656
2,864
34,796
0
W
Anubis
7,927
929
0
2,781
6,536
2,600
1,025
2,414
4,122
38,939
0
L
6,661
2,767
555
1,614
12,700
4,299
0
5,143
7,557
33,160
0
L
4,577
994
0
2,466
13,167
6,628
0
6,100
7,067
14,213
0
L
3,446
2,717
0
205
9,113
2,993
0
1,825
7,288
0
16,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
25,588
150
Minions Killed
65
0
Camps Cleared
0
636,738
Distance Traveled
521,878
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,144
725
45
3
0
245,206
2
W
Chang'e
9,895
707
53
4
0
214,254
0
W
Anubis
9,870
705
52
4
0
177,278
3
L
Olorun
8,215
587
26
2
0
205,145
3
L
Ymir
8,024
573
16
1
0
169,929
0
L
Ullr
9,349
668
23
2
0
146,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role