Player Matchup

Horus
Horus
G4meSl4yer89
Horus
Level 25
God Stats
1W - 1L
1,270 SR
Queue Stats
54W - 42L
1,336 Elo+
Solo
Xing Tian
Xing Tian
GoryPaladin9982
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nox
Nox
HortyPegasus694
Nox
Level 29
God Stats
28W - 46L
1,376 SR
Queue Stats
564W - 686L
1,332 Elo+
Solo
Persephone
Persephone
borby2002
Persephone
Level 16
God Stats
10W - 8L
1,365 SR
Queue Stats
50W - 62L
1,208 Elo+
Solo
Sol
Sol
marijuana221
Sol
Level 27
God Stats
38W - 12L
1,597 SR
Queue Stats
83W - 73L
1,324 Elo+
Solo
Team Averages
Level 25
1,421 SR
1,340 Elo+

VS

Team Averages
Level 25
1,467 SR
1,268 Elo+
Janus
Janus
EV_FIGU
Janus
Level 29
God Stats
1W - 1L
1,393 SR
Queue Stats
42W - 79L
1,284 Elo+
Solo
Cerberus
Cerberus
Silence Soul924
Cerberus
Level 27
God Stats
2W - 2L
1,441 SR
Queue Stats
123W - 124L
1,217 Elo+
Solo
Artemis
Artemis
SuperJavan64
Artemis
Level 29
God Stats
0W - 3L
1,435 SR
Queue Stats
74W - 68L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
hamisterzinha
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 112L
1,255 Elo+
Solo
Nemesis
Nemesis
yung-villa
Nemesis
Level 25
God Stats
21W - 16L
1,565 SR
Queue Stats
100W - 116L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
10,741
467
9,450
21,624
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
GoryPaladin9982
Xing Tian
15
3 / 1 / 6
10,198
443
11,699
16,054
16,241
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 10 / 7
11,278
490
8,200
14,888
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
borby2002
Persephone
17
6 / 6 / 4
11,308
492
13,290
13,340
5,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 2 / 4
13,436
584
29,029
23,538
8,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EV_FIGU
Janus
16
8 / 5 / 4
10,556
459
14,429
13,292
4,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
6 / 6 / 6
9,633
419
12,946
31,831
12,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
SuperJavan64
Artemis
16
4 / 6 / 2
10,044
437
14,262
17,963
6,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
hamisterzinha
Erlang Shen
17
1 / 6 / 3
10,171
442
11,879
19,650
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
yung-villa
Nemesis
17
4 / 1 / 4
10,678
464
8,862
16,355
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
22
Kills
23
23
Deaths
24
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
EV_FIGU
Janus
8
5
4
2
W
1
4
6
1
W
Xing Tian
GoryPaladin9982
Xing Tian
3
1
6
6
W
4
10
7
0.75
L
Cerberus
6
6
6
1.5
L
Artemis
SuperJavan64
Artemis
4
6
2
0.83
W
Persephone
borby2002
Persephone
6
6
4
1.33
L
Erlang Shen
hamisterzinha
Erlang Shen
1
6
3
0.42
W
8
2
4
5
L
Nemesis
yung-villa
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,668
Damage
62,378
89,444
Taken
99,091
54,218
Mitigated
39,734
31,094
Healing
31,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
EV_FIGU
Janus
14,429
1,194
0
1,078
13,292
4,787
0
9,844
3,348
56,034
0
W
9,450
4,713
764
5,665
21,624
18,434
632
2,437
18,275
0
38,828
W
Xing Tian
GoryPaladin9982
Xing Tian
11,699
1,020
0
570
16,054
16,241
800
4,905
11,149
29,815
0
W
8,200
1,689
957
2,552
14,888
6,224
1,694
9,491
5,397
57,547
0
L
Cerberus
12,946
607
231
12,871
31,831
12,203
0
21,257
10,349
44,050
0
L
Artemis
SuperJavan64
Artemis
14,262
9,840
0
6,349
17,963
6,499
1,066
8,735
8,953
0
52,201
W
Persephone
borby2002
Persephone
13,290
3,121
0
4,057
13,340
5,024
1,604
7,822
5,513
53,878
0
L
Erlang Shen
hamisterzinha
Erlang Shen
11,879
5,874
0
3,482
19,650
9,803
906
13,991
5,611
0
62,514
W
29,029
12,149
0
16,529
23,538
8,295
6,565
2,716
20,822
99,380
0
L
Nemesis
yung-villa
Nemesis
8,862
2,274
0
7,980
16,355
6,442
299
7,668
8,612
0
67,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,961
Gold Earned
51,082
409
Minions Killed
484
0
Camps Cleared
0
1,771,642
Distance Traveled
1,895,970
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,556
459
83
4
0
403,853
0
W
Horus
10,741
467
62
3
0
370,104
7
W
Xing Tian
10,198
443
23
1
0
376,168
0
W
Nox
11,278
490
90
4
0
344,365
0
L
Cerberus
9,633
419
109
5
0
367,988
0
L
Artemis
10,044
437
81
4
0
324,099
0
W
Persephone
11,308
492
79
3
0
294,494
0
L
Erlang Shen
10,171
442
101
4
0
365,970
2
W
Sol
13,436
584
155
7
0
386,511
1
L
Nemesis
10,678
464
110
5
0
434,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role