Player Matchup

Hel
Hel
XDloquendero
Hel
Level 109
God Stats
22W - 17L
1,537 SR
Queue Stats
260W - 254L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
XxpapiarrexX
Erlang Shen
Level 57
God Stats
12W - 10L
1,766 SR
Queue Stats
268W - 262L
1,455 Elo+
Party 3
Sylvanus
Sylvanus
bidoo2003
Sylvanus
Level 101
God Stats
2W - 2L
1,732 SR
Queue Stats
88W - 82L
1,490 Elo+
Solo
Merlin
Merlin
javiekiller
Merlin
Level 95
God Stats
22W - 14L
1,570 SR
Queue Stats
412W - 392L
1,472 Elo+
Party 3
Camazotz
Camazotz
ravinraj807
Camazotz
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 147L
1,504 Elo+
Solo
Team Averages
Level 101
1,621 SR
1,490 Elo+

VS

Team Averages
Level 94
1,511 SR
1,472 Elo+
Hercules
Hercules
DroppedYoFace
Hercules
Level 69
God Stats
27W - 29L
1,517 SR
Queue Stats
673W - 598L
1,508 Elo+
Solo
Aphrodite
Aphrodite
GreasyBubble23
Aphrodite
Level 60
God Stats
1W - 1L
1,269 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 1
Anubis
Anubis
TRUCKER_JOHNNY
Anubis
Level 122
God Stats
5W - 0L
1,749 SR
Queue Stats
92W - 78L
1,494 Elo+
Party 2
Bakasura
Bakasura
TheStingray867
Bakasura
Level 125
God Stats
37W - 30L
1,577 SR
Queue Stats
382W - 357L
1,546 Elo+
Party 1
Neith
Neith
X12-_-SUPERHUMAN
Neith
Level 95
God Stats
33W - 25L
1,442 SR
Queue Stats
82W - 77L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,397
433
13,874
16,043
6,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
XxpapiarrexX
Erlang Shen
18
2 / 5 / 3
11,008
459
8,297
15,835
7,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
bidoo2003
Sylvanus
17
2 / 3 / 6
9,889
412
13,334
17,713
12,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
20
3 / 4 / 2
13,020
543
9,169
16,300
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Camazotz
ravinraj807
Camazotz
19
2 / 5 / 0
12,046
502
13,401
23,804
22,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DroppedYoFace
Hercules
20
2 / 0 / 3
14,030
585
13,979
18,487
20,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Aphrodite
GreasyBubble23
Aphrodite
16
0 / 5 / 5
9,977
416
4,779
19,227
6,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
6 / 3 / 5
13,659
569
15,548
14,600
8,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
20
8 / 1 / 3
14,083
587
14,083
22,058
10,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 1
12,371
515
11,628
16,943
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
21
21
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
DroppedYoFace
Hercules
2
0
3
3.5
W
Aphrodite
GreasyBubble23
Aphrodite
0
5
5
0.5
W
6
3
5
2.83
W
Bakasura
8
1
3
9.5
W
5
4
1
1.38
L
4
4
4
1.5
L
Erlang Shen
XxpapiarrexX
Erlang Shen
2
5
3
0.7
L
Sylvanus
bidoo2003
Sylvanus
2
3
6
1.67
L
Merlin
3
4
2
1
L
Camazotz
ravinraj807
Camazotz
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,075
Damage
60,017
89,695
Taken
91,315
54,204
Mitigated
51,354
38,211
Healing
52,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DroppedYoFace
Hercules
13,979
5,999
0
10,253
18,487
20,779
1,310
1,468
16,094
0
97,836
W
Aphrodite
GreasyBubble23
Aphrodite
4,779
667
4,678
7,736
19,227
6,977
657
13,657
5,545
38,212
0
W
15,548
1,350
0
7,389
14,600
8,694
583
5,437
9,113
97,385
0
W
Bakasura
14,083
9,020
0
15,207
22,058
10,137
1,948
4,452
17,556
0
110,572
W
11,628
6,804
684
6,717
16,943
4,767
3,784
10,222
6,721
0
73,180
L
13,874
434
6,092
7,417
16,043
6,592
244
1,436
13,225
76,575
0
L
Erlang Shen
XxpapiarrexX
Erlang Shen
8,297
3,834
0
3,945
15,835
7,576
0
4,915
10,560
0
92,592
L
Sylvanus
bidoo2003
Sylvanus
13,334
6,002
1,719
3,587
17,713
12,640
263
4,906
12,108
48,509
8,266
L
Merlin
9,169
251
150
3,067
16,300
5,336
0
7,522
8,150
105,320
0
L
Camazotz
ravinraj807
Camazotz
13,401
5,159
0
12,234
23,804
22,060
117
1,548
22,046
0
87,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,360
Gold Earned
64,120
699
Minions Killed
788
0
Camps Cleared
0
2,019,000
Distance Traveled
2,173,606
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,030
585
217
9
0
428,597
5
W
Aphrodite
9,977
416
62
3
0
441,259
0
W
Anubis
13,659
569
191
8
0
406,160
4
W
Bakasura
14,083
587
187
8
0
505,008
4
W
Neith
12,371
515
131
5
0
392,582
3
L
Hel
10,397
433
146
6
0
408,793
0
L
Erlang Shen
11,008
459
117
5
0
456,414
5
L
Sylvanus
9,889
412
77
3
0
364,333
5
L
Merlin
13,020
543
191
8
0
375,095
0
L
Camazotz
12,046
502
168
7
0
414,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role