Player Matchup

Horus
Horus
EtheriousND3
Horus
Level 109
God Stats
6W - 4L
1,518 SR
Queue Stats
262W - 224L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
HedixIII
Heimdallr
Level 103
God Stats
1W - 0L
1,470 SR
Queue Stats
92W - 82L
1,528 Elo+
Solo
Hachiman
Hachiman
Matchey56
Hachiman
Level 129
God Stats
2W - 3L
1,376 SR
Queue Stats
34W - 31L
1,675 Elo+
Solo
Chang'e
Chang'e
RetsuSenpai
Chang'e
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 18L
1,308 Elo+
Solo
Tiamat
Tiamat
acutepuppy
Tiamat
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 165L
1,428 Elo+
Party 2
Team Averages
Level 95
1,473 SR
1,473 Elo+

VS

Team Averages
Level 88
1,590 SR
1,571 Elo+
Osiris
Osiris
KingKoIe
Osiris
Level 106
God Stats
3W - 2L
1,687 SR
Queue Stats
39W - 33L
1,610 Elo+
Solo
Hachiman
Hachiman
MCBMuny
Hachiman
Level 65
God Stats
12W - 10L
1,528 SR
Queue Stats
132W - 149L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nexillus
Kukulkan
Level 100
God Stats
21W - 17L
1,449 SR
Queue Stats
124W - 110L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
bakedoctopie
Amaterasu
Level 104
God Stats
8W - 4L
1,735 SR
Queue Stats
238W - 227L
1,577 Elo+
Party 1
Discordia
Discordia
drkmage02
Discordia
Level 67
God Stats
21W - 15L
1,549 SR
Queue Stats
166W - 139L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
12,686
906
9,868
20,196
20,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
HedixIII
Heimdallr
20
7 / 2 / 17
13,343
953
28,120
13,041
6,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Matchey56
Hachiman
20
10 / 2 / 12
14,350
1,025
27,691
16,553
8,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
RetsuSenpai
Chang'e
19
1 / 1 / 17
12,556
897
9,379
12,504
5,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
acutepuppy
Tiamat
20
5 / 0 / 14
13,138
938
28,744
12,922
12,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

178

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
KingKoIe
Osiris
17
3 / 5 / 2
12,231
874
12,576
24,385
39,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
MCBMuny
Hachiman
19
2 / 8 / 3
12,731
909
14,675
27,301
10,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Nexillus
Kukulkan
18
1 / 7 / 1
12,683
906
28,846
22,191
10,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
bakedoctopie
Amaterasu
18
0 / 6 / 4
11,365
812
12,081
33,017
33,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
drkmage02
Discordia
15
0 / 0 / 0
10,072
719
212
81
15
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
16
26
Kills
6
6
Deaths
26
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Heimdallr
HedixIII
Heimdallr
7
2
17
7.75
L
Osiris
KingKoIe
Osiris
3
5
2
0.8
L
Hachiman
MCBMuny
Hachiman
2
8
3
0.44
W
Hachiman
Matchey56
Hachiman
10
2
12
8
L
Kukulkan
Nexillus
Kukulkan
1
7
1
0.21
W
Chang'e
RetsuSenpai
Chang'e
1
1
17
9.5
W
Tiamat
acutepuppy
Tiamat
5
0
14
12
L
Amaterasu
bakedoctopie
Amaterasu
0
6
4
0.33
L
Discordia
drkmage02
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,802
Damage
68,390
75,216
Taken
106,975
52,883
Mitigated
94,877
37,207
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,868
3,372
5,437
5,182
20,196
20,194
0
6,333
13,593
0
18,138
W
Heimdallr
HedixIII
Heimdallr
28,120
14,731
0
3,971
13,041
6,660
0
6,503
6,534
0
56,475
L
Osiris
KingKoIe
Osiris
12,576
2,809
0
0
24,385
39,110
0
7,167
17,218
1,224
29,528
L
Hachiman
MCBMuny
Hachiman
14,675
7,457
0
3,170
27,301
10,836
0
11,607
15,694
0
41,549
W
Hachiman
Matchey56
Hachiman
27,691
19,204
0
6,400
16,553
8,451
0
6,025
10,528
0
66,931
L
Kukulkan
Nexillus
Kukulkan
28,846
1,969
246
1,213
22,191
10,944
0
6,501
15,690
94,128
0
W
Chang'e
RetsuSenpai
Chang'e
9,379
271
8,307
6,021
12,504
5,159
0
5,392
7,068
34,852
0
W
Tiamat
acutepuppy
Tiamat
28,744
2,038
0
1,889
12,922
12,419
0
5,977
6,941
41,445
0
L
Amaterasu
bakedoctopie
Amaterasu
12,081
2,887
0
5,074
33,017
33,972
0
12,848
20,165
0
20,830
L
Discordia
drkmage02
Discordia
212
0
0
0
81
15
0
0
81
570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,073
Gold Earned
59,082
276
Minions Killed
274
13
Camps Cleared
6
1,369,096
Distance Traveled
1,271,150
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,686
906
14
1
0
295,905
0
W
Heimdallr
13,343
953
67
5
1
276,702
0
L
Osiris
12,231
874
29
2
3
331,400
3
L
Hachiman
12,731
909
53
4
2
280,136
0
W
Hachiman
14,350
1,025
95
7
7
225,456
1
L
Kukulkan
12,683
906
178
13
0
320,602
0
W
Chang'e
12,556
897
68
5
2
295,917
0
W
Tiamat
13,138
938
32
2
3
275,116
1
L
Amaterasu
11,365
812
14
1
1
316,875
0
L
Discordia
10,072
719
0
0
0
22,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role