Player Matchup

Raijin
Raijin
Platinum V
D0ntG4nkPlz
Raijin
Platinum V
Level 40
God Stats
27W - 25L
1,569 SR
Queue Stats
480W - 476L
1,801 MMR
Party 1
Loki
Loki
Silver I
LordLegender
Loki
Silver I
Level 127
God Stats
216W - 155L
1,872 SR
Queue Stats
420W - 389L
1,676 MMR
Party 3
Athena
Athena
Gold III
NickChubb
Athena
Gold III
Level 36
God Stats
1W - 1L
1,420 SR
Queue Stats
15W - 13L
1,768 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Shrenoko
Ao Kuang
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chernobog
Chernobog
Platinum III
TeamCobble
Chernobog
Platinum III
Level 140
God Stats
12W - 9L
1,803 SR
Queue Stats
494W - 491L
1,851 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,633 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,638 SR
1,704 MMR
Ganesha
Ganesha
Platinum V
ChessWithBread
Ganesha
Platinum V
Level 107
God Stats
4W - 3L
1,612 SR
Queue Stats
41W - 35L
1,683 MMR
Solo
Janus
Janus
Gold II
JIAFUGG
Janus
Gold II
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
84W - 71L
1,543 MMR
Party 2
Anhur
Anhur
Gold III
Mikkail
Anhur
Gold III
Level 154
God Stats
4W - 2L
1,700 SR
Queue Stats
143W - 143L
1,600 MMR
Party 4
Susano
Susano
Platinum II
SrKadel
Susano
Platinum II
Level 156
God Stats
4W - 6L
1,759 SR
Queue Stats
142W - 142L
1,896 MMR
Party 4
Achilles
Achilles
Platinum III
WESHEGOD
Achilles
Platinum III
Level 144
God Stats
11W - 9L
1,618 SR
Queue Stats
127W - 132L
1,798 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
5 / 5 / 8
10,080
630
9,237
10,762
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 2 / 6
9,352
585
9,606
10,595
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
NickChubb
Athena
16
2 / 1 / 5
9,473
592
4,041
10,503
8,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Shrenoko
Ao Kuang
16
6 / 1 / 5
10,080
630
9,711
17,391
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
TeamCobble
Chernobog
15
2 / 4 / 3
9,115
570
3,876
11,514
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SetGuan YuTiamatScyllaApollo

VS

Bans
TsukuyomiThothYmirHeraDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
4,786
299
0
386
139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
JIAFUGG
Janus
13
1 / 8 / 4
8,079
505
9,021
10,980
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Mikkail
Anhur
13
5 / 4 / 1
8,659
541
3,295
8,459
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
SrKadel
Susano
14
5 / 6 / 2
8,748
547
9,390
13,207
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
WESHEGOD
Achilles
13
2 / 5 / 2
7,601
475
7,066
14,878
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
13
13
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Raijin
5
5
8
1.8
L
Janus
JIAFUGG
Janus
1
8
4
0.38
W
8
2
6
5.5
L
Anhur
Mikkail
Anhur
5
4
1
1.38
W
Athena
NickChubb
Athena
2
1
5
4.5
W
Ao Kuang
Shrenoko
Ao Kuang
6
1
5
8.5
L
Susano
SrKadel
Susano
5
6
2
1
W
Chernobog
TeamCobble
Chernobog
2
4
3
0.88
L
Achilles
WESHEGOD
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,471
Damage
28,772
60,765
Taken
47,910
33,204
Mitigated
21,777
20,247
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
182
386
139
0
26
360
1,888
0
W
Raijin
9,237
651
0
1,567
10,762
3,927
0
2,322
8,283
67,709
0
L
Janus
JIAFUGG
Janus
9,021
362
190
1,724
10,980
3,386
0
5,853
4,981
46,283
0
W
9,606
2,894
0
2,362
10,595
7,301
821
1,873
8,483
0
48,259
L
Anhur
Mikkail
Anhur
3,295
1,835
0
1,640
8,459
2,729
0
1,815
6,600
0
31,776
W
Athena
NickChubb
Athena
4,041
1,069
0
2,038
10,503
8,329
435
1,259
9,174
52,905
0
W
Ao Kuang
Shrenoko
Ao Kuang
9,711
1,974
0
10,069
17,391
9,946
1,657
2,580
14,295
55,566
0
L
Susano
SrKadel
Susano
9,390
1,914
0
2,412
13,207
4,083
0
6,719
6,314
0
49,108
W
Chernobog
TeamCobble
Chernobog
3,876
2,804
0
4,211
11,514
3,701
6,291
436
10,767
0
55,896
L
Achilles
WESHEGOD
Achilles
7,066
2,143
0
5,104
14,878
11,440
0
8,120
6,666
0
28,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
37,873
550
Minions Killed
301
0
Camps Cleared
0
1,591,322
Distance Traveled
1,132,178
9
Wards Purchased
131
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,786
299
2
0
0
110,327
120
W
Raijin
10,080
630
134
8
0
280,478
4
L
Janus
8,079
505
90
6
0
289,957
2
W
Loki
9,352
585
77
5
0
365,211
4
L
Anhur
8,659
541
55
3
0
185,355
1
W
Athena
9,473
592
101
6
0
363,490
0
W
Ao Kuang
10,080
630
117
7
0
337,953
1
L
Susano
8,748
547
103
6
0
314,771
5
W
Chernobog
9,115
570
121
8
0
244,190
0
L
Achilles
7,601
475
51
3
0
231,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role