Player Matchup

Loki
Loki
CamTheBrother01
Loki
Level 29
God Stats
5W - 2L
1,796 SR
Queue Stats
56W - 63L
1,342 Elo+
Party 1
Geb
Geb
Joshshuwuh
Geb
Level 88
God Stats
1W - 5L
1,542 SR
Queue Stats
156W - 142L
1,426 Elo+
Party 1
Hercules
Hercules
NivekS_S
Hercules
Level 47
God Stats
4W - 7L
1,373 SR
Queue Stats
104W - 108L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
RedAce49
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,441 Elo+
Party 3
Merlin
Merlin
iRainyDays
Merlin
Level 73
God Stats
13W - 9L
1,702 SR
Queue Stats
127W - 121L
1,505 Elo+
Party 3
Team Averages
Level 57
1,582 SR
1,426 Elo+

VS

Team Averages
Level 61
1,491 SR
1,447 Elo+
Kumbhakarna
Kumbhakarna
Im_s1ngle2
Kumbhakarna
Level 18
God Stats
10W - 7L
1,468 SR
Queue Stats
24W - 22L
1,383 Elo+
Party 2
Rama
Rama
SGTST1GL1TZ3785
Rama
Level 32
God Stats
5W - 9L
1,500 SR
Queue Stats
109W - 139L
1,361 Elo+
Solo
Hun Batz
Hun Batz
Verduradura15
Hun Batz
Level 29
God Stats
15W - 14L
1,334 SR
Queue Stats
643W - 703L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
boni1-13
Baron Samedi
Level 109
God Stats
22W - 16L
1,457 SR
Queue Stats
235W - 241L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mauRM52
Cu Chulainn
Level 115
God Stats
14W - 5L
1,698 SR
Queue Stats
580W - 623L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,655
381
7,717
21,137
7,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 12
11,381
406
11,484
27,035
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
NivekS_S
Hercules
17
2 / 5 / 2
11,086
396
13,174
35,264
28,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
RedAce49
Danzaburou
18
3 / 7 / 5
12,115
433
16,017
19,905
9,176
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
iRainyDays
Merlin
18
8 / 9 / 5
12,775
456
25,496
22,637
9,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Im_s1ngle2
Kumbhakarna
18
3 / 1 / 16
14,023
501
9,931
23,281
31,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 6 / 7
11,480
410
10,294
18,142
7,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Verduradura15
Hun Batz
20
12 / 4 / 7
16,068
574
22,304
25,503
12,425
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
boni1-13
Baron Samedi
20
9 / 2 / 12
13,882
496
35,941
22,978
14,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
mauRM52
Cu Chulainn
20
6 / 3 / 12
14,659
524
26,861
29,921
29,072
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
15
Kills
32
32
Deaths
16
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Kumbhakarna
Im_s1ngle2
Kumbhakarna
3
1
16
11
L
0
4
12
1.5
L
Hercules
NivekS_S
Hercules
2
5
2
0.6
L
Danzaburou
RedAce49
Danzaburou
3
7
5
0.79
W
2
6
7
0.92
W
Hun Batz
Verduradura15
Hun Batz
12
4
7
3.88
W
Baron Samedi
boni1-13
Baron Samedi
9
2
12
7.5
L
Merlin
iRainyDays
Merlin
8
9
5
1.17
W
Cu Chulainn
mauRM52
Cu Chulainn
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,888
Damage
105,331
125,978
Taken
119,825
81,214
Mitigated
94,839
27,316
Healing
47,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,717
1,671
0
4,780
21,137
7,977
0
7,101
14,036
0
55,393
W
Kumbhakarna
Im_s1ngle2
Kumbhakarna
9,931
846
1,935
2,278
23,281
31,347
611
7,056
15,739
24,910
0
L
11,484
989
1,594
4,453
27,035
26,297
0
11,218
15,737
40,315
0
L
Hercules
NivekS_S
Hercules
13,174
3,724
0
8,340
35,264
28,474
0
15,715
19,549
0
52,997
L
Danzaburou
RedAce49
Danzaburou
16,017
7,358
0
5,156
19,905
9,176
1,810
5,056
14,791
0
77,157
W
10,294
8,535
0
3,820
18,142
7,151
2,511
4,862
13,016
0
65,639
W
Hun Batz
Verduradura15
Hun Batz
22,304
7,431
0
10,665
25,503
12,425
1,520
7,438
17,721
0
147,714
W
Baron Samedi
boni1-13
Baron Samedi
35,941
1,283
7,096
11,875
22,978
14,844
568
8,450
14,193
108,172
0
L
Merlin
iRainyDays
Merlin
25,496
1,023
486
2,507
22,637
9,290
0
6,782
15,855
74,376
0
W
Cu Chulainn
mauRM52
Cu Chulainn
26,861
6,268
0
9,655
29,921
29,072
1,452
7,847
21,842
0
107,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,012
Gold Earned
70,112
497
Minions Killed
628
0
Camps Cleared
0
2,396,528
Distance Traveled
2,393,862
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,655
381
79
3
0
529,266
1
W
Kumbhakarna
14,023
501
37
1
0
471,180
4
L
Geb
11,381
406
32
1
0
507,234
3
L
Hercules
11,086
396
105
4
0
479,280
3
L
Danzaburou
12,115
433
161
6
0
445,178
6
W
Rama
11,480
410
93
3
0
425,053
0
W
Hun Batz
16,068
574
178
6
0
523,184
1
W
Baron Samedi
13,882
496
158
6
0
501,587
4
L
Merlin
12,775
456
120
4
0
435,570
2
W
Cu Chulainn
14,659
524
162
6
0
472,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role