Player Matchup

Chaac
Chaac
 
Chaac
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dyzar45
Ganesha
Level 66
God Stats
13W - 6L
1,808 SR
Queue Stats
158W - 164L
1,442 Elo+
Party 2
Awilix
Awilix
o0LoKyWyVerN0o
Awilix
Level 57
God Stats
17W - 12L
1,599 SR
Queue Stats
229W - 215L
1,472 Elo+
Party 2
Scylla
Scylla
seif-fares95
Scylla
Level 114
God Stats
18W - 22L
1,348 SR
Queue Stats
480W - 474L
1,383 Elo+
Solo
Chernobog
Chernobog
sudakiita
Chernobog
Level 102
God Stats
8W - 3L
1,852 SR
Queue Stats
345W - 358L
1,455 Elo+
Party 2
Team Averages
Level 80
1,622 SR
1,450 Elo+

VS

Team Averages
Level 54
1,533 SR
1,374 Elo+
Bacchus
Bacchus
Genzy_Youtube
Bacchus
Level 62
God Stats
50W - 47L
1,535 SR
Queue Stats
350W - 362L
1,414 Elo+
Party 1
Neith
Neith
Gixtah
Neith
Level 56
God Stats
97W - 101L
1,486 SR
Queue Stats
246W - 281L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
HEAD__Sl-lOT
Kukulkan
Level 44
God Stats
0W - 2L
1,427 SR
Queue Stats
101W - 135L
1,314 Elo+
Party 3
Discordia
Discordia
HPLM-
Discordia
Level 43
God Stats
10W - 11L
1,468 SR
Queue Stats
102W - 131L
1,271 Elo+
Party 3
Tiamat
Tiamat
blackdragon9900
Tiamat
Level 66
God Stats
21W - 13L
1,749 SR
Queue Stats
526W - 581L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
5,746
522
4,804
6,799
3,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Dyzar45
Ganesha
8
0 / 1 / 3
5,558
505
2,371
7,410
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
7 / 2 / 0
7,158
651
4,817
5,652
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
0 / 0 / 4
6,033
548
3,377
2,750
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
sudakiita
Chernobog
9
3 / 0 / 0
5,697
518
3,865
5,023
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
1 / 1 / 0
4,965
451
5,622
5,503
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Gixtah
Neith
7
0 / 2 / 1
4,495
409
3,931
5,286
1,199
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
HEAD__Sl-lOT
Kukulkan
9
0 / 3 / 0
5,086
462
797
4,597
1,361
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
HPLM-
Discordia
9
0 / 3 / 2
5,160
469
424
5,710
1,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,568
506
2,889
7,172
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
2
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Ganesha
Dyzar45
Ganesha
0
1
3
1.5
L
Bacchus
1
1
0
1
L
Neith
Gixtah
Neith
0
2
1
0.25
L
Kukulkan
HEAD__Sl-lOT
Kukulkan
0
3
0
0
L
Discordia
HPLM-
Discordia
0
3
2
0.33
L
1
2
0
0.5
W
7
2
0
3.5
W
Scylla
0
0
4
2
W
Chernobog
sudakiita
Chernobog
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,234
Damage
13,663
27,634
Taken
28,268
10,701
Mitigated
11,544
10,616
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,804
1,373
0
3,582
6,799
3,153
0
2,822
3,691
0
29,719
W
Ganesha
Dyzar45
Ganesha
2,371
0
0
3,064
7,410
3,078
188
3,007
4,403
12,259
0
L
Bacchus
5,622
745
356
1,326
5,503
3,060
0
928
4,575
17,430
0
L
Neith
Gixtah
Neith
3,931
1,328
639
2,153
5,286
1,199
0
1,992
3,248
0
18,615
L
Kukulkan
HEAD__Sl-lOT
Kukulkan
797
290
0
0
4,597
1,361
0
1,784
2,601
21,128
0
L
Discordia
HPLM-
Discordia
424
108
0
1,599
5,710
1,316
0
710
4,924
26,518
0
L
2,889
836
0
3,859
7,172
4,608
0
0
7,172
28,191
0
W
4,817
1,777
0
615
5,652
2,315
0
430
5,197
0
40,516
W
Scylla
3,377
248
0
1,187
2,750
682
288
680
2,070
29,026
0
W
Chernobog
sudakiita
Chernobog
3,865
1,398
0
2,168
5,023
1,473
422
2,482
2,541
0
29,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
25,274
294
Minions Killed
223
0
Camps Cleared
0
1,067,575
Distance Traveled
985,049
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,746
522
64
6
0
209,899
1
W
Ganesha
5,558
505
4
0
0
209,202
1
L
Bacchus
4,965
451
22
2
0
225,503
2
L
Neith
4,495
409
37
3
0
191,700
0
L
Kukulkan
5,086
462
49
4
0
188,987
0
L
Discordia
5,160
469
52
5
0
203,436
0
L
Tiamat
5,568
506
63
6
0
175,423
0
W
Awilix
7,158
651
82
7
0
255,961
2
W
Scylla
6,033
548
59
5
0
200,757
3
W
Chernobog
5,697
518
85
8
0
191,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role