Player Matchup

Ravana
Ravana
Jaeo
Ravana
Level 16
God Stats
1W - 5L
1,318 SR
Queue Stats
56W - 46L
1,211 Elo+
Party 1
Ymir
Ymir
NLGTheReaper
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,401 Elo+
Party 3
Bellona
Bellona
NLGxMaGiik
Bellona
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
16W - 12L
1,385 Elo+
Party 3
Thoth
Thoth
Rishouba
Thoth
Level 20
God Stats
2W - 2L
1,407 SR
Queue Stats
13W - 13L
1,225 Elo+
Party 1
Artemis
Artemis
ninjatevava
Artemis
Level 16
God Stats
7W - 1L
1,537 SR
Queue Stats
13W - 6L
1,434 Elo+
Party 3
Team Averages
Level 22
1,402 SR
1,331 Elo+

VS

Team Averages
Level 21
1,481 SR
1,310 Elo+
Neith
Neith
NiallGN
Neith
Level 27
God Stats
2W - 6L
1,349 SR
Queue Stats
89W - 135L
1,431 Elo+
Party 4
Baron Samedi
Baron Samedi
Poodey
Baron Samedi
Level 18
God Stats
2W - 1L
1,555 SR
Queue Stats
2W - 3L
973 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YourNansAshes
Tsukuyomi
Level 18
God Stats
1W - 1L
1,776 SR
Queue Stats
25W - 16L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
paleman01
Sun Wukong
Level 25
God Stats
19W - 18L
1,254 SR
Queue Stats
89W - 136L
1,322 Elo+
Party 4
Yemoja
Yemoja
saulders
Yemoja
Level 18
God Stats
1W - 2L
1,469 SR
Queue Stats
4W - 6L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jaeo
Ravana
20
11 / 7 / 14
14,548
539
20,367
22,673
14,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 9 / 20
11,782
436
13,539
23,888
24,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
NLGxMaGiik
Bellona
20
11 / 5 / 6
15,656
580
20,238
24,180
24,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Rishouba
Thoth
20
9 / 8 / 4
14,265
528
20,230
16,521
7,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ninjatevava
Artemis
20
15 / 7 / 11
14,818
549
36,355
20,197
9,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NiallGN
Neith
18
3 / 13 / 7
11,669
432
9,593
25,838
9,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Poodey
Baron Samedi
16
3 / 10 / 8
11,003
408
10,841
25,136
11,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
YourNansAshes
Tsukuyomi
20
15 / 7 / 4
15,071
558
26,147
31,485
15,070
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
paleman01
Sun Wukong
17
1 / 9 / 3
10,706
397
6,367
23,346
15,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
saulders
Yemoja
20
12 / 10 / 7
14,614
541
15,798
28,656
23,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
63
48
Kills
34
36
Deaths
49
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ravana
Jaeo
Ravana
11
7
14
2.57
W
2
9
20
1.33
W
Bellona
NLGxMaGiik
Bellona
11
5
6
2.8
L
Neith
NiallGN
Neith
3
13
7
0.5
L
Baron Samedi
Poodey
Baron Samedi
3
10
8
0.7
W
Thoth
Rishouba
Thoth
9
8
4
1.38
L
Tsukuyomi
YourNansAshes
Tsukuyomi
15
7
4
2.43
W
Artemis
ninjatevava
Artemis
15
7
11
2.93
L
Sun Wukong
paleman01
Sun Wukong
1
9
3
0.28
L
Yemoja
saulders
Yemoja
12
10
7
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,729
Damage
68,746
107,459
Taken
134,461
80,671
Mitigated
75,367
17,118
Healing
30,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Jaeo
Ravana
20,367
7,266
0
7,234
22,673
14,786
1,515
3,734
18,675
0
111,987
W
13,539
2,360
0
945
23,888
24,637
201
8,390
15,426
39,289
0
W
Bellona
NLGxMaGiik
Bellona
20,238
3,449
135
7,004
24,180
24,690
806
3,828
20,211
10,689
63,723
L
Neith
NiallGN
Neith
9,593
2,948
0
5,508
25,838
9,955
480
6,084
19,670
0
75,858
L
Baron Samedi
Poodey
Baron Samedi
10,841
1,694
691
5,831
25,136
11,992
791
6,762
18,115
41,252
0
W
Thoth
Rishouba
Thoth
20,230
1,395
0
1,036
16,521
7,028
3,435
3,674
12,775
93,511
0
L
Tsukuyomi
YourNansAshes
Tsukuyomi
26,147
8,124
0
7,227
31,485
15,070
540
7,058
24,079
0
107,311
W
Artemis
ninjatevava
Artemis
36,355
20,382
0
764
20,197
9,530
2,755
6,508
13,647
0
124,594
L
Sun Wukong
paleman01
Sun Wukong
6,367
1,446
0
5,225
23,346
15,211
609
3,422
19,874
0
53,755
L
Yemoja
saulders
Yemoja
15,798
3,032
2,420
3,403
28,656
23,139
860
12,449
15,956
47,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,069
Gold Earned
63,063
633
Minions Killed
471
0
Camps Cleared
0
2,239,625
Distance Traveled
2,231,884
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,548
539
152
6
0
468,015
2
W
Ymir
11,782
436
40
1
0
437,844
2
W
Bellona
15,656
580
126
5
0
445,946
1
L
Neith
11,669
432
126
5
0
376,020
3
L
Baron Samedi
11,003
408
50
2
0
438,863
0
W
Thoth
14,265
528
179
7
0
449,465
3
L
Tsukuyomi
15,071
558
150
6
0
516,486
1
W
Artemis
14,818
549
136
5
0
438,355
0
L
Sun Wukong
10,706
397
85
3
0
456,308
0
L
Yemoja
14,614
541
60
2
0
444,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role