Player Matchup

Heimdallr
Heimdallr
BlackRaven2386
Heimdallr
Level 25
God Stats
1W - 2L
1,548 SR
Queue Stats
63W - 79L
1,569 Elo+
Solo
Anubis
Anubis
Multikite
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,514 Elo+
Solo
Chaac
Chaac
elgranlink
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,530 Elo+
Solo
Thor
Thor
iBarom
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
randouilder
Yemoja
Level 16
God Stats
1W - 1L
1,733 SR
Queue Stats
36W - 29L
1,543 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,531 Elo+

VS

Team Averages
Level 21
1,622 SR
1,516 Elo+
Ymir
Ymir
JV2XH
Ymir
Level 21
God Stats
15W - 7L
1,615 SR
Queue Stats
84W - 80L
1,466 Elo+
Solo
Hel
Hel
MochaFraps
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,618 Elo+
Solo
Tiamat
Tiamat
NomoRezz
Tiamat
Level 26
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Artemis
Artemis
linkinminor2017
Artemis
Level 26
God Stats
6W - 1L
1,765 SR
Queue Stats
113W - 98L
1,507 Elo+
Solo
Neith
Neith
spacedonut5549
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackRaven2386
Heimdallr
16
1 / 6 / 6
10,026
911
9,447
14,880
5,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Multikite
Anubis
16
1 / 9 / 5
9,904
900
10,393
19,133
8,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
2 / 6 / 5
10,297
936
14,713
22,926
14,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
iBarom
Thor
15
4 / 9 / 1
10,492
954
13,050
19,094
6,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
0 / 3 / 5
10,441
949
4,817
13,140
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

120

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JV2XH
Ymir
18
9 / 3 / 18
11,978
1,089
12,570
16,025
15,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 2 / 21
12,595
1,145
15,000
13,549
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
NomoRezz
Tiamat
18
9 / 0 / 14
11,759
1,069
21,506
6,006
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 2 / 20
11,931
1,085
19,520
10,216
5,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 1 / 13
10,956
996
14,360
11,860
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
8
Kills
33
33
Deaths
8
22
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlackRaven2386
Heimdallr
1
6
6
0.67
W
Ymir
JV2XH
Ymir
9
3
18
6
W
6
2
21
8.25
L
Anubis
Multikite
Anubis
1
9
5
0.39
W
Tiamat
NomoRezz
Tiamat
9
0
14
16
L
Chaac
2
6
5
0.75
L
Thor
iBarom
Thor
4
9
1
0.5
W
6
2
20
8
L
Yemoja
0
3
5
0.83
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,420
Damage
82,956
89,173
Taken
57,656
45,197
Mitigated
37,203
18,583
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlackRaven2386
Heimdallr
9,447
3,513
0
1,423
14,880
5,977
0
6,026
8,746
0
36,578
W
Ymir
JV2XH
Ymir
12,570
1,403
0
0
16,025
15,796
0
6,601
9,215
18,289
0
W
15,000
1,679
10,812
9,454
13,549
6,247
0
1,926
11,523
25,099
0
L
Anubis
Multikite
Anubis
10,393
1,517
0
2,485
19,133
8,058
0
10,920
7,907
27,051
0
W
Tiamat
NomoRezz
Tiamat
21,506
1,447
0
1,393
6,006
5,554
0
1,253
4,718
35,380
0
L
Chaac
14,713
2,350
0
5,523
22,926
14,228
0
14,584
8,000
0
45,063
L
Thor
iBarom
Thor
13,050
2,572
0
0
19,094
6,105
0
10,066
8,704
0
25,847
W
19,520
9,089
0
0
10,216
5,399
0
2,332
7,809
0
33,144
L
Yemoja
4,817
930
7,109
2,043
13,140
10,829
0
6,226
6,740
12,240
0
W
14,360
7,143
0
2,876
11,860
4,207
0
3,098
8,641
0
42,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
59,219
185
Minions Killed
185
6
Camps Cleared
7
890,221
Distance Traveled
1,098,830
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,026
911
39
4
2
152,427
0
W
Ymir
11,978
1,089
14
1
1
195,525
1
W
Hel
12,595
1,145
28
3
0
222,696
0
L
Anubis
9,904
900
31
3
1
161,273
0
W
Tiamat
11,759
1,069
39
4
4
244,290
0
L
Chaac
10,297
936
73
7
0
203,683
0
L
Thor
10,492
954
24
2
2
196,262
2
W
Artemis
11,931
1,085
25
2
1
210,446
2
L
Yemoja
10,441
949
18
2
1
176,576
0
W
Neith
10,956
996
79
7
1
225,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role