Player Matchup

Hercules
Hercules
AzkungFu
Hercules
Level 125
God Stats
0W - 3L
1,235 SR
Queue Stats
61W - 63L
1,445 Elo+
Party 1
Izanami
Izanami
Main_Flawless
Izanami
Level 147
God Stats
0W - 1L
1,751 SR
Queue Stats
28W - 28L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
Tsukutso99
Zhong Kui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,611 Elo+
Party 1
Team Averages
Level 129
1,495 SR
1,497 Elo+

VS

Team Averages
Level 96
1,530 SR
1,700 Elo+
Hun Batz
Hun Batz
Nien3535
Hun Batz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,692 Elo+
Party 2
King Arthur
King Arthur
RandomHamSamich
King Arthur
Level 155
God Stats
5W - 4L
1,589 SR
Queue Stats
418W - 265L
1,701 Elo+
Party 2
Ra
Ra
TTV_BTW119298
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzkungFu
Hercules
13
1 / 4 / 7
10,001
588
8,607
11,359
9,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
14
4 / 7 / 4
11,284
664
14,645
17,799
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
Tsukutso99
Zhong Kui
15
4 / 4 / 3
10,917
642
15,002
15,409
11,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nien3535
Hun Batz
15
6 / 4 / 8
11,666
686
11,374
16,980
8,940
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
RandomHamSamich
King Arthur
16
5 / 3 / 10
12,538
738
15,662
20,088
19,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 10
11,388
670
12,029
10,035
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
9
Kills
15
15
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
AzkungFu
Hercules
1
4
7
1.13
L
Izanami
4
7
4
0.86
W
Hun Batz
Nien3535
Hun Batz
6
4
8
2.5
W
King Arthur
RandomHamSamich
King Arthur
5
3
10
3.33
W
4
2
10
4.5
L
Zhong Kui
Tsukutso99
Zhong Kui
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
39,065
44,567
Taken
47,103
27,581
Mitigated
32,532
9,450
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AzkungFu
Hercules
8,607
2,153
0
1,083
11,359
9,833
122
4,731
6,412
0
26,261
L
Izanami
14,645
9,073
0
3,057
17,799
6,738
655
5,268
12,339
0
78,399
W
Hun Batz
Nien3535
Hun Batz
11,374
2,844
663
2,965
16,980
8,940
737
6,154
10,434
3,966
42,055
W
King Arthur
RandomHamSamich
King Arthur
15,662
1,867
839
2,133
20,088
19,950
132
4,613
15,128
8,083
41,375
W
12,029
671
2,715
2,901
10,035
3,642
286
3,372
6,439
59,709
0
L
Zhong Kui
Tsukutso99
Zhong Kui
15,002
2,847
0
5,310
15,409
11,010
441
5,058
10,351
38,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,202
Gold Earned
35,592
222
Minions Killed
204
0
Camps Cleared
0
912,985
Distance Traveled
943,003
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,001
588
26
2
0
327,677
5
L
Izanami
11,284
664
128
8
0
272,586
2
W
Hun Batz
11,666
686
46
3
0
296,892
4
W
King Arthur
12,538
738
59
3
0
311,841
2
W
Ra
11,388
670
99
6
0
334,270
3
L
Zhong Kui
10,917
642
68
4
0
312,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role