Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MrFijiWiji01
Hel
Level 149
God Stats
2W - 1L
1,227 SR
Queue Stats
118W - 101L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
Rebuffedstorm4
Kuzenbo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 53L
1,497 Elo+
Party 1
Achilles
Achilles
flinton2012
Achilles
Level 88
God Stats
3W - 0L
1,289 SR
Queue Stats
39W - 32L
1,435 Elo+
Party 1
Eset
Eset
shad1048
Eset
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 108
1,403 SR
1,495 Elo+

VS

Team Averages
Level 109
1,475 SR
1,540 Elo+
Osiris
Osiris
Feebal
Osiris
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kejmwer
Ganesha
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,520 Elo+
Solo
Thoth
Thoth
LowellGray
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Sytech
Ah Puch
Level 147
God Stats
1W - 6L
1,500 SR
Queue Stats
349W - 356L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zahid
Ah Muzen Cab
Level 47
God Stats
1W - 5L
1,374 SR
Queue Stats
426W - 409L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
7 / 3 / 7
11,897
744
19,167
21,240
23,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
3 / 2 / 13
11,401
713
14,528
20,442
13,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 14
11,578
724
8,829
27,885
42,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
flinton2012
Achilles
19
7 / 4 / 11
11,936
746
18,288
25,694
23,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
18
1 / 5 / 12
11,156
697
13,534
16,740
9,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Feebal
Osiris
18
3 / 4 / 11
10,525
658
11,925
17,995
16,807
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
Kejmwer
Ganesha
16
1 / 6 / 13
9,744
609
9,088
21,589
23,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
18
3 / 4 / 11
10,825
677
17,707
10,752
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Sytech
Ah Puch
18
4 / 4 / 11
12,452
778
32,113
16,940
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Zahid
Ah Muzen Cab
19
5 / 3 / 8
11,143
696
25,593
14,651
7,279
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
70
21
Kills
16
16
Deaths
21
57
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
3
7
3.5
L
Osiris
Feebal
Osiris
3
4
11
2.13
L
Ganesha
Kejmwer
Ganesha
1
6
13
1.25
L
Thoth
3
4
11
2.13
W
3
2
13
4.75
W
3
2
14
5
L
Ah Puch
Sytech
Ah Puch
4
4
11
2.38
L
Ah Muzen Cab
Zahid
Ah Muzen Cab
5
3
8
3
W
Achilles
flinton2012
Achilles
7
4
11
3.13
W
Eset
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,346
Damage
96,426
112,001
Taken
81,927
112,119
Mitigated
60,132
77,571
Healing
27,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
19,167
12,859
3,595
6,156
21,240
23,299
317
10,968
10,272
0
20,229
L
Osiris
Feebal
Osiris
11,925
2,539
969
1,186
17,995
16,807
109
6,748
9,472
0
26,517
L
Ganesha
Kejmwer
Ganesha
9,088
523
1,745
2,034
21,589
23,474
0
10,247
9,274
16,415
0
L
Thoth
17,707
807
947
1,701
10,752
5,120
508
6,189
4,367
40,825
0
W
14,528
217
30,741
12,789
20,442
13,559
1,195
11,811
8,631
35,578
0
W
8,829
3,313
3,639
2,990
27,885
42,036
952
14,064
13,821
19,445
0
L
Ah Puch
Sytech
Ah Puch
32,113
1,215
1,204
6,381
16,940
7,452
150
9,042
7,446
49,515
0
L
Ah Muzen Cab
Zahid
Ah Muzen Cab
25,593
12,324
4,233
7,407
14,651
7,279
636
5,142
8,660
0
64,986
W
Achilles
flinton2012
Achilles
18,288
3,182
2,388
7,728
25,694
23,685
1,191
10,962
14,732
501
26,888
W
Eset
13,534
1,061
5,438
2,107
16,740
9,540
1,765
11,103
5,637
42,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
54,689
198
Minions Killed
203
0
Camps Cleared
0
1,594,482
Distance Traveled
1,406,213
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,897
744
51
3
0
308,941
1
L
Osiris
10,525
658
29
2
0
322,649
2
L
Ganesha
9,744
609
0
0
0
265,578
0
L
Thoth
10,825
677
44
3
0
291,256
1
W
Hel
11,401
713
50
3
0
366,820
0
W
Kuzenbo
11,578
724
22
1
0
312,008
0
L
Ah Puch
12,452
778
55
3
0
250,900
1
L
Ah Muzen Cab
11,143
696
75
5
0
275,830
1
W
Achilles
11,936
746
21
1
0
321,757
0
W
Eset
11,156
697
54
3
0
284,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role