Player Matchup

Ymir
Ymir
Doubleb2
Ymir
Level 24
God Stats
10W - 5L
1,729 SR
Queue Stats
72W - 60L
1,487 Elo+
Solo
Janus
Janus
I0MillionDays
Janus
Level 27
God Stats
8W - 13L
1,622 SR
Queue Stats
9W - 14L
1,501 Elo+
Party 1
Zeus
Zeus
PoisonOreo
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 376L
1,467 Elo+
Solo
Fenrir
Fenrir
Scion7
Fenrir
Level 29
God Stats
15W - 17L
1,478 SR
Queue Stats
167W - 180L
1,473 Elo+
Solo
Rama
Rama
ThundahChicken
Rama
Level 29
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 28
1,619 SR
1,486 Elo+

VS

Team Averages
Level 23
1,511 SR
1,489 Elo+
Nemesis
Nemesis
GameMasterPro
Nemesis
Level 28
God Stats
34W - 25L
1,606 SR
Queue Stats
104W - 112L
1,509 Elo+
Solo
Izanami
Izanami
LeydanDN
Izanami
Level 26
God Stats
16W - 10L
1,469 SR
Queue Stats
180W - 177L
1,472 Elo+
Party 2
Scylla
Scylla
NugSosa
Scylla
Level 27
God Stats
16W - 12L
1,549 SR
Queue Stats
53W - 54L
1,429 Elo+
Solo
Ymir
Ymir
Rodrichman
Ymir
Level 27
God Stats
18W - 13L
1,432 SR
Queue Stats
185W - 190L
1,490 Elo+
Party 2
Cu Chulainn
Cu Chulainn
coomiesyummies
Cu Chulainn
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 1
4,333
433
1,585
6,404
2,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,535
554
2,213
5,087
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 0
4,610
461
1,958
4,597
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Scion7
Fenrir
8
1 / 5 / 1
5,261
526
3,398
8,761
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 0
4,748
475
1,514
5,705
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
4 / 0 / 2
6,212
621
3,596
5,048
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
LeydanDN
Izanami
10
6 / 0 / 1
6,442
644
4,544
3,878
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
NugSosa
Scylla
10
3 / 1 / 4
6,411
641
5,759
4,997
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 6
5,550
555
4,302
4,194
2,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
coomiesyummies
Cu Chulainn
12
8 / 1 / 1
7,498
750
5,072
7,184
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
22
22
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
W
Nemesis
4
0
2
5
L
1
5
0
0.2
W
Izanami
LeydanDN
Izanami
6
0
1
6.5
W
Scylla
NugSosa
Scylla
3
1
4
5
L
0
5
0
0
W
1
1
6
4
L
Fenrir
Scion7
Fenrir
1
5
1
0.3
L
1
3
0
0.33
W
Cu Chulainn
coomiesyummies
Cu Chulainn
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,668
Damage
23,273
30,554
Taken
25,301
8,544
Mitigated
11,832
5,546
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,585
299
0
207
6,404
2,688
0
3,019
3,341
11,857
0
W
Nemesis
3,596
2,468
0
700
5,048
1,657
368
395
4,601
0
31,314
L
2,213
33
0
442
5,087
1,074
0
886
3,964
16,533
0
W
Izanami
LeydanDN
Izanami
4,544
2,794
0
2,528
3,878
1,066
1,735
358
3,468
0
34,734
W
Scylla
NugSosa
Scylla
5,759
1,124
0
2,880
4,997
1,549
1,060
2,245
2,684
29,784
0
L
1,958
277
0
125
4,597
1,207
29
2,390
2,067
16,816
0
W
4,302
818
0
395
4,194
2,466
243
1,296
2,898
19,601
0
L
Fenrir
Scion7
Fenrir
3,398
1,492
147
3,304
8,761
2,179
0
871
7,810
0
14,540
L
1,514
1,241
0
1,321
5,705
1,396
0
2,689
2,880
0
15,264
W
Cu Chulainn
coomiesyummies
Cu Chulainn
5,072
698
0
3,054
7,184
5,094
422
1,250
5,894
4,151
38,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
32,113
148
Minions Killed
323
0
Camps Cleared
0
866,654
Distance Traveled
1,033,617
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,333
433
22
2
0
182,093
2
W
Nemesis
6,212
621
60
6
0
238,145
0
L
Janus
5,535
554
29
3
0
202,666
4
W
Izanami
6,442
644
76
8
0
199,293
2
W
Scylla
6,411
641
66
7
0
199,924
0
L
Zeus
4,610
461
39
4
0
133,203
6
W
Ymir
5,550
555
28
3
0
192,277
1
L
Fenrir
5,261
526
30
3
0
173,875
0
L
Rama
4,748
475
28
3
0
174,817
1
W
Cu Chulainn
7,498
750
93
9
0
203,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role