Player Matchup

Fenrir
Fenrir
AKT_Junior007
Fenrir
Level 22
God Stats
24W - 33L
1,390 SR
Queue Stats
111W - 133L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Bruce wayne4501
Cthulhu
Level 28
God Stats
10W - 6L
1,560 SR
Queue Stats
109W - 117L
1,430 Elo+
Solo
Merlin
Merlin
ESCANORCRUEL421
Merlin
Level 14
God Stats
4W - 4L
1,292 SR
Queue Stats
92W - 117L
1,182 Elo+
Solo
Apollo
Apollo
Locksenpai
Apollo
Level 25
God Stats
21W - 22L
1,396 SR
Queue Stats
111W - 121L
1,361 Elo+
Solo
Ymir
Ymir
NTC-CRAZZY
Ymir
Level 16
God Stats
9W - 3L
1,701 SR
Queue Stats
24W - 25L
1,462 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,379 Elo+

VS

Team Averages
Level 17
1,447 SR
1,292 Elo+
Cthulhu
Cthulhu
MarcoVelone
Cthulhu
Level 16
God Stats
2W - 6L
1,262 SR
Queue Stats
4W - 15L
1,205 Elo+
Party 1
Tiamat
Tiamat
TMW_mmdg1975rico
Tiamat
Level 8
God Stats
0W - 6L
1,500 SR
Queue Stats
6W - 17L
1,205 Elo+
Party 1
Hades
Hades
Xlx_7omega7_xlX
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,369 Elo+
Party 1
Fafnir
Fafnir
butcher80
Fafnir
Level 26
God Stats
0W - 1L
1,493 SR
Queue Stats
95W - 102L
1,428 Elo+
Solo
Nemesis
Nemesis
zKakaxez
Nemesis
Level 29
God Stats
8W - 10L
1,479 SR
Queue Stats
130W - 173L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
6,742
397
307
3,415
1,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
5 / 0 / 4
9,420
554
7,725
9,086
7,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 1 / 2
9,674
569
10,627
6,890
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Locksenpai
Apollo
15
9 / 5 / 12
9,451
556
13,914
11,321
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 6
10,409
612
9,550
11,658
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MarcoVelone
Cthulhu
12
1 / 8 / 2
7,428
437
6,062
14,513
12,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 6 / 0
6,225
366
1,400
9,428
4,826
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 0
7,060
415
2,729
12,026
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fafnir
butcher80
Fafnir
12
4 / 7 / 0
8,227
484
6,613
14,023
12,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
zKakaxez
Nemesis
10
0 / 7 / 1
6,572
387
5,035
11,624
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
33
Kills
6
7
Deaths
35
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
5
0
4
7
W
8
1
2
9
W
Apollo
Locksenpai
Apollo
9
5
12
3
L
Cthulhu
MarcoVelone
Cthulhu
1
8
2
0.25
W
11
1
6
14
L
0
6
0
0
L
1
7
0
0.14
L
Fafnir
butcher80
Fafnir
4
7
0
0.57
L
Nemesis
zKakaxez
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,123
Damage
21,839
42,370
Taken
61,614
23,438
Mitigated
38,587
11,160
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
307
0
0
996
3,415
1,443
691
0
3,415
0
21,815
W
7,725
915
0
3,752
9,086
7,282
1,385
2,214
6,847
52,309
0
W
10,627
1,340
0
0
6,890
2,455
1,629
4,477
2,413
53,345
0
W
Apollo
Locksenpai
Apollo
13,914
7,949
0
3,616
11,321
4,125
717
4,244
6,885
0
51,025
L
Cthulhu
MarcoVelone
Cthulhu
6,062
228
0
1,132
14,513
12,304
284
2,676
11,837
33,056
0
W
9,550
1,889
0
2,796
11,658
8,133
272
5,268
6,006
45,116
0
L
1,400
481
0
864
9,428
4,826
282
4,810
4,300
24,712
0
L
2,729
350
0
1,489
12,026
5,626
390
7,097
4,523
24,105
0
L
Fafnir
butcher80
Fafnir
6,613
1,297
0
1,565
14,023
12,175
93
7,167
6,782
24,852
0
L
Nemesis
zKakaxez
Nemesis
5,035
3,001
15
3,645
11,624
3,656
96
5,262
6,270
0
21,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,696
Gold Earned
35,512
397
Minions Killed
210
0
Camps Cleared
0
1,388,990
Distance Traveled
1,404,073
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,742
397
50
3
0
181,028
2
W
Cthulhu
9,420
554
101
6
0
305,976
2
W
Merlin
9,674
569
103
6
0
300,446
2
W
Apollo
9,451
556
78
5
0
310,528
0
L
Cthulhu
7,428
437
56
3
0
304,651
0
W
Ymir
10,409
612
65
4
0
291,012
3
L
Tiamat
6,225
366
32
2
0
236,439
0
L
Hades
7,060
415
52
3
0
243,899
2
L
Fafnir
8,227
484
36
2
0
297,577
0
L
Nemesis
6,572
387
34
2
0
321,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role