Player Matchup

Cerberus
Cerberus
Ampegg
Cerberus
Level 18
God Stats
9W - 9L
1,508 SR
Queue Stats
43W - 41L
1,509 Elo+
Solo
Izanami
Izanami
DirtyDovah
Izanami
Level 23
God Stats
6W - 4L
1,272 SR
Queue Stats
185W - 144L
1,568 Elo+
Solo
Apollo
Apollo
Mystterio
Apollo
Level 5
God Stats
26W - 30L
1,500 SR
Queue Stats
58W - 46L
1,564 Elo+
Solo
Set
Set
irado76
Set
Level 18
God Stats
3W - 4L
1,371 SR
Queue Stats
36W - 48L
1,462 Elo+
Solo
Kukulkan
Kukulkan
snowhombre270
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,430 SR
1,520 Elo+

VS

Team Averages
Level 12
1,492 SR
1,532 Elo+
Janus
Janus
ELAnthony14
Janus
Level 15
God Stats
0W - 1L
1,252 SR
Queue Stats
20W - 23L
1,471 Elo+
Solo
Fenrir
Fenrir
NiñoRataaOMG69
Fenrir
Level 6
God Stats
5W - 4L
1,694 SR
Queue Stats
9W - 6L
1,561 Elo+
Solo
Zeus
Zeus
OnRiverStyx
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,573 Elo+
Solo
Artio
Artio
StepOnMePlz
Artio
Level 27
God Stats
37W - 44L
1,481 SR
Queue Stats
370W - 402L
1,531 Elo+
Solo
Heimdallr
Heimdallr
alsasin
Heimdallr
Level 7
God Stats
2W - 2L
1,535 SR
Queue Stats
20W - 23L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ampegg
Cerberus
8
1 / 1 / 4
5,326
592
2,749
4,105
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DirtyDovah
Izanami
10
3 / 1 / 3
5,852
650
3,454
5,284
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
Mystterio
Apollo
10
5 / 1 / 2
5,866
652
3,190
5,004
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
8
2 / 1 / 3
4,849
539
1,403
3,946
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
snowhombre270
Kukulkan
9
4 / 0 / 1
5,325
592
2,927
1,726
542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,099
567
758
3,740
997
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 2
4,276
475
2,218
4,841
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
1 / 2 / 0
3,860
429
790
2,588
388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
4,933
548
2,158
6,220
2,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
alsasin
Heimdallr
8
1 / 4 / 1
4,910
546
4,632
6,950
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ampegg
Cerberus
1
1
4
3
W
Izanami
DirtyDovah
Izanami
3
1
3
4.5
L
1
2
0
0.5
W
Apollo
Mystterio
Apollo
5
1
2
6
L
0
4
2
0.25
L
1
2
0
0.5
L
1
3
0
0.33
L
Heimdallr
alsasin
Heimdallr
1
4
1
0.38
W
Set
2
1
3
3.5
W
Kukulkan
snowhombre270
Kukulkan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,723
Damage
10,556
20,065
Taken
24,339
7,877
Mitigated
7,172
7,171
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ampegg
Cerberus
2,749
196
0
873
4,105
2,563
147
466
3,628
10,853
0
W
Izanami
DirtyDovah
Izanami
3,454
1,907
0
2,167
5,284
1,965
1,476
313
4,971
0
40,135
L
758
132
0
430
3,740
997
0
1,644
2,096
26,991
0
W
Apollo
Mystterio
Apollo
3,190
2,025
0
2,390
5,004
1,456
782
1,674
3,330
0
27,820
L
2,218
456
0
857
4,841
1,192
0
852
3,989
0
12,331
L
790
369
0
454
2,588
388
0
770
1,818
3,388
0
L
2,158
212
0
2,243
6,220
2,914
658
942
5,278
18,234
0
L
Heimdallr
alsasin
Heimdallr
4,632
2,354
0
1,202
6,950
1,681
0
1,468
5,482
0
26,310
W
Set
1,403
544
99
1,186
3,946
1,351
296
634
3,312
0
12,151
W
Kukulkan
snowhombre270
Kukulkan
2,927
601
147
309
1,726
542
418
608
1,118
17,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
23,078
239
Minions Killed
191
0
Camps Cleared
0
823,363
Distance Traveled
685,575
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,326
592
24
3
0
169,124
1
W
Izanami
5,852
650
80
9
0
171,329
0
L
Janus
5,099
567
64
7
0
135,371
0
W
Apollo
5,866
652
68
8
0
155,285
2
L
Fenrir
4,276
475
28
3
0
168,548
0
L
Zeus
3,860
429
9
1
0
70,159
1
L
Artio
4,933
548
42
5
0
165,296
0
L
Heimdallr
4,910
546
48
5
0
146,201
1
W
Set
4,849
539
31
3
0
177,668
0
W
Kukulkan
5,325
592
36
4
0
149,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role