Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MysticSloth101
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,509 Elo+
Solo
Ra
Ra
pinpoint_theatre
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Set
Set
simpvalpza
Set
Level 28
God Stats
26W - 40L
1,374 SR
Queue Stats
111W - 158L
1,326 Elo+
Solo
Hou Yi
Hou Yi
СэрМелиодас
Hou Yi
Level 29
God Stats
4W - 3L
1,869 SR
Queue Stats
61W - 44L
1,572 Elo+
Solo
Team Averages
Level 40
1,549 SR
1,481 Elo+

VS

Team Averages
Level 18
1,490 SR
1,454 Elo+
Janus
Janus
Millo987
Janus
Level 29
God Stats
24W - 20L
1,515 SR
Queue Stats
94W - 94L
1,480 Elo+
Solo
Artemis
Artemis
Neonicon11
Artemis
Level 23
God Stats
1W - 3L
1,383 SR
Queue Stats
95W - 112L
1,433 Elo+
Solo
Sobek
Sobek
Roochies
Sobek
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 33L
1,638 Elo+
Solo
Nemesis
Nemesis
Samir360
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,219 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sephiroth30
Tsukuyomi
Level 24
God Stats
3W - 5L
1,552 SR
Queue Stats
128W - 123L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 1 / 0
8,919
637
8,116
10,712
5,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
10
5 / 4 / 5
7,176
513
4,777
9,803
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 6 / 3
6,967
498
1,968
5,967
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
6,582
470
3,896
8,263
2,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 4 / 5
8,396
600
13,886
11,121
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Millo987
Janus
15
10 / 3 / 1
9,571
684
8,906
7,332
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Neonicon11
Artemis
11
2 / 8 / 6
6,747
482
4,802
8,314
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Roochies
Sobek
11
3 / 4 / 7
7,399
529
6,549
13,140
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Samir360
Nemesis
12
1 / 5 / 2
6,575
470
1,861
8,284
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Sephiroth30
Tsukuyomi
12
3 / 3 / 4
7,344
525
5,548
12,129
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
23
Kills
19
19
Deaths
23
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
1
0
7
L
Janus
Millo987
Janus
10
3
1
3.5
W
Cerberus
5
4
5
1.88
L
Artemis
Neonicon11
Artemis
2
8
6
0.63
L
Sobek
Roochies
Sobek
3
4
7
1.63
L
Nemesis
Samir360
Nemesis
1
5
2
0.4
L
Tsukuyomi
Sephiroth30
Tsukuyomi
3
3
4
1.67
W
1
6
3
0.42
W
0
4
4
0.5
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,643
Damage
27,666
45,866
Taken
49,199
18,774
Mitigated
20,187
13,956
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,116
1,215
148
7,047
10,712
5,673
2,552
2,399
8,209
51,283
0
L
Janus
Millo987
Janus
8,906
651
0
853
7,332
2,244
1,119
3,159
4,028
47,857
0
W
Cerberus
4,777
738
0
1,700
9,803
4,879
187
3,163
6,545
11,870
0
L
Artemis
Neonicon11
Artemis
4,802
2,763
0
610
8,314
2,547
1,671
1,173
7,141
0
18,062
L
Sobek
Roochies
Sobek
6,549
522
0
5,246
13,140
8,094
0
4,001
9,079
21,572
0
L
Nemesis
Samir360
Nemesis
1,861
532
0
365
8,284
3,271
387
3,718
4,526
0
26,703
L
Tsukuyomi
Sephiroth30
Tsukuyomi
5,548
1,155
0
3,069
12,129
4,031
0
2,565
9,564
0
29,791
W
1,968
506
0
116
5,967
2,072
607
4,316
1,375
24,638
0
W
3,896
2,289
0
1,982
8,263
2,845
0
3,678
4,422
0
28,933
W
13,886
7,610
0
2,963
11,121
3,305
708
1,247
9,860
0
42,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
37,636
302
Minions Killed
262
0
Camps Cleared
0
1,126,123
Distance Traveled
1,278,321
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,919
637
112
8
0
237,098
2
L
Janus
9,571
684
99
7
0
277,541
3
W
Cerberus
7,176
513
17
1
0
262,074
5
L
Artemis
6,747
482
35
3
0
227,587
0
L
Sobek
7,399
529
15
1
0
277,699
1
L
Nemesis
6,575
470
52
4
0
252,382
0
L
Tsukuyomi
7,344
525
61
4
0
243,112
0
W
Ra
6,967
498
55
4
0
174,799
0
W
Set
6,582
470
57
4
0
240,273
0
W
Hou Yi
8,396
600
61
4
0
211,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role