Player Matchup

Anhur
Anhur
AbnerFodao
Anhur
Level 24
God Stats
2W - 3L
1,464 SR
Queue Stats
81W - 95L
1,435 Elo+
Solo
Hades
Hades
Annisama2
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,706 Elo+
Party 1
King Arthur
King Arthur
BatmanDeCamazotz
King Arthur
Level 29
God Stats
12W - 20L
1,179 SR
Queue Stats
278W - 266L
1,483 Elo+
Solo
Yemoja
Yemoja
FatMorgJow
Yemoja
Level 21
God Stats
50W - 37L
1,699 SR
Queue Stats
230W - 204L
1,632 Elo+
Party 1
Thor
Thor
PicoIé
Thor
Level 16
God Stats
3W - 1L
1,843 SR
Queue Stats
12W - 16L
1,501 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,551 Elo+

VS

Team Averages
Level 19
1,554 SR
1,480 Elo+
Danzaburou
Danzaburou
BronzeVex
Danzaburou
Level 8
God Stats
1W - 2L
1,777 SR
Queue Stats
17W - 9L
1,631 Elo+
Solo
Hun Batz
Hun Batz
Kuruguru13
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,234 Elo+
Solo
Erlang Shen
Erlang Shen
Tyranty
Erlang Shen
Level 29
God Stats
0W - 5L
1,252 SR
Queue Stats
138W - 114L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
monkeyffoo
Baron Samedi
Level 28
God Stats
20W - 19L
1,741 SR
Queue Stats
354W - 396L
1,478 Elo+
Solo
Awilix
Awilix
xXnetinhox
Awilix
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 1 / 3
8,600
506
6,510
9,504
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Annisama2
Hades
18
16 / 0 / 2
11,801
694
16,508
13,241
9,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BatmanDeCamazotz
King Arthur
15
4 / 2 / 0
9,591
564
8,114
16,175
13,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
FatMorgJow
Yemoja
13
0 / 3 / 7
8,264
486
4,228
7,379
5,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
PicoIé
Thor
13
3 / 1 / 3
8,400
494
4,813
11,716
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BronzeVex
Danzaburou
11
0 / 6 / 5
7,444
438
7,228
13,040
3,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Kuruguru13
Hun Batz
10
0 / 7 / 1
6,370
375
3,548
11,248
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Tyranty
Erlang Shen
17
2 / 5 / 0
9,502
559
12,366
16,177
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
monkeyffoo
Baron Samedi
11
0 / 7 / 1
6,468
380
4,701
8,875
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
xXnetinhox
Awilix
11
5 / 5 / 0
7,397
435
3,680
10,562
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
29
Kills
7
7
Deaths
30
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
1
3
7.5
W
Hades
Annisama2
Hades
16
0
2
17
W
King Arthur
BatmanDeCamazotz
King Arthur
4
2
0
2
L
Danzaburou
BronzeVex
Danzaburou
0
6
5
0.42
W
Yemoja
FatMorgJow
Yemoja
0
3
7
1.17
L
Hun Batz
Kuruguru13
Hun Batz
0
7
1
0.07
W
Thor
PicoIé
Thor
3
1
3
4.5
L
Erlang Shen
Tyranty
Erlang Shen
2
5
0
0.4
L
Baron Samedi
monkeyffoo
Baron Samedi
0
7
1
0.07
L
Awilix
xXnetinhox
Awilix
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,173
Damage
31,523
58,015
Taken
59,902
35,283
Mitigated
22,579
25,164
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,510
1,023
0
2,912
9,504
3,011
44
596
8,820
0
44,830
W
Hades
Annisama2
Hades
16,508
1,412
357
8,835
13,241
9,194
185
1,807
11,079
88,379
0
W
King Arthur
BatmanDeCamazotz
King Arthur
8,114
900
0
4,533
16,175
13,271
117
1,183
14,903
0
64,616
L
Danzaburou
BronzeVex
Danzaburou
7,228
4,605
0
3,377
13,040
3,387
0
4,469
8,571
0
42,015
W
Yemoja
FatMorgJow
Yemoja
4,228
510
2,920
1,135
7,379
5,376
246
380
6,969
21,445
0
L
Hun Batz
Kuruguru13
Hun Batz
3,548
1,431
0
1,444
11,248
3,388
0
4,368
6,880
0
25,791
W
Thor
PicoIé
Thor
4,813
1,266
0
4,472
11,716
4,431
82
317
11,341
0
55,238
L
Erlang Shen
Tyranty
Erlang Shen
12,366
7,847
0
6,554
16,177
9,632
0
2,692
13,485
202
76,212
L
Baron Samedi
monkeyffoo
Baron Samedi
4,701
310
323
2,188
8,875
3,075
0
5,931
2,944
28,090
0
L
Awilix
xXnetinhox
Awilix
3,680
1,849
557
2,096
10,562
3,097
0
3,276
7,286
0
20,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
37,181
492
Minions Killed
344
0
Camps Cleared
0
1,591,142
Distance Traveled
1,523,881
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,600
506
79
5
0
295,808
5
W
Hades
11,801
694
150
9
0
333,132
1
W
King Arthur
9,591
564
138
8
0
362,343
2
L
Danzaburou
7,444
438
75
4
0
275,155
0
W
Yemoja
8,264
486
41
2
0
295,078
0
L
Hun Batz
6,370
375
47
3
0
337,882
3
W
Thor
8,400
494
84
5
0
304,781
3
L
Erlang Shen
9,502
559
128
8
0
308,362
3
L
Baron Samedi
6,468
380
59
3
0
265,151
2
L
Awilix
7,397
435
35
2
0
337,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role