Player Matchup

Skadi
Skadi
Kit Dragoness
Skadi
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 26L
1,390 Elo+
Party 1
Scylla
Scylla
Noble 4323
Scylla
Level 156
God Stats
6W - 6L
1,228 SR
Queue Stats
310W - 201L
1,596 Elo+
Party 1
Odin
Odin
Soul8329
Odin
Level 146
God Stats
4W - 2L
1,572 SR
Queue Stats
121W - 98L
1,550 Elo+
Party 1
Team Averages
Level 109
1,433 SR
1,512 Elo+

VS

Team Averages
Level 10
1,524 SR
1,404 Elo+
Ymir
Ymir
Im_Pandaz
Ymir
Level 15
God Stats
2W - 6L
1,412 SR
Queue Stats
6W - 7L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Luke0246
Cthulhu
Level 8
God Stats
2W - 3L
1,440 SR
Queue Stats
2W - 10L
1,336 Elo+
Party 2
Ah Puch
Ah Puch
crabycoolman9
Ah Puch
Level 8
God Stats
1W - 2L
1,720 SR
Queue Stats
2W - 10L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 13
8,724
727
5,001
3,159
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Noble 4323
Scylla
14
11 / 0 / 5
10,247
854
13,331
5,021
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
3 / 2 / 11
8,892
741
6,238
8,440
7,223
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 2 / 0
6,549
546
661
4,306
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Luke0246
Cthulhu
10
1 / 8 / 1
7,245
604
4,713
15,232
5,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
10
0 / 6 / 2
7,013
584
2,548
10,343
6,537
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
1
2
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
W
2
0
13
8.5
L
Cthulhu
Luke0246
Cthulhu
1
8
1
0.19
W
Scylla
Noble 4323
Scylla
11
0
5
13.5
W
Odin
3
2
11
4.25
L
Ah Puch
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
7,922
16,620
Taken
29,881
10,172
Mitigated
13,928
1,692
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
661
436
0
228
4,306
1,792
0
1,999
2,173
3,190
0
W
5,001
1,662
0
284
3,159
1,185
715
2,408
751
0
22,399
L
Cthulhu
Luke0246
Cthulhu
4,713
394
264
1,766
15,232
5,599
0
5,632
9,391
19,643
0
W
Scylla
Noble 4323
Scylla
13,331
833
0
658
5,021
1,764
1,441
2,486
2,535
48,783
0
W
Odin
6,238
1,847
0
750
8,440
7,223
794
3,109
5,331
0
30,271
L
Ah Puch
2,548
23
0
135
10,343
6,537
0
5,063
4,974
12,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
20,807
158
Minions Killed
50
0
Camps Cleared
0
674,476
Distance Traveled
376,401
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,549
546
4
0
0
44,642
1
W
Skadi
8,724
727
37
3
0
240,548
0
L
Cthulhu
7,245
604
29
2
0
181,720
0
W
Scylla
10,247
854
79
7
0
211,308
1
W
Odin
8,892
741
42
4
0
222,620
2
L
Ah Puch
7,013
584
17
1
0
150,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role