Player Matchup

Ganesha
Ganesha
Archangel2835
Ganesha
Level 82
God Stats
2W - 1L
1,588 SR
Queue Stats
182W - 168L
1,438 Elo+
Party 2
Nemesis
Nemesis
Zolpher77
Nemesis
Level 14
God Stats
1W - 1L
1,218 SR
Queue Stats
10W - 7L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
enragedsquid15
Nu Wa
Level 35
God Stats
17W - 11L
1,595 SR
Queue Stats
211W - 139L
1,515 Elo+
Party 2
Team Averages
Level 44
1,467 SR
1,482 Elo+

VS

Team Averages
Level 51
1,409 SR
1,285 Elo+
Apollo
Apollo
Ambrosios sage9
Apollo
Level 67
God Stats
5W - 8L
1,710 SR
Queue Stats
288W - 464L
1,260 Elo+
Party 1
Eset
Eset
CoyoteMO7
Eset
Level 66
God Stats
3W - 9L
1,297 SR
Queue Stats
556W - 794L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
WickedKnight921
Cthulhu
Level 21
God Stats
22W - 44L
1,220 SR
Queue Stats
256W - 363L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 2 / 17
9,952
711
9,954
15,098
6,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
Zolpher77
Nemesis
15
12 / 2 / 6
11,291
807
11,550
13,507
6,659
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 2 / 10
10,288
735
15,330
8,145
2,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,810
629
5,329
15,102
10,857
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
11
1 / 6 / 3
8,119
580
6,707
11,830
3,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 6 / 2
7,679
549
6,842
16,111
13,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
18
Kills
6
6
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Ganesha
0
2
17
4.25
L
Eset
1
6
3
0.42
L
1
6
2
0.33
W
Nemesis
Zolpher77
Nemesis
12
2
6
7.5
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,834
Damage
18,878
36,750
Taken
43,043
15,996
Mitigated
27,100
12,693
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,329
1,907
296
3,900
15,102
10,857
0
8,514
6,588
0
22,599
W
Ganesha
9,954
728
1,067
3,971
15,098
6,493
776
6,549
8,549
28,533
0
L
Eset
6,707
874
904
1,167
11,830
3,206
0
6,062
5,768
32,464
0
L
6,842
143
415
2,597
16,111
13,037
0
10,724
5,387
26,094
0
W
Nemesis
Zolpher77
Nemesis
11,550
4,517
1,428
1,894
13,507
6,659
464
4,106
9,401
0
50,517
W
15,330
3,978
1,686
2,647
8,145
2,844
1,022
3,010
5,135
44,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
24,608
140
Minions Killed
107
0
Camps Cleared
0
795,457
Distance Traveled
627,356
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,810
629
29
2
0
201,242
0
W
Ganesha
9,952
711
1
0
0
257,409
0
L
Eset
8,119
580
54
4
0
219,574
0
L
Cthulhu
7,679
549
24
2
0
206,540
0
W
Nemesis
11,291
807
81
6
0
300,681
1
W
Nu Wa
10,288
735
58
4
0
237,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role