Player Matchup

Skadi
Skadi
Bronze IV
Brayantac2000
Skadi
Bronze IV
Level 65
God Stats
1W - 2L
1,657 SR
Queue Stats
3W - 13L
1,126 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Diiego45
Ao Kuang
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Silver II
Fachita
Thoth
Silver II
Level 108
God Stats
1W - 2L
1,350 SR
Queue Stats
28W - 35L
1,258 MMR
Party 1
Yemoja
Yemoja
Silver II
MathSan
Yemoja
Silver II
Level 124
God Stats
7W - 7L
1,593 SR
Queue Stats
54W - 46L
1,039 MMR
Solo
Tyr
Tyr
Silver II
jwmartin090
Tyr
Silver II
Level 132
God Stats
27W - 29L
1,604 SR
Queue Stats
748W - 772L
1,068 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,541 SR
1,198 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,510 SR
1,173 MMR
Achilles
Achilles
Silver II
FlokiTheBuilder
Achilles
Silver II
Level 119
God Stats
24W - 15L
1,593 SR
Queue Stats
161W - 165L
1,058 MMR
Solo
Poseidon
Poseidon
Silver I
Jaeegger
Poseidon
Silver I
Level 99
God Stats
24W - 30L
1,457 SR
Queue Stats
225W - 228L
1,234 MMR
Solo
Ganesha
Ganesha
Silver I
MarcosVinicim
Ganesha
Silver I
Level 117
God Stats
2W - 0L
1,693 SR
Queue Stats
12W - 17L
1,240 MMR
Solo
Serqet
Serqet
Silver I
Proo64
Serqet
Silver I
Level 147
God Stats
1W - 1L
1,308 SR
Queue Stats
85W - 90L
1,075 MMR
Solo
Apollo
Apollo
Silver I
Rivotril10
Apollo
Silver I
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
299W - 308L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,800
445
6,877
12,775
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Diiego45
Ao Kuang
18
3 / 3 / 0
10,950
498
6,788
18,042
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Fachita
Thoth
14
1 / 5 / 1
9,226
419
12,124
11,243
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
MathSan
Yemoja
13
2 / 4 / 2
8,408
382
5,457
13,221
6,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
0 / 7 / 2
10,811
491
2,910
19,041
11,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetDanzaburouTsukuyomiScyllaNemesis

VS

Bans
JanusGebAthenaAnhurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 2 / 8
12,678
576
10,089
19,817
23,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Jaeegger
Poseidon
19
6 / 0 / 7
12,469
567
16,268
13,244
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
16
0 / 1 / 15
10,931
497
5,656
11,945
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Proo64
Serqet
17
4 / 4 / 9
11,365
517
11,540
17,382
7,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Rivotril10
Apollo
20
9 / 1 / 5
13,451
611
13,748
17,485
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
7
Kills
26
26
Deaths
8
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Ao Kuang
Diiego45
Ao Kuang
3
3
0
1
L
Thoth
Fachita
Thoth
1
5
1
0.3
W
Achilles
7
2
8
5.5
W
Poseidon
Jaeegger
Poseidon
6
0
7
9.5
W
Ganesha
0
1
15
7.5
L
Yemoja
MathSan
Yemoja
2
4
2
0.75
W
Serqet
Proo64
Serqet
4
4
9
2.13
W
Apollo
Rivotril10
Apollo
9
1
5
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,156
Damage
57,301
74,322
Taken
79,873
31,608
Mitigated
52,750
12,693
Healing
29,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,877
2,402
0
473
12,775
3,789
442
1,369
11,392
0
53,133
L
Ao Kuang
Diiego45
Ao Kuang
6,788
1,106
0
4,469
18,042
6,417
0
5,764
11,633
94,369
0
L
Thoth
Fachita
Thoth
12,124
324
0
2,061
11,243
3,244
0
5,227
5,418
62,175
0
W
Achilles
10,089
1,770
62
8,371
19,817
23,718
622
5,293
14,386
0
68,002
W
Poseidon
Jaeegger
Poseidon
16,268
1,750
0
4,031
13,244
4,847
1,752
6,167
6,547
86,697
0
W
Ganesha
5,656
530
0
2,732
11,945
9,116
271
6,136
5,585
29,773
0
L
Yemoja
MathSan
Yemoja
5,457
690
1,753
2,279
13,221
6,349
0
4,865
6,770
28,279
0
W
Serqet
Proo64
Serqet
11,540
1,779
0
5,899
17,382
7,798
919
7,042
10,120
0
62,688
W
Apollo
Rivotril10
Apollo
13,748
8,657
0
8,673
17,485
7,271
6,307
3,415
13,200
0
123,506
L
2,910
357
0
1,658
19,041
11,809
0
3,883
14,466
0
72,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,195
Gold Earned
60,894
573
Minions Killed
562
0
Camps Cleared
0
2,005,630
Distance Traveled
2,212,728
37
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,800
445
101
5
0
323,052
7
L
Ao Kuang
10,950
498
140
6
0
460,725
5
L
Thoth
9,226
419
117
5
0
422,696
7
W
Achilles
12,678
576
126
6
0
461,691
6
W
Poseidon
12,469
567
160
7
0
435,095
2
W
Ganesha
10,931
497
12
1
0
453,022
10
L
Yemoja
8,408
382
46
2
0
396,440
15
W
Serqet
11,365
517
94
4
0
450,347
9
W
Apollo
13,451
611
170
8
0
412,573
6
L
Tyr
10,811
491
169
8
0
402,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role