Player Matchup

Hades
Hades
Silver II
Khal0414
Hades
Silver II
Level 149
God Stats
4W - 5L
1,312 SR
Queue Stats
65W - 80L
946 MMR
Solo
Skadi
Skadi
Bronze IV
Noticeme_Sethpai
Skadi
Bronze IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
954 MMR
Solo
Tiamat
Tiamat
Silver IV
howsare007
Tiamat
Silver IV
Level 85
God Stats
2W - 5L
1,621 SR
Queue Stats
121W - 140L
729 MMR
Party 2
Ymir
Ymir
Silver II
wixmix92
Ymir
Silver II
Level 128
God Stats
9W - 20L
1,391 SR
Queue Stats
463W - 478L
938 MMR
Solo
Fenrir
Fenrir
Silver I
x2Edged
Fenrir
Silver I
Level 122
God Stats
27W - 31L
1,543 SR
Queue Stats
243W - 234L
1,188 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,473 SR
951 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,524 SR
1,030 MMR
Agni
Agni
Silver I
ARCANOsama
Agni
Silver I
Level 157
God Stats
8W - 14L
1,500 SR
Queue Stats
310W - 322L
1,261 MMR
Party 1
Hachiman
Hachiman
Silver II
Erick-san93
Hachiman
Silver II
Level 156
God Stats
16W - 14L
1,693 SR
Queue Stats
727W - 741L
1,031 MMR
Party 1
Khepri
Khepri
Silver II
TopC_BlacKouT
Khepri
Silver II
Level 119
God Stats
2W - 2L
1,548 SR
Queue Stats
499W - 487L
957 MMR
Solo
Neith
Neith
Silver III
WhatItDoBB-0_0-
Neith
Silver III
Level 129
God Stats
93W - 69L
1,616 SR
Queue Stats
455W - 459L
938 MMR
Solo
Chang'e
Chang'e
Silver III
feastgodcash
Chang'e
Silver III
Level 74
God Stats
17W - 11L
1,264 SR
Queue Stats
263W - 247L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Khal0414
Hades
20
2 / 4 / 7
18,041
531
19,320
27,521
24,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 5 / 8
15,690
461
34,445
23,560
8,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
howsare007
Tiamat
20
2 / 4 / 2
15,845
466
16,184
14,689
9,445
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
3 / 8 / 9
14,460
425
17,982
46,316
31,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
x2Edged
Fenrir
20
9 / 7 / 1
17,217
506
17,045
31,621
17,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouAthenaCu ChulainnApolloCthulhu

VS

Bans
TsukuyomiGuan YuSetKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 10
18,050
531
27,837
18,066
9,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
Erick-san93
Hachiman
20
6 / 4 / 8
15,711
462
13,781
25,497
10,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
0 / 5 / 16
14,030
413
9,744
35,118
57,677
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 8
17,618
518
19,582
21,626
9,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
feastgodcash
Chang'e
20
6 / 8 / 18
16,256
478
32,125
41,285
18,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
20
Kills
28
28
Deaths
21
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
11
1
10
16
W
Hachiman
Erick-san93
Hachiman
6
4
8
2.5
L
Hades
Khal0414
Hades
2
4
7
1.38
L
4
5
8
1.6
W
0
5
16
1.6
W
5
3
8
3
W
Chang'e
feastgodcash
Chang'e
6
8
18
1.88
L
Tiamat
howsare007
Tiamat
2
4
2
0.75
L
Ymir
3
8
9
0.94
L
Fenrir
x2Edged
Fenrir
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,976
Damage
103,069
143,707
Taken
141,592
90,761
Mitigated
105,498
40,356
Healing
50,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,837
322
0
6,825
18,066
9,038
848
6,217
11,625
153,408
0
W
Hachiman
Erick-san93
Hachiman
13,781
7,084
0
6,995
25,497
10,708
3,015
11,469
14,024
0
107,334
L
Hades
Khal0414
Hades
19,320
1,199
341
11,950
27,521
24,116
418
9,010
18,511
126,451
0
L
34,445
13,340
0
4,149
23,560
8,999
8,666
12,890
10,670
0
141,408
W
9,744
745
0
5,429
35,118
57,677
124
15,577
19,311
35,734
0
W
19,582
6,164
0
8,205
21,626
9,518
5,018
11,748
9,852
0
121,496
W
Chang'e
feastgodcash
Chang'e
32,125
2,485
6,363
16,602
41,285
18,557
1,325
13,980
27,041
157,705
0
L
Tiamat
howsare007
Tiamat
16,184
898
147
3,557
14,689
9,445
436
10,557
4,132
109,596
0
L
Ymir
17,982
3,490
480
12,182
46,316
31,124
154
24,217
22,099
70,631
0
L
Fenrir
x2Edged
Fenrir
17,045
3,398
0
7,550
31,621
17,077
510
13,626
17,995
0
148,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,253
Gold Earned
81,665
893
Minions Killed
831
0
Camps Cleared
0
2,991,641
Distance Traveled
3,007,407
37
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
18,050
531
239
7
0
663,956
3
W
Hachiman
15,711
462
158
5
0
586,728
6
L
Hades
18,041
531
247
7
0
555,674
2
L
Skadi
15,690
461
176
5
0
610,250
3
W
Khepri
14,030
413
32
1
0
621,738
1
W
Neith
17,618
518
226
7
0
564,146
11
W
Chang'e
16,256
478
176
5
0
570,839
1
L
Tiamat
15,845
466
200
6
0
649,346
7
L
Ymir
14,460
425
85
3
0
517,409
12
L
Fenrir
17,217
506
185
5
0
658,962
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role