Player Matchup

Loki
Loki
BuyMeSephora
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
GimmeDuhLutes
Hercules
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 58L
1,671 Elo+
Party 1
Cerberus
Cerberus
K1NG BRIAN PR
Cerberus
Level 97
God Stats
0W - 1L
1,216 SR
Queue Stats
5W - 7L
1,561 Elo+
Party 1
Izanami
Izanami
Momoshikii
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
bastroman
Chronos
Level 129
God Stats
1W - 2L
1,686 SR
Queue Stats
92W - 87L
1,482 Elo+
Solo
Team Averages
Level 110
1,481 SR
1,543 Elo+

VS

Team Averages
Level 113
1,529 SR
1,567 Elo+
Athena
Athena
Gasp_A_SaltyWad
Athena
Level 128
God Stats
1W - 1L
1,503 SR
Queue Stats
5W - 9L
1,559 Elo+
Solo
Ymir
Ymir
Killer122601
Ymir
Level 122
God Stats
4W - 0L
1,724 SR
Queue Stats
16W - 13L
1,646 Elo+
Solo
Rama
Rama
Siggmund
Rama
Level 139
God Stats
8W - 6L
1,512 SR
Queue Stats
78W - 69L
1,475 Elo+
Party 3
Ullr
Ullr
TheHonkler
Ullr
Level 108
God Stats
1W - 3L
1,420 SR
Queue Stats
38W - 27L
1,617 Elo+
Party 3
Tiamat
Tiamat
Unbackedbird
Tiamat
Level 69
God Stats
3W - 5L
1,487 SR
Queue Stats
323W - 311L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,600
600
6,257
11,922
9,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
GimmeDuhLutes
Hercules
17
2 / 5 / 6
10,576
661
13,479
25,154
28,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
K1NG BRIAN PR
Cerberus
16
1 / 6 / 3
9,762
610
5,518
21,760
19,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Momoshikii
Izanami
16
2 / 5 / 2
9,520
595
14,800
15,331
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
bastroman
Chronos
19
3 / 4 / 3
11,259
704
11,714
17,360
6,242
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 12
10,324
645
7,819
17,516
20,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 1 / 10
12,895
806
21,844
17,464
12,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
18
6 / 2 / 9
11,975
748
19,548
11,207
5,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 1 / 9
12,551
784
17,619
10,260
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
19
3 / 4 / 13
12,022
751
15,685
10,191
11,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
10
Kills
24
24
Deaths
10
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
1
2
12
3.5
L
Hercules
GimmeDuhLutes
Hercules
2
5
6
1
L
Cerberus
K1NG BRIAN PR
Cerberus
1
6
3
0.42
W
7
1
10
12
L
Izanami
Momoshikii
Izanami
2
5
2
0.6
W
Rama
6
2
9
5.25
W
7
1
9
11.5
W
Tiamat
3
4
13
2.38
L
Chronos
bastroman
Chronos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,768
Damage
82,515
91,527
Taken
66,638
68,762
Mitigated
54,196
15,434
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,257
204
0
2,499
11,922
9,342
0
5,791
6,106
0
17,901
W
7,819
1,919
0
299
17,516
20,055
355
4,808
12,270
19,035
0
L
Hercules
GimmeDuhLutes
Hercules
13,479
5,404
0
4,782
25,154
28,098
1
11,329
13,625
0
30,865
L
Cerberus
K1NG BRIAN PR
Cerberus
5,518
429
0
2,860
21,760
19,111
0
8,930
12,605
23,454
0
W
21,844
4,848
0
5,575
17,464
12,068
325
4,037
13,160
54,762
0
L
Izanami
Momoshikii
Izanami
14,800
9,366
0
3,245
15,331
5,969
0
8,499
6,782
0
50,265
W
Rama
19,548
16,460
0
2,485
11,207
5,687
1,950
3,305
7,702
0
46,108
W
17,619
7,347
0
353
10,260
5,380
1,411
2,373
7,612
0
54,773
W
Tiamat
15,685
2,207
0
3,288
10,191
11,006
286
2,951
7,009
49,650
0
L
Chronos
bastroman
Chronos
11,714
2,662
0
2,048
17,360
6,242
72
10,684
6,556
52,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,717
Gold Earned
59,767
358
Minions Killed
385
7
Camps Cleared
10
1,377,550
Distance Traveled
1,508,389
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,600
600
38
2
2
300,342
2
W
Athena
10,324
645
28
2
1
331,040
11
L
Hercules
10,576
661
49
3
0
279,830
0
L
Cerberus
9,762
610
54
3
1
263,698
0
W
Ymir
12,895
806
64
4
5
293,851
2
L
Izanami
9,520
595
104
7
3
234,729
3
W
Rama
11,975
748
77
5
0
289,319
0
W
Ullr
12,551
784
103
6
1
292,760
0
W
Tiamat
12,022
751
113
7
3
301,419
4
L
Chronos
11,259
704
113
7
1
298,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role