Player Matchup

Heimdallr
Heimdallr
Cardin43
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,635 Elo+
Solo
Camazotz
Camazotz
GnReD
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,540 Elo+
Solo
Chronos
Chronos
GucciFlipFlopz25
Chronos
Level 18
God Stats
5W - 4L
1,536 SR
Queue Stats
50W - 45L
1,512 Elo+
Party 2
Chang'e
Chang'e
Nyudes
Chang'e
Level 29
God Stats
7W - 9L
1,704 SR
Queue Stats
155W - 146L
1,610 Elo+
Solo
Chaac
Chaac
ragergager97
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,621 Elo+
Party 2
Team Averages
Level 15
1,548 SR
1,584 Elo+

VS

Team Averages
Level 21
1,449 SR
1,591 Elo+
Nemesis
Nemesis
CeaserLily
Nemesis
Level 28
God Stats
0W - 4L
1,393 SR
Queue Stats
29W - 22L
1,604 Elo+
Party 1
Agni
Agni
DirtyDovah
Agni
Level 23
God Stats
0W - 1L
1,300 SR
Queue Stats
185W - 144L
1,579 Elo+
Solo
Heimdallr
Heimdallr
JesusLightning
Heimdallr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
socks272
Chaac
Level 23
God Stats
17W - 13L
1,553 SR
Queue Stats
67W - 71L
1,529 Elo+
Party 1
Artio
Artio
thehehimself
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cardin43
Heimdallr
12
0 / 1 / 4
7,232
517
5,386
6,394
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
GnReD
Camazotz
15
8 / 0 / 0
8,996
643
5,404
10,550
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 0 / 6
9,175
655
4,463
4,594
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Nyudes
Chang'e
12
0 / 2 / 3
7,353
525
3,802
6,809
2,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 0 / 1
10,055
718
10,029
9,246
6,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CeaserLily
Nemesis
11
2 / 5 / 0
6,554
468
3,258
10,445
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
7,094
507
3,108
6,250
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
JesusLightning
Heimdallr
12
0 / 1 / 3
6,831
488
4,429
7,904
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
socks272
Chaac
12
0 / 3 / 0
6,761
483
3,208
9,016
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 3 / 2
6,731
481
2,402
10,072
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
3
3
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cardin43
Heimdallr
0
1
4
2
L
Nemesis
CeaserLily
Nemesis
2
5
0
0.4
L
0
3
0
0
W
Camazotz
GnReD
Camazotz
8
0
0
8
W
0
0
6
3
L
Heimdallr
JesusLightning
Heimdallr
0
1
3
1.5
W
Chang'e
Nyudes
Chang'e
0
2
3
0.75
W
7
0
1
7.5
L
Chaac
socks272
Chaac
0
3
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
16,405
37,593
Taken
43,687
15,188
Mitigated
21,248
21,560
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cardin43
Heimdallr
5,386
2,401
0
2,309
6,394
1,932
0
503
5,891
0
48,678
L
Nemesis
CeaserLily
Nemesis
3,258
1,603
0
3,168
10,445
4,388
0
1,871
8,574
0
34,786
L
3,108
204
0
827
6,250
2,500
0
1,536
4,714
45,277
2,570
W
Camazotz
GnReD
Camazotz
5,404
2,139
0
8,486
10,550
3,139
330
1,243
9,307
0
61,131
W
4,463
1,101
0
1,482
4,594
1,519
1,827
1,466
3,103
48,372
0
L
Heimdallr
JesusLightning
Heimdallr
4,429
1,521
0
4,444
7,904
2,382
0
1,550
6,354
0
60,254
W
Chang'e
Nyudes
Chang'e
3,802
32
1,455
3,270
6,809
2,104
0
1,980
4,829
26,514
0
W
10,029
2,370
0
4,558
9,246
6,494
692
244
8,678
0
61,800
L
Chaac
socks272
Chaac
3,208
470
0
3,794
9,016
5,862
0
614
8,402
0
34,633
L
2,402
225
270
4,017
10,072
6,116
0
2,694
7,378
17,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,811
Gold Earned
33,971
474
Minions Killed
405
0
Camps Cleared
0
1,511,020
Distance Traveled
1,411,701
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,232
517
95
7
0
289,946
3
L
Nemesis
6,554
468
73
5
0
316,113
1
L
Agni
7,094
507
101
7
0
247,836
2
W
Camazotz
8,996
643
107
8
0
316,515
3
W
Chronos
9,175
655
113
8
0
267,266
3
L
Heimdallr
6,831
488
126
9
0
263,362
6
W
Chang'e
7,353
525
41
3
0
334,183
4
W
Chaac
10,055
718
118
8
0
303,110
2
L
Chaac
6,761
483
84
6
0
293,912
2
L
Artio
6,731
481
21
2
0
290,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role