Player Matchup

Baron Samedi
Baron Samedi
Ogmonsterhunters
Baron Samedi
Level 5
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 2
Ne Zha
Ne Zha
TheyAfraid
Ne Zha
Level 29
God Stats
10W - 21L
1,386 SR
Queue Stats
245W - 234L
1,216 Elo+
Solo
Fenrir
Fenrir
dizfam
Fenrir
Level 25
God Stats
0W - 4L
1,513 SR
Queue Stats
6W - 15L
1,314 Elo+
Party 2
Team Averages
Level 20
1,398 SR
1,264 Elo+

VS

Team Averages
Level 43
1,493 SR
1,328 Elo+
Sol
Sol
KingFelix_8488
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,075 Elo+
Solo
Chaac
Chaac
Tanjiro Kamado2
Chaac
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
254W - 339L
1,413 Elo+
Party 1
Arachne
Arachne
l Shusui l
Arachne
Level 89
God Stats
3W - 3L
1,479 SR
Queue Stats
508W - 561L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ogmonsterhunters
Baron Samedi
16
2 / 12 / 17
13,849
630
9,055
23,421
26,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
TheyAfraid
Ne Zha
20
13 / 14 / 10
17,680
804
18,729
26,566
14,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
dizfam
Fenrir
19
15 / 6 / 10
16,491
750
24,634
28,684
19,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 16 / 17
13,932
633
4,689
17,456
5,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 10 / 24
15,977
726
16,759
26,505
32,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
l Shusui l
Arachne
20
27 / 7 / 4
19,485
886
45,055
30,006
17,907
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
30
Kills
32
32
Deaths
33
37
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
16
17
0.59
L
Baron Samedi
Ogmonsterhunters
Baron Samedi
2
12
17
0.88
W
4
10
24
1.6
L
Ne Zha
TheyAfraid
Ne Zha
13
14
10
1.29
L
Fenrir
dizfam
Fenrir
15
6
10
3.33
W
Arachne
l Shusui l
Arachne
27
7
4
4.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,418
Damage
66,503
78,671
Taken
73,967
60,735
Mitigated
55,507
18,665
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,689
926
0
1,569
17,456
5,026
871
2,340
15,116
33,307
0
L
Baron Samedi
Ogmonsterhunters
Baron Samedi
9,055
2,174
511
2,614
23,421
26,690
184
2,113
21,308
29,606
0
W
16,759
2,542
0
5,063
26,505
32,574
431
3,906
22,199
0
59,402
L
Ne Zha
TheyAfraid
Ne Zha
18,729
7,151
0
3,849
26,566
14,979
977
1,530
25,036
0
78,474
L
Fenrir
dizfam
Fenrir
24,634
9,747
494
11,197
28,684
19,066
1,816
1,144
27,540
0
71,682
W
Arachne
l Shusui l
Arachne
45,055
30,491
0
12,714
30,006
17,907
2,614
3,083
26,923
0
114,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
49,394
227
Minions Killed
195
0
Camps Cleared
0
817,586
Distance Traveled
961,264
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,932
633
33
2
0
242,047
3
L
Baron Samedi
13,849
630
38
2
0
220,963
0
W
Chaac
15,977
726
53
2
0
342,426
0
L
Ne Zha
17,680
804
93
4
0
269,630
2
L
Fenrir
16,491
750
96
4
0
326,993
0
W
Arachne
19,485
886
109
5
0
376,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role