Player Matchup

Ra
Ra
BornThuggin420
Ra
Level 27
God Stats
3W - 2L
1,654 SR
Queue Stats
206W - 227L
1,459 Elo+
Party 1
Arachne
Arachne
Rorschach7697
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,428 Elo+
Solo
Chaac
Chaac
Shuragi
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
WasserMoT
Nu Wa
Level 16
God Stats
20W - 19L
1,173 SR
Queue Stats
35W - 37L
1,301 Elo+
Party 3
Artemis
Artemis
jonezzz
Artemis
Level 7
God Stats
1W - 1L
1,155 SR
Queue Stats
32W - 33L
949 Elo+
Party 3
Team Averages
Level 19
1,396 SR
1,312 Elo+

VS

Team Averages
Level 17
1,504 SR
1,446 Elo+
Zeus
Zeus
BigSmed
Zeus
Level 8
God Stats
9W - 11L
1,288 SR
Queue Stats
23W - 29L
1,290 Elo+
Party 2
Tiamat
Tiamat
DrippyBalls
Tiamat
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
MrBubbles31
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Ganesha
Ganesha
Primetaunt
Ganesha
Level 28
God Stats
8W - 2L
1,690 SR
Queue Stats
28W - 24L
1,430 Elo+
Party 2
Sol
Sol
lOSTBEY
Sol
Level 27
God Stats
9W - 3L
1,544 SR
Queue Stats
15W - 11L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 3
12,552
1,046
15,551
19,634
7,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
16
1 / 11 / 4
10,061
838
6,218
22,893
6,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Shuragi
Chaac
17
4 / 10 / 5
11,129
927
11,331
27,345
11,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
WasserMoT
Nu Wa
17
2 / 8 / 5
11,163
930
10,548
13,779
3,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
jonezzz
Artemis
17
1 / 8 / 9
10,968
914
12,858
18,814
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

24

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigSmed
Zeus
19
6 / 6 / 19
12,515
1,043
10,411
9,266
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
20
20 / 2 / 16
15,422
1,285
27,705
10,215
8,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
MrBubbles31
Nemesis
19
6 / 6 / 26
12,670
1,056
11,605
12,790
5,352
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Primetaunt
Ganesha
20
0 / 0 / 39
13,323
1,110
17,892
12,945
16,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
20
14 / 1 / 20
14,172
1,181
29,191
16,171
6,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
166
15
Kills
46
46
Deaths
15
26
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Zeus
BigSmed
Zeus
6
6
19
2.58
L
7
9
3
0.94
W
Tiamat
20
2
16
14
W
Nemesis
MrBubbles31
Nemesis
6
6
26
3.17
W
Ganesha
Primetaunt
Ganesha
0
0
39
19.5
L
Arachne
1
11
4
0.27
L
Chaac
Shuragi
Chaac
4
10
5
0.65
L
Nu Wa
WasserMoT
Nu Wa
2
8
5
0.56
L
Artemis
jonezzz
Artemis
1
8
9
0.69
W
Sol
14
1
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,506
Damage
96,804
102,465
Taken
61,387
32,966
Mitigated
39,408
18,378
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BigSmed
Zeus
10,411
1,216
0
0
9,266
3,393
0
6,140
3,126
35,237
0
L
15,551
858
4,517
3,911
19,634
7,198
0
17,391
2,020
56,777
0
W
Tiamat
27,705
672
851
2,961
10,215
8,352
0
4,991
5,224
59,181
0
W
Nemesis
MrBubbles31
Nemesis
11,605
4,353
0
762
12,790
5,352
0
4,902
7,888
0
25,851
W
Ganesha
Primetaunt
Ganesha
17,892
1,516
457
2,067
12,945
16,067
0
4,125
8,820
33,548
0
L
Arachne
6,218
3,303
410
2,414
22,893
6,567
0
19,339
3,369
0
16,335
L
Chaac
Shuragi
Chaac
11,331
3,397
224
4,090
27,345
11,427
0
22,055
5,290
0
19,999
L
Nu Wa
WasserMoT
Nu Wa
10,548
4,231
0
0
13,779
3,157
0
11,093
2,686
27,759
0
L
Artemis
jonezzz
Artemis
12,858
6,929
0
2,812
18,814
4,617
0
15,321
3,493
0
42,148
W
Sol
29,191
11,864
431
9,004
16,171
6,244
0
5,941
10,230
66,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,873
Gold Earned
68,102
226
Minions Killed
282
3
Camps Cleared
6
985,508
Distance Traveled
989,830
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,515
1,043
62
5
0
173,263
0
L
Ra
12,552
1,046
82
7
1
228,626
0
W
Tiamat
15,422
1,285
92
8
4
239,469
1
W
Nemesis
12,670
1,056
30
3
0
168,138
0
W
Ganesha
13,323
1,110
0
0
0
209,281
0
L
Arachne
10,061
838
22
2
0
180,468
1
L
Chaac
11,129
927
22
2
0
223,365
0
L
Nu Wa
11,163
930
36
3
2
171,881
0
L
Artemis
10,968
914
64
5
0
181,168
2
W
Sol
14,172
1,181
98
8
2
199,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role