Player Matchup

Kumbhakarna
Kumbhakarna
Grandmaster
Cyno
Kumbhakarna
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
FugueState
Tiamat
Masters
Level 158
God Stats
15W - 17L
1,303 SR
Queue Stats
657W - 645L
2,456 MMR
Party 2
Horus
Horus
Diamond V
Neibo
Horus
Diamond V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 218L
2,204 MMR
Party 2
Cupid
Cupid
Diamond II
Oobahh
Cupid
Diamond II
Level 152
God Stats
3W - 3L
1,538 SR
Queue Stats
98W - 116L
2,274 MMR
Solo
The Morrigan
The Morrigan
Masters
lDaydream
The Morrigan
Masters
Level 159
God Stats
23W - 35L
1,521 SR
Queue Stats
558W - 581L
2,337 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,472 SR
2,154 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,775 SR
2,351 MMR
Ra
Ra
Masters
Metyankey
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
Nocillα
Apollo
Diamond III
Level 130
God Stats
9W - 2L
2,021 SR
Queue Stats
134W - 126L
2,295 MMR
Party 1
Geb
Geb
Diamond III
NotIderigho
Geb
Diamond III
Level 106
God Stats
4W - 1L
1,928 SR
Queue Stats
162W - 152L
2,338 MMR
Party 1
Bellona
Bellona
Masters
SMITECHAMPYESSIR
Bellona
Masters
Level 101
God Stats
4W - 2L
1,902 SR
Queue Stats
470W - 444L
2,416 MMR
Solo
Nemesis
Nemesis
Masters
sam4soccer2
Nemesis
Masters
Level 160
God Stats
4W - 1L
1,526 SR
Queue Stats
132W - 80L
3,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cyno
Kumbhakarna
15
0 / 1 / 0
8,207
547
6,125
11,131
9,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
FugueState
Tiamat
11
0 / 2 / 0
6,851
457
4,310
4,670
1,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Neibo
Horus
10
0 / 3 / 0
6,152
410
3,459
13,317
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Oobahh
Cupid
14
0 / 2 / 0
7,897
526
2,649
6,951
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
lDaydream
The Morrigan
13
0 / 3 / 0
7,125
475
2,704
5,324
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaDanzaburouSetTsukuyomiGuan Yu

VS

Bans
PersephoneRatatoskrSobekNe ZhaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
8,961
597
4,944
3,430
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Nocillα
Apollo
16
3 / 0 / 1
9,710
647
4,738
7,455
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 6
7,681
512
2,165
7,506
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 0 / 3
9,037
602
8,090
11,329
7,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
sam4soccer2
Nemesis
16
2 / 0 / 5
9,195
613
4,610
8,573
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cyno
Kumbhakarna
0
1
0
0
L
Tiamat
FugueState
Tiamat
0
2
0
0
W
3
0
5
5.5
L
Horus
Neibo
Horus
0
3
0
0
W
Apollo
Nocillα
Apollo
3
0
1
3.5
W
0
0
6
3
L
Cupid
Oobahh
Cupid
0
2
0
0
W
3
0
3
4.5
L
The Morrigan
lDaydream
The Morrigan
0
3
0
0
W
Nemesis
sam4soccer2
Nemesis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
24,547
41,393
Taken
38,293
22,237
Mitigated
19,898
15,007
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cyno
Kumbhakarna
6,125
567
0
4,314
11,131
9,804
0
435
10,696
60,030
0
L
Tiamat
FugueState
Tiamat
4,310
334
0
1,514
4,670
1,963
0
1,055
3,535
51,896
0
W
4,944
612
2,130
2,232
3,430
1,411
755
669
2,761
77,390
0
L
Horus
Neibo
Horus
3,459
1,340
368
4,946
13,317
6,820
0
4,851
8,258
0
17,559
W
Apollo
Nocillα
Apollo
4,738
3,101
0
4,102
7,455
2,736
2,762
0
7,455
0
68,186
W
2,165
436
0
2,259
7,506
4,227
0
3,174
4,332
9,499
0
L
Cupid
Oobahh
Cupid
2,649
2,072
11
3,605
6,951
2,024
378
0
6,951
0
52,517
W
8,090
2,430
0
3,740
11,329
7,965
160
5,472
5,857
0
55,472
L
The Morrigan
lDaydream
The Morrigan
2,704
601
0
249
5,324
1,626
0
207
4,843
53,790
1,348
W
Nemesis
sam4soccer2
Nemesis
4,610
1,965
0
5,212
8,573
3,559
1,186
2,476
6,097
0
68,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
44,584
531
Minions Killed
580
0
Camps Cleared
0
1,384,769
Distance Traveled
1,639,859
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,207
547
142
9
0
275,423
2
L
Tiamat
6,851
457
122
8
0
246,557
5
W
Ra
8,961
597
170
11
0
313,158
1
L
Horus
6,152
410
26
2
0
318,930
6
W
Apollo
9,710
647
148
10
0
310,590
6
W
Geb
7,681
512
13
1
0
339,657
9
L
Cupid
7,897
526
131
9
0
250,719
6
W
Bellona
9,037
602
124
8
0
312,290
0
L
The Morrigan
7,125
475
110
7
0
293,140
2
W
Nemesis
9,195
613
125
8
0
364,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role