Player Matchup

Sylvanus
Sylvanus
CefSueBak
Sylvanus
Level 75
God Stats
3W - 1L
1,612 SR
Queue Stats
7W - 2L
1,732 Elo+
Party 2
Hel
Hel
Killer Koas
Hel
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 49L
1,638 Elo+
Party 2
Chang'e
Chang'e
ROYALTY42
Chang'e
Level 129
God Stats
9W - 2L
1,537 SR
Queue Stats
52W - 62L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
Zexilioh
Guan Yu
Level 121
God Stats
3W - 1L
1,770 SR
Queue Stats
9W - 2L
1,768 Elo+
Party 2
Ares
Ares
dankjudgment
Ares
Level 143
God Stats
8W - 2L
1,677 SR
Queue Stats
13W - 4L
1,773 Elo+
Party 2
Team Averages
Level 125
1,619 SR
1,695 Elo+

VS

Team Averages
Level 140
1,689 SR
1,585 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
TheToddler_
Terra
Level 158
God Stats
5W - 7L
1,638 SR
Queue Stats
459W - 334L
1,717 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThirstyForGirls
Ah Muzen Cab
Level 134
God Stats
3W - 2L
1,789 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 3
Chaac
Chaac
V-BURN-in-HEII-V
Chaac
Level 134
God Stats
4W - 10L
1,663 SR
Queue Stats
241W - 245L
1,629 Elo+
Solo
Thanatos
Thanatos
i Neff l
Thanatos
Level 121
God Stats
0W - 1L
1,856 SR
Queue Stats
4W - 7L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CefSueBak
Sylvanus
16
5 / 1 / 13
11,184
1,118
11,084
18,394
19,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 0 / 14
10,910
1,091
11,980
10,892
10,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
ROYALTY42
Chang'e
17
4 / 0 / 12
11,362
1,136
14,491
12,669
7,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Zexilioh
Guan Yu
17
5 / 0 / 9
11,272
1,127
12,046
19,735
20,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 3 / 15
10,267
1,027
12,887
22,020
17,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

324

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 2 / 4
8,274
827
14,164
10,164
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 3
8,898
890
8,502
15,992
11,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
ThirstyForGirls
Ah Muzen Cab
14
0 / 3 / 4
8,420
842
19,423
7,488
2,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 3
9,055
906
18,451
20,200
19,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
i Neff l
Thanatos
14
2 / 7 / 2
8,647
865
10,357
13,723
5,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
18
Kills
3
4
Deaths
18
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
4
1
W
Sylvanus
CefSueBak
Sylvanus
5
1
13
11.5
W
3
0
14
10
W
Chang'e
ROYALTY42
Chang'e
4
0
12
10
L
0
4
3
0.38
L
Ah Muzen Cab
ThirstyForGirls
Ah Muzen Cab
0
3
4
0.67
L
1
2
3
1.25
W
Guan Yu
Zexilioh
Guan Yu
5
0
9
9.5
W
1
3
15
2.83
L
Thanatos
i Neff l
Thanatos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,488
Damage
70,897
83,710
Taken
67,567
76,104
Mitigated
42,880
55,276
Healing
23,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,164
567
7,661
3,814
10,164
4,337
0
7,894
2,270
28,247
0
W
Sylvanus
CefSueBak
Sylvanus
11,084
2,377
9,324
4,074
18,394
19,494
0
6,024
11,932
16,331
0
W
11,980
759
10,467
3,005
10,892
10,296
0
2,298
8,430
38,035
0
W
Chang'e
ROYALTY42
Chang'e
14,491
2,308
9,015
3,072
12,669
7,746
0
4,144
8,132
38,175
0
L
8,502
545
2,785
1,561
15,992
11,296
0
12,203
3,789
12,692
0
L
Ah Muzen Cab
ThirstyForGirls
Ah Muzen Cab
19,423
5,646
0
834
7,488
2,360
0
5,264
2,224
0
38,017
L
18,451
2,651
0
3,461
20,200
19,747
0
14,235
5,965
0
38,713
W
Guan Yu
Zexilioh
Guan Yu
12,046
2,092
7,928
7,427
19,735
20,769
0
4,030
14,057
0
24,011
W
12,887
3,149
687
277
22,020
17,799
0
4,935
13,624
19,327
0
L
Thanatos
i Neff l
Thanatos
10,357
2,632
0
3,089
13,723
5,140
0
10,846
2,877
0
19,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,995
Gold Earned
43,294
181
Minions Killed
158
2
Camps Cleared
3
903,779
Distance Traveled
785,290
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,274
827
42
4
0
155,684
0
W
Sylvanus
11,184
1,118
20
2
1
164,260
2
W
Hel
10,910
1,091
73
7
0
187,660
1
W
Chang'e
11,362
1,136
54
5
1
178,890
0
L
Terra
8,898
890
10
1
0
147,801
0
L
Ah Muzen Cab
8,420
842
37
4
2
148,426
0
L
Chaac
9,055
906
52
5
1
180,675
2
W
Guan Yu
11,272
1,127
25
3
0
192,490
2
W
Ares
10,267
1,027
9
1
0
180,479
2
L
Thanatos
8,647
865
17
2
0
152,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role