Player Matchup

Jormungandr
Jormungandr
BidouGaming
Jormungandr
Level 129
God Stats
6W - 0L
1,712 SR
Queue Stats
105W - 70L
1,780 Elo+
Party 3
Nox
Nox
Chirasu
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ClemKaiser
Da Ji
Level 140
God Stats
94W - 47L
1,621 SR
Queue Stats
168W - 84L
1,707 Elo+
Party 1
Hera
Hera
GeneralFear
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Shawnz997
Tyr
Level 65
God Stats
6W - 7L
1,628 SR
Queue Stats
174W - 148L
1,537 Elo+
Party 3
Team Averages
Level 123
1,592 SR
1,605 Elo+

VS

Team Averages
Level 57
1,509 SR
1,483 Elo+
Ganesha
Ganesha
Derpasarous
Ganesha
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 114L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
DodoDestroyer
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 307L
1,426 Elo+
Party 2
Thor
Thor
Hawke023
Thor
Level 28
God Stats
19W - 19L
1,500 SR
Queue Stats
72W - 79L
1,500 Elo+
Party 2
Artemis
Artemis
Wapafish
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,408 Elo+
Party 2
Scylla
Scylla
WarpBurger
Scylla
Level 129
God Stats
12W - 13L
1,545 SR
Queue Stats
368W - 274L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BidouGaming
Jormungandr
18
5 / 1 / 32
11,456
1,146
12,502
11,607
10,426
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
18
11 / 1 / 25
11,726
1,173
13,417
6,577
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
18
11 / 2 / 21
12,706
1,271
16,355
13,684
8,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 1 / 25
13,283
1,328
29,866
7,968
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
11 / 4 / 17
11,259
1,126
18,254
15,385
13,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Derpasarous
Ganesha
17
0 / 6 / 9
10,017
1,002
4,441
23,432
21,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
DodoDestroyer
Ao Kuang
16
3 / 12 / 5
10,543
1,054
15,743
25,874
10,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
16
1 / 13 / 6
9,562
956
5,491
19,156
8,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Wapafish
Artemis
16
0 / 11 / 7
9,268
927
10,837
18,732
8,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
WarpBurger
Scylla
16
5 / 6 / 3
11,833
1,183
13,870
10,327
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
39
48
Kills
9
9
Deaths
48
120
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BidouGaming
Jormungandr
5
1
32
21
W
Nox
11
1
25
23.5
W
Da Ji
11
2
21
10.75
L
Ganesha
Derpasarous
Ganesha
0
6
9
0.75
L
Ao Kuang
DodoDestroyer
Ao Kuang
3
12
5
0.46
W
10
1
25
22.5
L
Thor
1
13
6
0.31
W
11
4
17
4.88
L
Artemis
Wapafish
Artemis
0
11
7
0.32
L
Scylla
WarpBurger
Scylla
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,394
Damage
50,382
55,221
Taken
97,521
37,908
Mitigated
52,668
7,429
Healing
7,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BidouGaming
Jormungandr
12,502
2,959
0
880
11,607
10,426
0
6,384
5,083
30,399
0
W
Nox
13,417
1,604
486
618
6,577
1,997
0
4,395
2,085
26,562
0
W
Da Ji
16,355
5,536
0
851
13,684
8,048
0
9,479
3,995
0
19,464
L
Ganesha
Derpasarous
Ganesha
4,441
165
716
1,291
23,432
21,590
0
14,344
9,088
19,250
0
L
Ao Kuang
DodoDestroyer
Ao Kuang
15,743
4,838
0
4,639
25,874
10,735
0
14,990
10,884
22,685
0
W
29,866
8,303
0
1,221
7,968
3,491
0
4,842
3,100
63,006
0
L
Thor
5,491
1,398
0
0
19,156
8,118
0
10,292
8,864
0
24,702
W
18,254
889
0
3,373
15,385
13,946
0
8,251
6,904
0
29,017
L
Artemis
Wapafish
Artemis
10,837
5,141
0
914
18,732
8,615
0
9,704
9,028
0
26,109
L
Scylla
WarpBurger
Scylla
13,870
1,949
0
0
10,327
3,610
0
6,455
3,872
47,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,430
Gold Earned
51,223
199
Minions Killed
188
6
Camps Cleared
3
978,207
Distance Traveled
882,317
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,456
1,146
42
4
1
197,123
0
W
Nox
11,726
1,173
26
3
0
175,113
1
W
Da Ji
12,706
1,271
9
1
3
198,000
0
L
Ganesha
10,017
1,002
2
0
0
181,382
0
L
Ao Kuang
10,543
1,054
14
1
0
200,361
0
W
Hera
13,283
1,328
89
9
1
186,585
2
L
Thor
9,562
956
56
6
0
161,516
0
W
Tyr
11,259
1,126
33
3
1
221,386
0
L
Artemis
9,268
927
22
2
0
150,468
0
L
Scylla
11,833
1,183
94
9
3
188,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role