Player Matchup

Cerberus
Cerberus
D0ubleaces
Cerberus
Level 83
God Stats
1W - 2L
1,719 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
GrandmasPoutine
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Noctisius
Tsukuyomi
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 3
Artemis
Artemis
awbj
Artemis
Level 8
God Stats
1W - 5L
1,263 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iMaximusPrime
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 3
Team Averages
Level 25
1,457 SR
1,429 Elo+

VS

Team Averages
Level 21
1,594 SR
1,531 Elo+
Sol
Sol
C4Vik04
Sol
Level 29
God Stats
32W - 27L
1,599 SR
Queue Stats
405W - 427L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
Mr Garvel
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,511 Elo+
Party 2
Hades
Hades
SrMephiles
Hades
Level 16
God Stats
24W - 9L
1,799 SR
Queue Stats
26W - 14L
1,612 Elo+
Party 2
Freya
Freya
XxP1ANK1LL3RxX
Freya
Level 29
God Stats
67W - 47L
1,623 SR
Queue Stats
77W - 56L
1,554 Elo+
Solo
Neith
Neith
sPaceBallzzz69
Neith
Level 16
God Stats
2W - 1L
1,451 SR
Queue Stats
45W - 41L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D0ubleaces
Cerberus
18
5 / 2 / 7
13,599
1,133
14,740
25,582
31,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 7 / 7
12,134
1,011
17,536
23,822
32,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Noctisius
Tsukuyomi
17
2 / 14 / 9
11,402
950
13,196
21,528
9,457
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
awbj
Artemis
16
1 / 10 / 5
10,629
886
12,345
18,670
6,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
iMaximusPrime
Cu Chulainn
18
3 / 7 / 9
11,939
995
17,115
33,499
29,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
10 / 1 / 21
13,736
1,145
27,307
15,034
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Mr Garvel
Ratatoskr
17
3 / 4 / 10
11,509
959
11,692
15,308
5,784
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hades
20
9 / 3 / 22
13,840
1,153
30,422
16,640
10,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 20
13,800
1,150
26,734
17,450
6,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 4 / 21
13,038
1,087
18,449
16,612
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
134
15
Kills
40
40
Deaths
15
37
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Sol
10
1
21
20.5
L
Cerberus
D0ubleaces
Cerberus
5
2
7
4.25
L
4
7
7
1.07
W
Ratatoskr
Mr Garvel
Ratatoskr
3
4
10
2
L
Tsukuyomi
Noctisius
Tsukuyomi
2
14
9
0.46
W
Hades
9
3
22
6.67
W
11
3
20
7
L
Artemis
awbj
Artemis
1
10
5
0.35
L
Cu Chulainn
iMaximusPrime
Cu Chulainn
3
7
9
1.07
W
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,932
Damage
114,604
123,101
Taken
81,044
110,065
Mitigated
35,131
15,257
Healing
23,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
27,307
5,235
1,956
6,753
15,034
5,265
0
4,245
10,789
54,126
0
L
Cerberus
D0ubleaces
Cerberus
14,740
651
0
5,846
25,582
31,363
0
17,111
8,471
35,945
0
L
17,536
4,995
0
0
23,822
32,904
0
13,338
10,484
34,319
0
W
Ratatoskr
Mr Garvel
Ratatoskr
11,692
4,278
0
974
15,308
5,784
0
7,478
7,830
0
39,582
L
Tsukuyomi
Noctisius
Tsukuyomi
13,196
3,454
0
87
21,528
9,457
0
16,794
4,734
0
27,911
W
Hades
30,422
1,898
63
2,862
16,640
10,808
0
7,716
8,924
46,851
0
W
26,734
9,218
0
6,744
17,450
6,584
0
6,409
11,041
43,701
0
L
Artemis
awbj
Artemis
12,345
7,768
0
831
18,670
6,438
0
13,617
5,053
0
19,794
L
Cu Chulainn
iMaximusPrime
Cu Chulainn
17,115
3,464
720
7,773
33,499
29,903
0
23,603
9,896
844
44,437
W
18,449
8,646
0
3,969
16,612
6,690
0
6,665
9,947
0
36,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
65,923
197
Minions Killed
253
4
Camps Cleared
11
1,045,426
Distance Traveled
1,037,643
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,736
1,145
72
6
2
207,820
0
L
Cerberus
13,599
1,133
66
6
0
240,891
2
L
Kuzenbo
12,134
1,011
38
3
0
219,156
1
W
Ratatoskr
11,509
959
57
5
2
208,903
0
L
Tsukuyomi
11,402
950
30
3
0
186,220
0
W
Hades
13,840
1,153
43
4
0
181,382
0
W
Freya
13,800
1,150
42
4
3
238,241
0
L
Artemis
10,629
886
12
1
1
164,902
0
L
Cu Chulainn
11,939
995
51
4
3
234,257
0
W
Neith
13,038
1,087
39
3
4
201,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role