Player Matchup

Apollo
Apollo
ObeseAardvarks
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,658 Elo+
Solo
Artemis
Artemis
barberpro
Artemis
Level 7
God Stats
1W - 5L
1,054 SR
Queue Stats
70W - 86L
1,189 Elo+
Solo
Cerberus
Cerberus
cheese1209
Cerberus
Level 6
God Stats
3W - 3L
1,491 SR
Queue Stats
9W - 10L
1,251 Elo+
Solo
Cthulhu
Cthulhu
elkracken500
Cthulhu
Level 26
God Stats
38W - 41L
1,447 SR
Queue Stats
79W - 88L
1,448 Elo+
Solo
Nu Wa
Nu Wa
kmoregames
Nu Wa
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
72W - 73L
1,354 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,380 Elo+

VS

Team Averages
Level 18
1,380 SR
1,374 Elo+
Ares
Ares
ModstMuse
Ares
Level 23
God Stats
8W - 10L
1,701 SR
Queue Stats
35W - 47L
1,572 Elo+
Solo
Ra
Ra
PoisonOreo
Ra
Level 29
God Stats
11W - 5L
1,227 SR
Queue Stats
357W - 376L
1,467 Elo+
Solo
Hun Batz
Hun Batz
Snake1327
Hun Batz
Level 7
God Stats
2W - 2L
1,540 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 1
Izanami
Izanami
darusae
Izanami
Level 25
God Stats
0W - 2L
1,166 SR
Queue Stats
69W - 65L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
snake1327
Erlang Shen
Level 7
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
10,507
584
9,851
10,188
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
barberpro
Artemis
13
4 / 3 / 5
8,603
478
4,170
5,243
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
cheese1209
Cerberus
13
2 / 3 / 11
8,652
481
7,388
11,553
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
elkracken500
Cthulhu
17
14 / 3 / 5
10,989
611
13,120
12,505
5,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
16
3 / 3 / 14
9,860
548
12,282
8,800
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
7 / 2 / 3
9,654
536
9,114
13,880
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 7 / 5
8,490
472
9,188
14,449
6,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
Snake1327
Hun Batz
14
3 / 11 / 3
8,933
496
7,158
14,290
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
darusae
Izanami
1
0 / 0 / 0
4,866
270
0
1,284
340
Erlang Shen
snake1327
Erlang Shen
11
0 / 14 / 4
6,637
369
3,147
16,341
8,535
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
33
Kills
13
14
Deaths
34
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
7
2
3
4.25
W
10
2
9
7.25
L
3
7
5
0.79
L
Hun Batz
Snake1327
Hun Batz
3
11
3
0.41
W
Artemis
barberpro
Artemis
4
3
5
2.17
W
Cerberus
cheese1209
Cerberus
2
3
11
2.5
L
Izanami
darusae
Izanami
0
0
0
0
W
Cthulhu
elkracken500
Cthulhu
14
3
5
5.5
W
Nu Wa
3
3
14
3.33
L
Erlang Shen
snake1327
Erlang Shen
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
28,607
48,289
Taken
60,244
24,564
Mitigated
34,884
10,428
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,114
753
0
331
13,880
14,225
0
7,079
6,629
26,473
0
W
9,851
5,644
0
3,146
10,188
5,397
2,264
3,308
6,880
0
59,534
L
9,188
653
1,014
4,392
14,449
6,337
436
8,510
5,547
52,223
0
L
Hun Batz
Snake1327
Hun Batz
7,158
3,236
0
476
14,290
5,447
717
7,136
7,028
0
38,354
W
Artemis
barberpro
Artemis
4,170
1,237
0
282
5,243
2,155
2,664
2,488
2,755
0
27,966
W
Cerberus
cheese1209
Cerberus
7,388
436
0
1,272
11,553
8,225
570
4,203
7,350
27,310
0
L
Izanami
darusae
Izanami
0
0
0
0
1,284
340
0
1,192
0
0
0
W
Cthulhu
elkracken500
Cthulhu
13,120
874
0
4,340
12,505
5,787
583
5,010
7,495
62,502
0
W
Nu Wa
12,282
1,773
0
1,388
8,800
3,000
722
3,293
5,507
63,810
0
L
Erlang Shen
snake1327
Erlang Shen
3,147
2,435
0
0
16,341
8,535
524
7,855
8,250
0
16,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
38,580
405
Minions Killed
218
0
Camps Cleared
0
1,607,386
Distance Traveled
1,204,639
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,654
536
31
2
0
339,732
3
W
Apollo
10,507
584
89
5
0
325,419
1
L
Ra
8,490
472
88
5
0
293,132
9
L
Hun Batz
8,933
496
76
4
0
306,696
1
W
Artemis
8,603
478
64
4
0
289,054
2
W
Cerberus
8,652
481
73
4
0
336,790
1
L
Izanami
4,866
270
0
0
0
0
0
W
Cthulhu
10,989
611
103
6
0
350,636
3
W
Nu Wa
9,860
548
76
4
0
305,487
1
L
Erlang Shen
6,637
369
23
1
0
265,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role