Player Matchup

Athena
Athena
Forrest_Witch
Athena
Level 107
God Stats
52W - 40L
1,669 SR
Queue Stats
349W - 362L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
colepayt13
Danzaburou
Level 34
God Stats
70W - 57L
1,627 SR
Queue Stats
151W - 139L
1,540 Elo+
Party 1
Arachne
Arachne
shaquishalana
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,599 SR
1,526 Elo+

VS

Team Averages
Level 67
1,364 SR
1,447 Elo+
Sobek
Sobek
LocoDonkey33
Sobek
Level 88
God Stats
0W - 3L
1,304 SR
Queue Stats
44W - 56L
1,484 Elo+
Solo
Nike
Nike
RoomDawg808
Nike
Level 7
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thoth
Thoth
juanlopezlmL
Thoth
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,432
843
7,704
8,536
6,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
colepayt13
Danzaburou
10
3 / 2 / 8
7,873
787
2,469
3,911
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
11
7 / 3 / 7
8,469
847
8,549
7,965
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
7,275
728
4,522
8,291
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 7 / 1
6,919
692
2,764
10,634
7,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 5 / 2
7,231
723
4,207
5,632
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
5
5
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
2
4
2
0.75
L
2
7
1
0.36
W
Danzaburou
colepayt13
Danzaburou
3
2
8
3.5
L
1
5
2
0.4
W
Arachne
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
11,493
20,412
Taken
24,557
12,261
Mitigated
15,001
5,424
Healing
1,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,704
1,596
898
1,645
8,536
6,250
120
2,802
5,522
22,795
0
L
4,522
630
0
1,146
8,291
6,210
0
2,837
5,454
15,090
0
L
2,764
701
0
0
10,634
7,174
0
3,771
6,863
0
13,342
W
Danzaburou
colepayt13
Danzaburou
2,469
848
159
786
3,911
1,389
1,248
2,425
1,295
0
20,212
L
4,207
459
0
418
5,632
1,617
0
1,836
3,796
28,241
0
W
Arachne
8,549
5,345
0
1,936
7,965
4,622
353
2,943
4,802
0
28,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
21,425
106
Minions Killed
99
0
Camps Cleared
0
582,673
Distance Traveled
479,999
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,432
843
38
4
0
212,644
0
L
Sobek
7,275
728
21
2
0
159,656
0
L
Nike
6,919
692
23
2
0
152,508
0
W
Danzaburou
7,873
787
30
3
0
182,586
1
L
Thoth
7,231
723
55
6
0
167,835
4
W
Arachne
8,469
847
38
4
0
187,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role