Player Matchup

Bellona
Bellona
LokiIsMyDad
Bellona
Level 10
God Stats
1W - 2L
1,232 SR
Queue Stats
8W - 5L
1,177 Elo+
Party 1
Heimdallr
Heimdallr
Xetross
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,177 Elo+
Party 1
Sol
Sol
Zp4ej4m
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,329 Elo+
Solo
Loki
Loki
dronet2626
Loki
Level 19
God Stats
11W - 9L
1,356 SR
Queue Stats
28W - 35L
1,293 Elo+
Solo
Cerberus
Cerberus
艾勒阿特伊艾娜哦
Cerberus
Level 16
God Stats
2W - 8L
1,345 SR
Queue Stats
22W - 27L
1,215 Elo+
Solo
Team Averages
Level 12
1,387 SR
1,238 Elo+

VS

Team Averages
Level 17
1,508 SR
1,429 Elo+
Mulan
Mulan
LowFatAlmondMLK
Mulan
Level 12
God Stats
6W - 5L
1,695 SR
Queue Stats
26W - 35L
1,321 Elo+
Party 2
Neith
Neith
NotRealTony
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Ultrasword
Ymir
Level 8
God Stats
1W - 1L
1,343 SR
Queue Stats
5W - 1L
1,584 Elo+
Party 3
Kukulkan
Kukulkan
falopamami24
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,429 Elo+
Solo
Pele
Pele
mattjoe200312
Pele
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
128W - 138L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LokiIsMyDad
Bellona
11
4 / 3 / 1
7,263
484
5,464
7,778
4,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Xetross
Heimdallr
10
3 / 6 / 2
6,907
460
5,273
7,303
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
11
0 / 5 / 3
6,365
424
4,154
8,407
2,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
4 / 6 / 1
7,304
487
4,146
8,103
2,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 1
6,520
435
1,413
10,319
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
7,432
495
4,535
7,996
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 0 / 1
8,439
563
7,759
7,884
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 7
7,654
510
3,601
6,237
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
falopamami24
Kukulkan
13
5 / 4 / 4
8,087
539
7,905
5,630
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 2 / 7
9,327
622
7,984
9,622
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
12
Kills
23
24
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
LokiIsMyDad
Bellona
4
3
1
1.5
W
4
4
1
1.13
W
7
0
1
7.5
W
2
2
7
2.75
L
Heimdallr
Xetross
Heimdallr
3
6
2
0.67
L
Sol
0
5
3
0.3
L
4
6
1
0.75
W
Kukulkan
falopamami24
Kukulkan
5
4
4
1.75
W
5
2
7
4.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,450
Damage
31,784
41,910
Taken
37,369
17,347
Mitigated
15,867
4,320
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LokiIsMyDad
Bellona
5,464
1,188
0
655
7,778
4,549
712
568
7,036
0
26,190
W
4,535
1,011
0
1,018
7,996
4,733
0
809
7,187
0
28,201
W
7,759
4,300
0
5,025
7,884
2,397
1,587
519
7,365
0
65,699
W
3,601
1,450
0
1,502
6,237
3,531
742
1,413
4,824
13,020
0
L
Heimdallr
Xetross
Heimdallr
5,273
1,536
0
0
7,303
2,482
0
2,627
4,538
0
21,184
L
Sol
4,154
1,358
0
2,592
8,407
2,472
0
3,845
4,067
26,049
716
L
4,146
1,069
0
0
8,103
2,544
0
602
7,476
0
27,574
W
Kukulkan
falopamami24
Kukulkan
7,905
373
0
0
5,630
2,020
2,480
1,533
4,097
36,267
0
W
7,984
2,801
0
4,886
9,622
3,186
0
1,189
8,433
0
57,550
L
1,413
222
0
1,073
10,319
5,300
0
3,197
7,038
16,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
40,939
217
Minions Killed
361
0
Camps Cleared
0
1,224,338
Distance Traveled
1,349,224
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,263
484
58
4
0
250,493
4
W
Mulan
7,432
495
66
4
0
267,611
0
W
Neith
8,439
563
108
7
0
250,883
3
W
Ymir
7,654
510
15
1
0
270,011
4
L
Heimdallr
6,907
460
38
3
0
227,281
1
L
Sol
6,365
424
46
3
0
225,778
3
L
Loki
7,304
487
44
3
0
247,849
0
W
Kukulkan
8,087
539
69
5
0
244,879
1
W
Pele
9,327
622
103
7
0
315,840
2
L
Cerberus
6,520
435
31
2
0
272,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role