Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Binghi9603
Ullr
Level 134
God Stats
1W - 0L
1,339 SR
Queue Stats
69W - 55L
1,476 Elo+
Party 2
Achilles
Achilles
Fearlessalex526
Achilles
Level 67
God Stats
10W - 5L
1,566 SR
Queue Stats
92W - 81L
1,515 Elo+
Party 2
Arachne
Arachne
IgnisOlm
Arachne
Level 88
God Stats
4W - 4L
1,789 SR
Queue Stats
235W - 234L
1,498 Elo+
Party 3
Yemoja
Yemoja
o WolfGirl o
Yemoja
Level 68
God Stats
9W - 12L
1,640 SR
Queue Stats
174W - 177L
1,500 Elo+
Party 3
Team Averages
Level 100
1,567 SR
1,498 Elo+

VS

Team Averages
Level 103
1,562 SR
1,487 Elo+
Ra
Ra
BabYAlexn
Ra
Level 89
God Stats
2W - 7L
1,301 SR
Queue Stats
516W - 506L
1,457 Elo+
Party 1
Apollo
Apollo
HellxStarr
Apollo
Level 81
God Stats
7W - 5L
1,797 SR
Queue Stats
163W - 183L
1,449 Elo+
Party 4
Thanatos
Thanatos
Marcus16081997
Thanatos
Level 106
God Stats
5W - 4L
1,584 SR
Queue Stats
50W - 52L
1,496 Elo+
Solo
Sylvanus
Sylvanus
carlosakw
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
jmell-smell
Guan Yu
Level 113
God Stats
7W - 5L
1,627 SR
Queue Stats
260W - 241L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 2
8,380
559
4,742
3,520
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 2
7,871
525
7,599
7,629
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
14
3 / 2 / 1
8,203
547
7,402
10,770
13,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
IgnisOlm
Arachne
14
4 / 1 / 5
8,257
550
5,993
11,725
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
12
2 / 0 / 5
7,960
531
4,556
7,747
4,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,427
495
5,614
8,455
3,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
HellxStarr
Apollo
11
0 / 2 / 1
6,678
445
1,787
10,248
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
10
1 / 1 / 1
6,516
434
1,178
5,718
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
carlosakw
Sylvanus
9
0 / 3 / 1
6,354
424
4,886
12,770
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
jmell-smell
Guan Yu
15
4 / 3 / 0
8,756
584
5,312
13,831
10,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
L
0
2
2
0.5
W
1
1
2
2
W
Achilles
3
2
1
1.75
L
Apollo
HellxStarr
Apollo
0
2
1
0.25
W
Arachne
IgnisOlm
Arachne
4
1
5
6.5
L
Thanatos
1
1
1
1.5
L
Sylvanus
carlosakw
Sylvanus
0
3
1
0.17
L
Guan Yu
jmell-smell
Guan Yu
4
3
0
1.33
W
Yemoja
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
18,777
41,391
Taken
51,022
26,890
Mitigated
26,717
10,941
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,742
247
0
885
3,520
1,051
813
628
2,892
54,230
0
L
5,614
59
681
1,912
8,455
3,295
0
1,865
6,203
46,990
0
W
7,599
2,474
0
776
7,629
2,784
0
2,751
4,878
0
58,354
W
Achilles
7,402
1,340
0
2,931
10,770
13,489
126
1,002
9,768
0
46,063
L
Apollo
HellxStarr
Apollo
1,787
1,236
357
2,336
10,248
2,993
0
1,164
9,084
0
32,613
W
Arachne
IgnisOlm
Arachne
5,993
4,651
0
4,818
11,725
4,887
0
3,110
8,615
0
48,075
L
Thanatos
1,178
275
0
6,269
5,718
1,717
0
425
5,143
0
28,726
L
Sylvanus
carlosakw
Sylvanus
4,886
1,481
1,409
4,627
12,770
7,808
50
3,555
9,112
29,443
0
L
Guan Yu
jmell-smell
Guan Yu
5,312
977
356
7,112
13,831
10,904
511
1,621
11,457
87
48,334
W
Yemoja
4,556
215
1,138
393
7,747
4,679
432
3,096
4,651
22,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
35,731
429
Minions Killed
402
0
Camps Cleared
0
1,461,057
Distance Traveled
1,266,696
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,380
559
113
8
0
299,156
6
L
Ra
7,427
495
99
7
0
285,139
5
W
Ullr
7,871
525
97
6
0
280,966
1
W
Achilles
8,203
547
77
5
0
275,014
2
L
Apollo
6,678
445
78
5
0
282,116
2
W
Arachne
8,257
550
100
7
0
319,856
1
L
Thanatos
6,516
434
89
6
0
187,026
3
L
Sylvanus
6,354
424
43
3
0
204,938
3
L
Guan Yu
8,756
584
93
6
0
307,477
4
W
Yemoja
7,960
531
42
3
0
286,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role