Player Matchup

Ymir
Ymir
DAlbaH01_
Ymir
Level 25
God Stats
1W - 5L
1,127 SR
Queue Stats
13W - 20L
1,018 Elo+
Party 1
Freya
Freya
FAHDAWI_
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,067 Elo+
Party 1
King Arthur
King Arthur
OvO_HiaRy01
King Arthur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 30L
1,005 Elo+
Party 1
Osiris
Osiris
Reaper_aboody003
Osiris
Level 11
God Stats
1W - 3L
1,262 SR
Queue Stats
30W - 35L
1,005 Elo+
Party 1
Scylla
Scylla
ibrahimmarie
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,018 Elo+
Party 1
Team Averages
Level 17
1,378 SR
1,023 Elo+

VS

Team Averages
Level 23
1,554 SR
1,274 Elo+
Nemesis
Nemesis
BillieBeunHaas
Nemesis
Level 13
God Stats
8W - 9L
1,691 SR
Queue Stats
54W - 74L
1,156 Elo+
Solo
Cerberus
Cerberus
Glu27
Cerberus
Level 24
God Stats
44W - 55L
1,405 SR
Queue Stats
94W - 115L
1,317 Elo+
Party 2
Izanami
Izanami
Lory_R3l04d-7
Izanami
Level 26
God Stats
15W - 7L
1,657 SR
Queue Stats
110W - 110L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
bipbip89
Danzaburou
Level 29
God Stats
27W - 17L
1,572 SR
Queue Stats
571W - 623L
1,261 Elo+
Solo
Persephone
Persephone
marijan_stefan
Persephone
Level 25
God Stats
44W - 47L
1,443 SR
Queue Stats
69W - 80L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 6 / 4
8,799
400
6,660
19,144
15,165
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
FAHDAWI_
Freya
13
1 / 9 / 9
7,455
339
4,233
14,578
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
OvO_HiaRy01
King Arthur
17
5 / 5 / 5
10,047
457
8,593
19,991
17,134
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 9 / 7
9,323
424
10,867
19,261
10,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
2 / 8 / 7
8,381
381
6,007
17,134
5,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 12
11,249
511
8,824
12,602
7,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Glu27
Cerberus
15
2 / 5 / 11
10,468
476
6,277
15,539
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
18
7 / 2 / 8
11,670
530
17,540
12,290
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
bipbip89
Danzaburou
19
14 / 2 / 9
13,709
623
25,696
15,496
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
marijan_stefan
Persephone
18
7 / 5 / 6
12,173
553
15,200
10,237
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
17
Kills
36
37
Deaths
19
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
5
12
2.4
L
Ymir
5
6
4
1.17
L
Freya
FAHDAWI_
Freya
1
9
9
0.61
W
Cerberus
Glu27
Cerberus
2
5
11
1.5
W
Izanami
7
2
8
5.5
L
King Arthur
OvO_HiaRy01
King Arthur
5
5
5
1.5
L
4
9
7
0.83
W
Danzaburou
bipbip89
Danzaburou
14
2
9
9.25
L
Scylla
2
8
7
0.69
W
Persephone
marijan_stefan
Persephone
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
73,537
90,108
Taken
66,164
53,164
Mitigated
44,654
19,155
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,824
4,302
0
2,199
12,602
7,578
2,569
3,569
9,033
0
39,636
L
Ymir
6,660
1,487
1,308
4,956
19,144
15,165
0
2,798
16,193
24,313
0
L
Freya
FAHDAWI_
Freya
4,233
1,192
0
2,064
14,578
4,819
0
1,379
13,186
10,666
0
W
Cerberus
Glu27
Cerberus
6,277
923
0
2,756
15,539
21,093
0
3,945
11,594
17,596
0
W
Izanami
17,540
8,785
0
3,599
12,290
5,041
1,245
2,165
10,125
0
81,716
L
King Arthur
OvO_HiaRy01
King Arthur
8,593
2,595
1,585
5,234
19,991
17,134
80
2,858
17,063
0
36,584
L
10,867
5,400
0
0
19,261
10,245
147
5,226
13,856
0
43,076
W
Danzaburou
bipbip89
Danzaburou
25,696
11,641
0
7,102
15,496
6,830
4,903
5,119
10,377
0
117,200
L
Scylla
6,007
961
690
3,318
17,134
5,801
70
8,098
8,333
21,332
0
W
Persephone
marijan_stefan
Persephone
15,200
141
336
2,285
10,237
4,112
1,572
2,102
8,130
67,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
59,269
179
Minions Killed
491
0
Camps Cleared
0
1,749,957
Distance Traveled
1,872,785
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,249
511
59
3
0
418,025
0
L
Ymir
8,799
400
30
1
0
330,201
3
L
Freya
7,455
339
11
1
0
369,387
0
W
Cerberus
10,468
476
37
2
0
386,982
3
W
Izanami
11,670
530
137
6
0
387,101
5
L
King Arthur
10,047
457
49
2
0
381,091
2
L
Osiris
9,323
424
53
2
0
385,474
0
W
Danzaburou
13,709
623
144
7
0
359,950
6
L
Scylla
8,381
381
36
2
0
283,804
0
W
Persephone
12,173
553
114
5
0
320,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role