Player Matchup

Nu Wa
Nu Wa
DarfortheWin
Nu Wa
Level 128
God Stats
19W - 14L
1,597 SR
Queue Stats
102W - 101L
1,576 Elo+
Solo
Medusa
Medusa
Elenthiar
Medusa
Level 109
God Stats
17W - 10L
1,650 SR
Queue Stats
226W - 182L
1,594 Elo+
Party 1
Horus
Horus
Rufulius
Horus
Level 54
God Stats
4W - 1L
1,856 SR
Queue Stats
237W - 185L
1,606 Elo+
Party 1
Team Averages
Level 97
1,701 SR
1,592 Elo+

VS

Team Averages
Level 123
1,507 SR
1,548 Elo+
Ymir
Ymir
Aled556
Ymir
Level 120
God Stats
7W - 7L
1,535 SR
Queue Stats
168W - 184L
1,522 Elo+
Party 2
Medusa
Medusa
Petruhka
Medusa
Level 106
God Stats
3W - 10L
1,435 SR
Queue Stats
341W - 332L
1,515 Elo+
Party 2
Thoth
Thoth
StevieSkyWalker
Thoth
Level 143
God Stats
3W - 5L
1,551 SR
Queue Stats
233W - 202L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 9
8,550
777
7,367
4,807
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Elenthiar
Medusa
12
7 / 2 / 6
8,715
792
8,836
7,295
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Rufulius
Horus
11
2 / 0 / 11
8,600
782
4,411
10,286
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aled556
Ymir
8
0 / 8 / 2
6,751
614
5,363
12,931
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Petruhka
Medusa
10
0 / 4 / 1
6,848
623
3,998
6,786
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 3 / 0
7,110
646
7,725
4,187
966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aled556
Ymir
0
8
2
0.13
W
6
0
9
10.5
W
Medusa
Elenthiar
Medusa
7
2
6
5
L
Medusa
Petruhka
Medusa
0
4
1
0.13
W
Horus
Rufulius
Horus
2
0
11
7.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
17,086
22,388
Taken
23,904
14,665
Mitigated
8,072
12,965
Healing
1,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aled556
Ymir
5,363
657
0
628
12,931
5,433
0
4,170
8,761
13,990
0
W
7,367
3,204
168
1,954
4,807
2,449
188
2,781
2,026
36,226
0
W
Medusa
Elenthiar
Medusa
8,836
4,382
0
3,009
7,295
3,031
629
4,347
2,948
0
34,077
L
Medusa
Petruhka
Medusa
3,998
1,789
0
624
6,786
1,673
0
1,832
4,954
0
19,542
W
Horus
Rufulius
Horus
4,411
2,270
1,955
5,879
10,286
9,185
428
5,996
4,290
0
10,171
L
7,725
292
0
238
4,187
966
0
1,417
2,770
43,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
20,709
115
Minions Killed
130
0
Camps Cleared
0
581,874
Distance Traveled
534,274
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,751
614
21
2
0
166,040
3
W
Nu Wa
8,550
777
46
4
0
194,825
2
W
Medusa
8,715
792
64
6
0
189,072
1
L
Medusa
6,848
623
46
4
0
184,008
2
W
Horus
8,600
782
5
0
0
197,977
3
L
Thoth
7,110
646
63
6
0
184,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role