Player Matchup

Thanatos
Thanatos
JoseGotDemTacoss
Thanatos
Level 47
God Stats
4W - 1L
1,497 SR
Queue Stats
19W - 22L
1,544 Elo+
Solo
Merlin
Merlin
KaosPvP
Merlin
Level 49
God Stats
34W - 56L
1,426 SR
Queue Stats
329W - 390L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
KinkyXXsnowman1
Cthulhu
Level 61
God Stats
13W - 11L
1,357 SR
Queue Stats
32W - 36L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
WhiffGodWes
Danzaburou
Level 16
God Stats
1W - 4L
1,260 SR
Queue Stats
1W - 6L
1,088 Elo+
Party 1
Bellona
Bellona
hessenfinessin
Bellona
Level 16
God Stats
6W - 11L
1,654 SR
Queue Stats
503W - 584L
1,500 Elo+
Party 1
Team Averages
Level 38
1,439 SR
1,357 Elo+

VS

Team Averages
Level 38
1,373 SR
1,213 Elo+
Jing Wei
Jing Wei
IKarenI
Jing Wei
Level 34
God Stats
16W - 23L
1,449 SR
Queue Stats
82W - 91L
1,256 Elo+
Solo
Mulan
Mulan
KYB chad
Mulan
Level 60
God Stats
1W - 4L
1,265 SR
Queue Stats
15W - 17L
1,189 Elo+
Party 2
Ra
Ra
Lambchops23489
Ra
Level 10
God Stats
1W - 7L
1,153 SR
Queue Stats
4W - 11L
1,189 Elo+
Party 2
Ymir
Ymir
ZEE III 072
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,189 Elo+
Party 2
Thor
Thor
czechurself3595
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,269
486
4,909
10,986
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
KaosPvP
Merlin
17
4 / 1 / 3
10,247
603
10,695
6,505
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 5
7,805
459
7,271
7,378
5,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
WhiffGodWes
Danzaburou
14
5 / 0 / 2
8,641
508
6,711
4,608
1,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
8,131
478
3,355
11,616
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IKarenI
Jing Wei
9
0 / 2 / 1
6,383
375
2,156
6,994
2,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
KYB chad
Mulan
14
3 / 0 / 1
8,376
493
7,743
7,076
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 0
7,029
413
768
8,276
2,687
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
0 / 5 / 0
6,516
383
1,260
13,250
8,173
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 3 / 3
8,659
509
7,311
13,131
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
IKarenI
Jing Wei
0
2
1
0.25
W
2
2
2
1.5
L
Mulan
KYB chad
Mulan
3
0
1
3.5
W
Merlin
KaosPvP
Merlin
4
1
3
5.5
W
4
0
5
6.5
L
0
5
0
0
W
Danzaburou
WhiffGodWes
Danzaburou
5
0
2
6
L
0
5
0
0
L
3
3
3
1.5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
19,238
41,093
Taken
48,727
22,996
Mitigated
23,132
13,859
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
IKarenI
Jing Wei
2,156
1,249
0
709
6,994
2,066
210
2,823
4,050
0
26,833
W
4,909
1,285
270
8,313
10,986
4,732
1,917
56
10,805
0
38,727
L
Mulan
KYB chad
Mulan
7,743
1,239
0
2,579
7,076
5,405
298
889
6,153
0
38,347
W
Merlin
KaosPvP
Merlin
10,695
117
0
1,150
6,505
2,910
969
620
5,768
78,208
0
W
7,271
715
302
908
7,378
5,800
988
752
6,626
27,405
0
L
768
56
186
2,172
8,276
2,687
214
5,422
2,408
34,788
0
W
Danzaburou
WhiffGodWes
Danzaburou
6,711
2,836
0
1,440
4,608
1,495
3,971
285
4,323
0
41,980
L
1,260
0
87
1,247
13,250
8,173
0
4,671
8,261
15,679
0
L
7,311
900
0
4,776
13,131
4,801
0
3,058
9,889
0
51,994
W
3,355
1,319
0
1,476
11,616
8,059
250
223
11,168
0
45,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,093
Gold Earned
36,963
410
Minions Killed
325
0
Camps Cleared
0
1,596,246
Distance Traveled
1,494,488
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,383
375
56
3
0
326,377
0
W
Thanatos
8,269
486
68
4
0
305,162
1
L
Mulan
8,376
493
81
5
0
327,829
4
W
Merlin
10,247
603
141
8
0
306,864
0
W
Cthulhu
7,805
459
32
2
0
350,281
1
L
Ra
7,029
413
77
5
0
257,873
0
W
Danzaburou
8,641
508
73
4
0
311,244
3
L
Ymir
6,516
383
24
1
0
255,320
0
L
Thor
8,659
509
87
5
0
327,089
5
W
Bellona
8,131
478
96
6
0
322,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role